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If we're not sending Baldomare, we really want the SH3 artefact, because that's +15 on a roll that seems guaranteed.
Also don't forget about the Winter 1 artefact, may as well bring that along for +5 on a Winter roll.
With Baldomare going on the Grave Expedition, the Secret History Artifact won't be of use. I am pretty sure we can't use the unidentified Knock 2 Artifact until it's identified. The Heart 3 Artifact I would rather keep with Velvet, in case there is any unfortunate Heart Rolls that happen this...
More or less. There wouldn't be a warning about how bringing your artifacts on expeditions might mean they could be lost or damaged if that wasn't a risk, and the SH3 artifact seems the most likely to actually be used. Losing all of our Level 3 artifacts because a roll got fumbled would suck a...
With the revelation of a likely priority list, here are how I would personally list them from most to least urgent. You may critique this as you see fit.
Destroy any evidence that ties us to the Cult, and any other random Resources they have along with them
While this may be an unpopular...
With that said.... Draft Plan
Plan: Down but Not Out
-[] [BUREAU] You will assault Copper BEFORE the Bureau picks her trail.
-[] Assault an opponent (Copper Secateur)
--[] Who is going? (Baldomare, Mareinnete, Daughter of Axes, Biedde, Selene)
--[] What are they Taking? (Two Wrong Keys)
--[]...
Also, a tentative plan (plan variant?) primarily based off of @Steady Gaze's plan, now with more Cherilee, adjusted assault details (but keeping the broad strokes), and less stuff on the Grave expedition.
[] Plan Leave No Trace - Cherilee Social & Tweaked Expeditions
-[] [BUREAU] You will...
This is fair. But I'm not confident the next step after finding the Outsider will require both these steps to be complete.
I think there very well could be something we can work on after the Outsider is found (if it's bound, how do we release it? How do we get it to the Mansus to stick in the...
We do still need to find the Outsider Juicer, i.e. explore the Malleary. Which, all things considered, I think would be kind of a bad idea to do next turn. So I think finishing up the Outsider Search on T21 if we hit the ~25% chance of failure wouldn't really that much of a setback.
Not looting the place (aside from removing Evidence of Velvet) could also be a good idea, as Lore related stuff could be used to launder the Lores via the Bureau.
My priorities:
1) Kill Copper
2) Neighnea, ideally secured for ourselves, hopefully denied to the cult, failing that at least scouted. This is a NAME! Pretty important!
3) Resources, focused on our manuscripts
4) Inner Circle
5) The rest.
I could see an argument for swapping 2-3. Rest seems...
Sure, but like I said: that's what our agents are for, to clean up the rest of the cult once we've dealt with Copper. One of the main reason Copper is getting dealt with via Names to the face is because she knew us personally and is either Grail 4 or Grail 5, making her uncomfortably able to...
Is there a limit for name changing, cause mines is still locked? I think I changed my name three times before it "locked" preventing me from changing it again.
I understand that, but Copper Inner Circle is likely to know about Copper vendetta with Velvet, and if one of them escapes they could, you know, try to avenge their leader.
Neighnia in comparison could be negotiated when Copper dies.
Making sure that the Bureu doesn't find anything about...
IMO priorities should be like this:
1. Copper. We want her dealt with, permanently.
2. Neighnia. We want her out of the cult's reach. Preferably in our reach, but we can compromise on that.
3. Resources. Loot/evidence.
4. Inner circle. It is likely they lie low after attack and may slip through...
Neighnia should be higher, at least priority 3.
Not sure about looting if it interferes with the Names collecting Evidence against Velvet, if it doesn't I'm in.