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if the lifepath system actually made viable characters it would be decent, but it doesn't. And you still have to go in the point buy to spend the rest of your points after.
And takes way too long. And then the point-value takes a ton of time if you want anything interesting, and has a few glaring holes that are easy to cheese. And the point buy system has so many points and enough math that it makes a GURPS point buy a breeze.
It's not terrible to run, just that the character balance is horrible. And it doesn't mesh cleanly with normal battletech fights without some work. And it's actually more complex than normal battletech. It manages to ruin a type of character creation that I love: Lifepath. So you can create a...
Your discord server seems interesting.
I prefer pathfinder to 5e mostly. Been wanting to play Lancer for a bit.
I like Traveller and Battletech. Battletechs rpgs seem meh in comparison to lancer, although mechwarrior destiny has potential.
Have you ever tried any of the d100 systems like...
So I accidently made my new quest in the general questing section rather than the NSFW section? How do I fix that? I guess maybe I should contact a mod? Or is there a tooltip I can use directly? Or do I need to delete and repost?
It's getting close to a month since you updated your planquest. Are you still planning to come back to it?
Or is this just a hiatus, I understand live can happen, but you haven't really said anything.
The tentacle monster cult was a cool idea, but like the implementation was underwhelming.
the only character that really stood out was the maid. But abstraction is hard. Most of mine have leaned towards being too zoomed in and not enough happening. Although, in general org quests tend to suffer...
Yeah, sandboxes are cool. One of my favorite part of plan quests, Is where there are really interesting trade-offs and teased content.
It's more about how good your plothooks are, and then how well you deliver on them.
Yet, it doesn't feel like there are tons of interesting options. Like in say some of the new plan quests. I am going to read more of yours though, perhaps get caught up.
I do like the idea, of using votes to unlock more action types for various categories. But there is just too much stuff and...
I got further through it, and the cultivation quest isn't as good as I remember it being. It has a lot of cool ideas. and some good omakes, but feels like a little bit of a slog.
It's like the Dark Lord quest almost in complexity, but without that level of character development and such.
I...