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Recent content by Crypsis

  1. Do Quests exist elsewhere?

    Tgchan's got a board for 'em. http://tgchan.org/wiki/Category:Quests http://tgchan.org/wiki/Tozol_Quest http://tgchan.org/wiki/Tiffany
  2. Worm: Who else has read it?

    I like how some of the villain tinkers aren't just unscrupulous, they genuinely don't seem to get why anyone would see anything wrong with their horrendous crimes against nature fascinating experiments. I've got a soft spot for Burnscar, though. The psychopathy feedback loop thing is...
  3. Worm: Who else has read it?

    Finally reading this, and really liking it so far. Seems sort of ... Watchmen-ish? Also, obviously plenty of nightmare fuel to go around, but Mannequin in particular? AAAAAAAAAAAAAAAAAAAAAAAAAAAAA-
  4. Make a Contract With Me! [Lag Backup Thread]

    If we are risking the masquerade, this is the time to do it. We're comparatively secure, we've got a proxy to a high-level contact with no reason to panic and go into damage control mode. The dividends later could be significant, too; being able to call in the bombers when the stars are right...
  5. Make a Contract With Me! [Lag Backup Thread]

    Well, his ability to speedblitz might be more limited than it sounds. Running into a brick wall at 700mph will be like being hit with a kilo of high explosives. Keeping his legs from flying apart or catching fire will be a constant struggle. He'll be acting much faster than he can respond to...
  6. Make a Contract With Me! [Lag Backup Thread]

    One thing to consider - even if killing Tetsu unsupported wouldn't be overly difficult, that might not be the end of our problems. Unless we can make a quick, clean kill of it (no way to guarantee that, against someone optimized for direct combat. Not dying when they ought to is what they do)...
  7. Commander Quest

    [X] A lance that burns with a blue flame.
  8. Commander Quest

    [X] Final protective fire; buy the infantry teams time to pack up. [X] Order the unit to withdraw ten klicks down the road. If anything tries to cut off the retreat, run it over. [X] Provide covering fire until the other Charlies clear the square.
  9. Commander Quest

    [X] Pull the patrols back into the town for mutual support. Maintain radio contact. [X] Get dismounts into cover, block the road, make sure all the support weapons are set up and manned. [X] Radio in the anomalous conditions.
  10. Commander Quest

    [X] Turtle up, get most of the Charlies hull-down and the infantry preparing fighting positions. [X] Organize some patrols well before Artillery Fun Times, so you've got a bit of warning if they decide to respond here. Oh, and talk to any vaguely local fire support elements, see about zeroing...
  11. Mafia Quest

    [X] Burn the joint down, and leave immediately. If the thugs can't make it out, it's not problem of yours. But you can't afford to dilly-dally, after all, the boss might be in trouble. Speed is paramount. Places to be, people to kill. Besides, automatic gunfire means imminent, awkward law...
  12. Mafia Quest

    [X] Ask Mami to check on the boss, with sniper-ly discretion. [X] Interrogate the goons expediently.
  13. A True Lady's Quest

    [X] Father made you responsible for Dio. Time to step up; point out that as he is now of the Joestar family his debts are your debts, and pay whatever he owes these 'likely lads'. Their opening move was murder - they mean business. Don't intervene and we'll bleed out in the gutter. Outnumbered...
  14. IRC shenanigans

    Tried /quit, reconnecting, then /nickserv identify [password]?
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