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  1. Eurocorp

    Young Justice Plus

    [X] You dig him out with a sigh. "I will tell Ethan about your robot and see what he has to say." Peace would be preferable.
  2. Eurocorp

    Young Justice Plus

    [X] Tell Mr. Morrow that you shall bring up his grievances with Ethan. And that you will attempt to convince him to stop.
  3. Eurocorp

    Young Justice Plus

    [X] You decide to investigate the local archeology sites. You are training to be a wizard, so you should learn more about this kind of history.
  4. Eurocorp

    Young Justice Plus

    [X] "Maybe." You shake your head. "I think I need a vacation. All the stuff that's been happening to me lately, I need to go somewhere, do something else for a bit to get started."
  5. Eurocorp

    Young Justice Plus

    [X] Your life had too much. You kept losing again and again. That is what winning has to be, in a world with Green Lanterns and men who can kill the sun. If you get strong enough to never be hurt again. "...call me Spencer." That is what you have to fight for. Seems like the Yellow Lantern...
  6. Eurocorp

    Rise of the White Fang [Kakashi/DxD]

    [X] The Hopefully Smarter People [X] I became cold, and distant. [X] Illusion [X] Lightning [X] Summoning [X] Metal [X] Curse
  7. Eurocorp

    Rise of the White Fang [Kakashi/DxD]

    [X] God Blooded (Descendant of a God (Kuebiko) [X] White Fang Strength: OO Dexterity: OO Intelligence: OOOOO Charisma:OOOOO Stamina: OO [X] Magic [X] Lore [X] Perception [X] Investigation
  8. Eurocorp

    Young Justice Plus

    [X] Magic? That sounds good. You no longer feel safe, not with what the Justice League can deploy. Not with what the villains can deploy, either. Experience is critical in these sorts of situations.
  9. Eurocorp

    Young Justice Plus

    [X] "Attack," You say. This problem will not solve itself, you need to take them down. -[X] Use Invisibility on both you and Ethan while making a fake of both of you. Pretend to flee with your illusions, when the heroes give chase get them in the back for the knockout blow or full body...
  10. Eurocorp

    Young Justice Plus

    [X] Rätsel It's German for Enigma.
  11. Eurocorp

    Young Justice Plus

    [X] Cross country driving is risky, but what else could you do? You can change your car, no one will look for one like this. Tinted windows, a hat and hood, you should be fine. There's no rewards in life without a little risk. And, I don't think hiking is going to be the most enjoyable risk at...
  12. Eurocorp

    Young Justice Plus

    [X] If you are going to make it in this life than you need real friends, not lawyers. On that bridge you had met another supervillain. They do get phone calls. If anyone can give you a plan it is Icicle Jr.
  13. Eurocorp

    Young Justice Plus

    [X] You turn your pockets inside out and run.Nothing good will come from this. Just get out, now. She'll be fine.
  14. Eurocorp

    Young Justice Plus

    [X] You rush out into the alley. You can't have an unknown heroine on the scene, you need to catch her before she can track back and catch you. [X] You melt the arrows down into a kind of slag. Best not to leave Speedy armed, even when unconscious.
  15. Eurocorp

    Young Justice Plus

    [X] In a flash, you decide to help the ice man. He had been nice, he liked you, he wanted to impress you. That was more than could be said of a lot of people.
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