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  1. Zarori

    Super Robot Wars Anew (Crossover)

    Yeah just do Disclosure votes separate from the plan if you want. I'm not saying much on the options this time around clarification-wise.
  2. Zarori

    Super Robot Wars Anew (Crossover)
    Threadmarks: Turn 6 - Welcome Home

    In the lead-up to Christmas, still celebrated system-wide by many cultures, the crew of the SDF-1 got to work engaging in what was effectively a large-scale humanitarian mission to help the survivors of Mars. While you wouldn't say that anybody is happy or anything after the sheer scale of death...
  3. Zarori

    Super Robot Wars Anew (Crossover)

    Also I *think* I mentioned picking up some extra folks from Canada, yeah? Even if I didn't make a big deal out of it? Lake Winnipeg area not lookin' too hot after a near colony drop, the macross firing it's gun, and landing. I'll get a rough number up later-ish. Probably after the vote is...
  4. Zarori

    Super Robot Wars Anew (Crossover)

    Good lord, these typos. Fixing that. Re: Population. The SDF-1 in canon had over 70k people aboard between crew and civilians. Right now it is doing a lot of automation, and Ruri is effectively doing the lions share of the work by directly interfacing with the ship with her...
  5. Zarori

    Super Robot Wars Anew (Crossover)

    @saganatsu The SDF-1 runs on an fancy precursor generator that does not *so far* need to be topped off. Instead you burn through it's supply, and it 'refills' on it's own so to speak. Rechargeable batteries! Multiple consecutive space folds will damage the ship no matter the circumstance, and...
  6. Zarori

    Super Robot Wars Anew (Crossover)

    As usual feel free to discuss stuff, add in bits, request a subvote or write-in.
  7. Zarori

    Super Robot Wars Anew (Crossover)
    Threadmarks: Shakedown Cruise: Final Details

    In the immediate aftermath of the Colony Drop, life became very very complicated for a large number of people, though oddly enough it also became oddly peaceful. At least for a little bit. The attack by the Delaz Fleet against the strained Federation forces went far better than anyone could...
  8. Zarori

    Super Robot Wars Anew (Crossover)

    Plan: All the diplomatic penalties is a go! *Rolls the dice* . . . Man, fuck you guys. :(
  9. Zarori

    Super Robot Wars Anew (Crossover)

    A good point, voting by plan is necessary due to the nature of the recruit (or no recruit) options
  10. Zarori

    Super Robot Wars Anew (Crossover)
    Threadmarks: One Heck of A Shakedown Cruise

    Shakedown Cruise Prologue results- The Child origin: +10 Fame "Why is a literal child commanding an advanced alien battleship?!" Ruri Hoshino: +10 Fame "What do you mean she's part of a Britannian black project about newtypes?!" Scopedog Spacers: +5 Fame for inventing a new type of primitive AT...
  11. Zarori

    Super Robot Wars Anew (Crossover)
    Threadmarks: Operation Stardust

    0083 - 11 - 13 00 : 24 The entire Earth sphere is engulfed in war. It's a truly chaotic mess of Zeon versus Federation, Chinese versus Britannian, brother versus brother. All the while a massive derelict O'Neill colony slowly falls towards North America, just about every polity too busy...
  12. Zarori

    Super Robot Wars Anew (Crossover)

    No sense in dragging this out, if literally everyone has been voting the same thing. Attempting emergency tech support and Operation Stardust it is.
  13. Zarori

    Super Robot Wars Anew (Crossover)

    Honestly, I feel like it can go either way really. On the one hand you have a Colony being dropped somewhere on north america, which kills a lot of people and has big environmental effects. On the other you have some kind of alien capable of slaughtering the entire Feddie pacific fleet reaching...
  14. Zarori

    Super Robot Wars Anew (Crossover)

    Gonna be real funny if y'all rush out to another sortie, and then the dice karma balances out with a bunch of Nat 1's, lol.
  15. Zarori

    Super Robot Wars Anew (Crossover)
    Threadmarks: The Battle for Casatus Dome . . . End?!

    The perks of being a genetically modified super-genius, practically hooked directly into a hyper-advanced space battleship's sensors, is that you got an immediate overview of the Mars battlefront and were able to respond immediately. You promptly pointed the Macross in the direction of the alien...
  16. Zarori

    Super Robot Wars Anew (Crossover)

    Sorry, forgot to mention the vote was called, I just didn't get a chance to finish up the other half of the update. It'll be up tonight . . . I have rolled four artificial crits, and a natural crit, for the Macross forces. *throws up hands* I swear this was gonna be an actual fight.
  17. Zarori

    Super Robot Wars Anew (Crossover)

    Oh good, a quick chunk of votes this ti-A TIE?! Why you gotta do me like this? Also I fixed that typo.
  18. Zarori

    Super Robot Wars Anew (Crossover)

    *Pops in after the fact* As usual, feel free to ask for clarifications, and you should name your write-in with a plan name so people don't have to copy-past the entire thing.
  19. Zarori

    Super Robot Wars Anew (Crossover)
    Threadmarks: The Battle for Casatus Dome

    "All hands, prepare for a Space Fold to Mars orbit!" You declared firmly as your body lit up with lines of nanomachines accessing the Macross' systems, the bridge bunnies for the most part looking relieved at your choice. "We all known the sheer amount of space assets the Federation has in...
  20. Zarori

    Super Robot Wars Anew (Crossover)
    Threadmarks: Turn 5: Results Part 2

    What Does This Button Do? & Zor's Gift DC40: 54 +6 Learning +5 Macross Systems +2 Robotechnology = 67 DC65: 90 +6 Steward +5 Macross Systems +5 Sayla Mass = 106 Critical Succcess You have to admit that your favorite thing about the SDF-1 Macross, is not the fact that you basically own the...
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