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Comments on Profile Post by Bre Karn

  1. Bre Karn
    Bre Karn
    So if you wanna run a Quest/RP set in this verse I'm game!
    Oct 19, 2015
    Ddmkm122 likes this.
  2. Happerry
    Happerry
    I figured you probably were a fan, because the reason I started wanting to do one again was seeing all the terminology from it you used. ^_^;
    Oct 20, 2015
    Ddmkm122 and AngelicKnight. like this.
  3. Happerry
    Happerry
    Ars Magica has been a setting I've wanted to do a quest in for a long time, but I've never gotten around to it because, well, I've never managed to find a group willing to play it with me, and generally I prefer playing a game before running something set in it.
    Oct 20, 2015
    Ddmkm122 and AngelicKnight. like this.
  4. Happerry
    Happerry
    But considering I still haven't found a group, I might just have to start working on that idea again.
    Oct 20, 2015
    Ddmkm122 and AngelicKnight. like this.
  5. Bre Karn
    Bre Karn
    AM can be a tricky game to run, though the basic action resolution is simple enough. I could help a bit, if you wanted - and besides, in a Quest you might have to abstract a lot of stuff anyways/
    Oct 20, 2015
    Ddmkm122 likes this.
  6. Bre Karn
    Bre Karn
    The long-run aspect of the game is suitable for a CKII though. You might want to link to the legally available and free 4th edition corebook pdf in order for players to get an idea of the universe and magical mechanisms, even if you run it with 5th edition.
    Oct 20, 2015
    Ddmkm122 likes this.
  7. Bre Karn
    Bre Karn
    Which is totally awesome by the way. Love the way they handled magical research and innovation, as well as mystagogy. The alternative Divine/Faerie/Infernal magic systems were also cool.
    Oct 20, 2015
    Ddmkm122 likes this.
  8. Bre Karn
    Bre Karn
    I had actually started planning an Ars Magica Quest on SB a year or so ago, but I never got around to running it. Instead I wrote my first Quest here, Sluts & Sorcery ;)
    Oct 20, 2015
    Ddmkm122 likes this.
  9. Happerry
    Happerry
    Well, tricky to run or not, the point was I had no one to play it with so how it was run didn't really matter, sadly. ^_^;

    And yes, the magical research and stuff is totally awesome.
    Oct 21, 2015
    Ddmkm122 and AngelicKnight. like this.
  10. Happerry
    Happerry
    Linking to the free rulebook is probably a good idea, and if you are willing to help that'd also be nice...

    Still poking at details more advanced then 'man, this is cool, I should run a game in it' though.
    Oct 21, 2015
    Ddmkm122 and AngelicKnight. like this.