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I hadn't considered that one, I'll give it a look.
Cataclysm's not a bad game or a bad setting, but it doesn't have any one-to-one comparisons with an RTS army running 1400's technology (everything is either way higher in tech and a huge threat, way lower in tech and not a threat at all, or...
It caused a few formatting issues, which prompted me to fix (some of) the poorly implemented formatting. Also taught me a new (to me) but obvious in hindsight spreadsheet function.
The record section of the sheet and how I measure my accuracy will need a rework that I'm not doing today...
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Isekai is supposed to be a good thing.
I mean, sure. You lose your family, your history, your culture, your civilization. But that's just part of the game. You get a fresh start! You enter a...
Fixed.
To quote myself from another thread: "Visi's getting hugs. She's even enjoying them. Believing that she actually deserves them, OTOH, is a work in progress."
Really like this story! Totally unfamiliar with dispatch but it still works nicely.
I especially loved the realistic firefighting details.
though small nitpick on the last quote-
purified oxygen is bad news outside of medical contexts, and I'm pretty sure SCBA is a term cap would be...
I assume that after looking into him Velvet can show up personally for a bit of Gunboat Diplomacy. We can totally take the Assault an Opponent action and be like "Show up at his door for a friendly chat about his future and some nice Names with muscles in case he isn't in a listening mood"...
There's a good chance Windy had a Winter heirloom given that's our best guess for the Winter Sacrament required expedition at the Blank Plains, also bits.
So shaking him down has a good chance of giving some really good loot.
So around seven Velvet or Mareinette ap should be enough to get...
Quite with our new edge power the dangers of combat go down a lot. The Lantern, Forge, Grail, and Knock names are more then enough firepower to handle anything. And we can drop Lantern if the Level 7 book is not enough. Load up on influences, and go 2-3 turns max to be doing the final mission.