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  1. Pittauro

    Esquestria: The House of the Sun - A pony cultist experience

    What in the everloving fuck?
  2. Pittauro

    Esquestria: The House of the Sun - A pony cultist experience

    by the way, talking about Names and Sacraments... We're on turn 22 CURRENT LORES AND NAMES 1) Knock lvl 5 0/6 (Axe Sacrament). Axe befriended/loyal. we're done here, for the most part. 2) Lantern lvl 4 3/4. Baldomare not loyal, We're scrying for the lvl 7 book for Baldomare now, and we'll...
  3. Pittauro

    Esquestria: The House of the Sun - A pony cultist experience

    to be fair they don't meet often right now, with Celestia being basically a hermit. I think the only ones who routinely interact with her are SOME of the Eclipse researchers. ...and, as a distant second... probably Velvet herself, really. The problem there, even ignoring that Velvet SOMEHOW...
  4. Pittauro

    Esquestria: The House of the Sun - A pony cultist experience

    the problem is explaning how we found it, and then (and more importantly) how we knew it was both Wintery and Cursed. Velvet is not a magical researcher, nor is she part of Eclipse. She's a formerly-civilian cop-administrator. It inherently make her a bit more suspicious. IF we just wanted...
  5. Pittauro

    Esquestria: The House of the Sun - A pony cultist experience

    Very good point. If we're only going to use him for an expedition in that turn, then the artifact form allows us to save bits for it, as long as we're sending a Name with a better general bonus to which we'd add his lore bonuses. Generally speaking Name Friendship is our highest priority, as...
  6. Pittauro

    Esquestria: The House of the Sun - A pony cultist experience

    I'd argue most Long expeditions are not quite meant to be soloed, but if someone hasto do it, it would definitely be Axe (or Mareinette). and admittedly we have enough Artifacts as to make it fairly viable. ...I really want to finish Canterlot expedition sometimes... We don't KNOW if it's...
  7. Pittauro

    Esquestria: The House of the Sun - A pony cultist experience

    just to remove the doubt: @OurLadyOfWires can a Risen lead an expedition (with a name in it)? I'm assuming no.
  8. Pittauro

    Esquestria: The House of the Sun - A pony cultist experience

    keep this in mind: [MONSTROUS APPEARANCE]: Cannot be used for Social Actions. [UNINTELLIGENT]: Will perform badly at Actions that require academic knowledge. (This creature is still cunning, and will not walk into traps or act foolishly) Preparing for an Expedition is meant to include stuff...
  9. Pittauro

    Esquestria: The House of the Sun - A pony cultist experience

    You're absolutely right. I forgot that. We'll get most of the bits back anyway, historically we've completed all actions in 40% of the expected time (that's 2 days out of 5, or a total of 6*2*2= 24 bits (out of 60 we need to budget for it, so we get a 36 bits refund). Though I don't think a...
  10. Pittauro

    Esquestria: The House of the Sun - A pony cultist experience

    :eek: I'm voting the shame as Shaper! What have I done!!?!?!?!? The painted river in the Mansus comes to mind. and I forgot to check if they had been added! nice that you did it already. I say send Mareinette to the thief, Biedde to the gang, and Axe for the other one. Or we could send the...
  11. Pittauro

    Esquestria: The House of the Sun - A pony cultist experience

    ... thanks for the warning, that IS terrifying. The soldier's Blade, the scholar's glasses, the snake's poison... what did Mareinette give us for Grail? I forgot. and I don't think we ever got Heart from her. I have to say, this is an amazing description for a high level MOTH book. mh... let...
  12. Pittauro

    Esquestria: The House of the Sun - A pony cultist experience

    Well, maybe not being ashblasted, DEFINITELY thrown in prison or at least put under heavy watch. Admittedly she's also so skilled and useful that, if there was a way to have her work under watch, that should be considered. Of course if the stains became known then YES, killing her honestly...
  13. Pittauro

    Esquestria: The House of the Sun - A pony cultist experience

    the +10 from a cadre would be nice. the >+15 from a trained cadre would be even better. but I very much doubt we could convince Comet to go back to a Cult for real. It's still piling up MORE costs we can ill afford right now. Admittedly getting more AotL rituals, the +10 from a cadre, and so...
  14. Pittauro

    Esquestria: The House of the Sun - A pony cultist experience

    We disagree on just how much harder it would be for Celestia. You forget she cheats too. comparing to Velvet, She has 1) functionally infinite bits and resources 2) effectively infinite servant actions, which she can probably also use to get books and artifacts, by buying them or even...
  15. Pittauro

    Esquestria: The House of the Sun - A pony cultist experience

    Realistically it's probably like the Bureau, in that we lose 1 AP to get a few "category" APs like the Constables/Detectives/Director actions.
  16. Pittauro

    Esquestria: The House of the Sun - A pony cultist experience

    So this would be more about "Harmony" getting a taste of the lores? That would be an interesting subversion of my expectations and of the "obvious" read (Sacrament, potentially seeing Silky "maturing" and becoming more tasteful for the future). it's hard to give up power, for obvious reasons...
  17. Pittauro

    Esquestria: The House of the Sun - A pony cultist experience

    been busy at work, shorter comments... This definitely tempts me. Definitely cursed knowledge, but... we might actually be better off knowing. Who knows, it might be the one thing that will fully convince us to NEVER take a wolf action again! ...or, maybe, the opposite. It might be the...
  18. Pittauro

    Esquestria: The House of the Sun - A pony cultist experience

    Mostly because I don't think passing the tricuspid is enough of a feat to become an Hour. And because even in the original game an ending is just the start of the next "route". And because I'm hoping there's more, admittedly. Also while we know reaching the Glory is an ending, it was NEVER...
  19. Pittauro

    Esquestria: The House of the Sun - A pony cultist experience

    If it was only for narrative, and ignoring any mechanical reason (which IS hard, considering just how much better Axe is), I'd go with Comet. First of all, he knows the criminal underground of Ponyville (pre-expansion at least, the little there is) AND of Manehattan. He already knows of scum...
  20. Pittauro

    Esquestria: The House of the Sun - A pony cultist experience

    I admit I got careless there, but we were also pretty unlucky in falling both expedition and combat (and getting attacked by enough people to reach Velvet in the first place)
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