The site has now migrated to Xenforo 2. If you see any issues with the forum operation, please post them in the feedback thread.
Due to issues with external spam filters, QQ is currently unable to send any mail to Microsoft E-mail addresses. This includes any account at live.com, hotmail.com or msn.com.
Signing up to the forum with one of these addresses will result in your verification E-mail never arriving. For best results, please use a different E-mail provider for your QQ address.
For prospective new members, a word of warning: don't use common names like Dennis, Simon, or Kenny if you decide to create an account. Spammers have used them all before you and gotten those names flagged in the anti-spam databases. Your account registration will be rejected because of it.
Since it has happened MULTIPLE times now, I want to be very clear about this. You do not get to abandon an account and create a new one. You do not get to pass an account to someone else and create a new one. If you do so anyway, you will be banned for creating sockpuppets.
Due to the actions of particularly persistent spammers and trolls, we will be banning disposable email addresses from today onward.
The rules regarding NSFW links have been updated. See here for details.
I'm... not sure I have the energy to fight against jumping into fires like that on a constant basis. If that's going to be the tone of the quest, the level of thought given, then I'm afraid I'll have to withdraw my participation. There is no other player base to appeal to at the moment, so I'm...
Hmm. I'm not really comfortable with kidnapping people, at least to start with, mrttao . We might want to spend some exp on attack and defense too, since we're facing likely hostilities.
siflux , question/clarification about new trait learning. As written, I believe "new traits cannot be...
:D
[X] Plan Benevolent Distance fixed
-[X] Spend a couple hours clearing out monsters around the village since they've been busy holing up in terror
-[X] Explore the island north of the lab
[X] [BESTIARY] More advanced demon
Edit: Something I keep forgetting to notice. Slimes can apparently...
I had a feeling monsters popped up on our island due to the failure of the mana condensers. This basically confirms it.
Thanks for catching the typo. One of those situations where you look it up specifically and then write down the exact opposite of what you meant. :/
Plan edited.
We literally saw monsters on this island and, as you say, they are not born from thin air. There are monsters, they're simply kept under control through continuous intervention. Intervention which our presence has interfered with. If we take a look around and don't notice any, then the action...
They haven't left their village in like a whole day, and they're likely to play it safe for a while still even after our departure. It's just polite to do some pruning on our way out.
As for the phylactery, if you're that worried we should ditch the body and respawn instead of waste time in...
[X] Plan Benevolent Distance
-[X] Spend a couple hours clearing out monsters around the village since they've been busy holing up in terror
-[X] Explore the island to the (currently) North-West
[X] [BESTIARY] More advanced demon
I think we should scout the other island to determine if there's...
Must be something in the water.
Edit: Which makes me wonder about the weather. They've got their lake/pond there, and unless the water is somehow self-perpetuating it's refreshed by rain. Without a whole lot of land, weather patterns could get pretty strong, but if humans were doing their...
[x] mrttao
Sure. Not worth fighting anyone, even if they attack us. They won't even give us delicious mana. Different story if we find out they're the dicks who attacked our lab, I guess. For now though, play it cool.
If there's an impractical communication barrier, we'll probably go explore...
[X] mrttao
Solid enough approach. I'm a bit worried about food security, but actions and success rates are incredibly valuable, and there's decent odds we fail one or more of the recruitment efforts anyway. Definitely be hunting and maybe raiding next turn though. And breeding and training...
Oh right, I have another mechanics question! How do exp/mana discounts on traits/stats interact when there are multiple sources? Only the highest discount applies? Caps at a certain percentage? Are they applied in a specific order? Are they applied multiplicatively or summed first(though I...
Since Bug raises the effects of sensory abilities, splitting the exp/mana burden between Bug and Scent Tracker is more efficient. Aside from that, I agree with keeping a 1000 exp buffer and setting up emergency barriers, but we're so absurdly more powerful than the monsters that this island has...
That reminds me, total brain blank for me there, can we just use the battleaxe that got left stuck in a wall? It's probably not in pristine condition, but wouldn't surprise me if it were still superior to the 1000 mana hunk of metal we can make ourselves.
siflux How does the exp cost for HP/MP/Atk/Def progress? At the moment, direct Def investment is twice as efficient as increasing Dragonscale, and only gets more efficient as Dragonscale increases in level. Beast requires another 3 traits that increase either Atk or Def (less one for each trait...
I'm tempted to use mana to make a Floofball boosted to Beast 5, so that with a bit more farming we can make the jump to Brown Raptor. Then we can buy Winged and Beast at a pretty substantial discount. Beast only improves Dragonscale at the moment, but it gets stronger the more traits we pick up...