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Questionable Questing

Florian
Florian
Stopping time is kind of overpowered. Like there'd be no way to balance it other than nerfing it to heck.
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d.fish
d.fish
that is the words of an incapable writer, akin to the ineffective cries of an incapable husband in a NTR doujin
Florian
Florian
It's fine in literature but this is games with multiple party members. You'd just be like: "Then the wizard used time stop and killed the enemy." or "The wizard used time stop and the party shanked the enemy."

It's fine if you nerf it somehow like it only works on lower tier enemies or there are limits as to what you can do in time stop or any other nerf but unlimited true time stop just can't be balanced in dnd.
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