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  1. spiderhellian

    Esquestria: The House of the Sun - A pony cultist experience

    Thanks Sveta :) I’ll be honest, I’m curious how Bird will play it. It might depend on how we get there, which isn’t 100% set in stone yet. In my omake I’m pretty light-touch… but this is a horror story (among others), and I wonder if he’ll paint in bolder colours, as it were.
  2. spiderhellian

    Esquestria: The House of the Sun - A pony cultist experience

    Damn this sounds sick, I would 100% read this.
  3. spiderhellian

    Esquestria: The House of the Sun - A pony cultist experience

    There would be something nice to spending time with Rarity. I know at this point she is too good at making bits for us to really devote her actions to anything else. With the rare exception of an expedition. But she is such a delightful character and one threaded through Velvet's story for so...
  4. spiderhellian

    Esquestria: The House of the Sun - A pony cultist experience

    Well that was some drama down to the wire. Definitely a big pivot, what that extra day did. Kind of a weird voting period, eg the Tall Tale thing, but that's how it goes sometimes. Ah well. I'm glad we're committed to Mareinette, at least. Now surely Velvet voting will be more...
  5. spiderhellian

    Esquestria: The House of the Sun - A pony cultist experience

    …Really? You think we could have sent an expedition, succeeded, and had rewards of “sorry, your loot is in another castle”?
  6. spiderhellian

    Esquestria: The House of the Sun - A pony cultist experience

    There is going to be something in the hive, we know because we could have sent an expedition to front-run the Bureau…
  7. spiderhellian

    Esquestria: The House of the Sun - A pony cultist experience

    I think if there was a vote on an expedition alone, it would trump making institutional knowledge. But the way it’s all bundled with voting and people not wanting one to slip because of one’s that are just behind it… Make it tricky.
  8. spiderhellian

    Esquestria: The House of the Sun - A pony cultist experience

    For what it's worth, the value of going after Hill is that we could get expedition rewards from the assault. Looting a Noble estate, at least in part, or maybe something like the blackmail that we got from Copper too. A rich mob boss estate is likely to be filled with bits we could get use out...
  9. spiderhellian

    Esquestria: The House of the Sun - A pony cultist experience

    This feels like such an utter waste. Like our Dad… really is such a figure! Heck, I’m not even sure we have the bits for another ritual.
  10. spiderhellian

    Esquestria: The House of the Sun - A pony cultist experience

    Would people really feel better about eating a minor thief than our Dad? A one-off murderer? A vandal? At least our Dad we OOC know is pretty shady. And IC we know is pretty awful too. I’m really not optimistic about the quality of criminal a Name will find scouring the streets of Ponyville...
  11. spiderhellian

    Esquestria: The House of the Sun - A pony cultist experience

    I think we wind up with go. But I do think it’s unlikely we get someone as bad as our Father, from a moral sense. And it does seem so much more boring. We put so much more work in, lose any opportunity if other gain, for not much. If we wanted to do this, we could just use Spoiled! I really...
  12. spiderhellian

    Esquestria: The House of the Sun - A pony cultist experience

    Oh :( This is just so… lame. Capture random prisoner and eat them. There's none of the narrative opportunity in the alternatives. Sigh. [X] Plan: Devouring the Sky
  13. spiderhellian

    Esquestria: The House of the Sun - A pony cultist experience

    God heck yeah, I almost forgot about the Silver Key opportunity. My kingdom for a Silver Key opportunity, I want to know what our first sacrament actually does. My kingdom for [X] Plan: Graven Commissioner and Commander
  14. spiderhellian

    Esquestria: The House of the Sun - A pony cultist experience

    Lmfao it's funny because we are very divided on this vote but man oh man this is me with Graven Commissioner and Commander. It'll be so cool! Velvet bursting illusions with a thought, and bringing Biedde's knife to bear on the Changelings. But I can't really suggest people vote for it and not...
  15. spiderhellian

    Esquestria: The House of the Sun - A pony cultist experience

    Going after a regular prisoner just seems so... lame. When there's girldinner or reverse crime of the sky on the table. Those are narrative powerhouses! Capturing a mook is not. And y'know, I'm sure Bird will pull through, but what a missed opportunity. Going after Dad is just more interesting...
  16. spiderhellian

    Esquestria: The House of the Sun - A pony cultist experience

    That is a funny possibility. Cannablism is Cringe into double-Sacrament with Spoiled. A nice one-two punch. Indeed, I think it is the most likely outcome! ...Maybe if Cherenkolt was doing a Forge lesson rather than something I think will be highly ineffective. But I do agree. I thought I was...
  17. spiderhellian

    Esquestria: The House of the Sun - A pony cultist experience

    Of the leading plans, I do think Graven Commisioner and Commander is the best. We do the Changeling assault, and we take on our Dad. [X] Plan: Graven Commissioner and Commander But we can just... not make that mess. Spoiled Rich is right there. We save ourselves an expedition, with all its...
  18. spiderhellian

    Esquestria: The House of the Sun - A pony cultist experience

    Cherenkolt as Silky’s newest toy… My god, the filly just can’t stop winning.
  19. spiderhellian

    Esquestria: The House of the Sun - A pony cultist experience

    Yeah, I agree it’s probably not quite as risky as Ruined Church. There is scouting… but an expedition does boil down to a series of dice rolls, all the same. I think it’s the vibe that gets to me, the taking on of an unnecessary risk. Whatever the possible rewards are. Because however strong...
  20. spiderhellian

    Esquestria: The House of the Sun - A pony cultist experience

    Huh. That is a decent catch. Killing a head of a Noble family does come with… consequences, these days. Lord it does feel risky. I agree it reminds me of the Ruined Church — yes we’re strong, but we’re being pretty brazen about risks and consequences. Seems kind of locked in, though. Do I...
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