• The site has now migrated to Xenforo 2. If you see any issues with the forum operation, please post them in the feedback thread.
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  • The issue with logging in with email addresses has been resolved.
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  • Due to the actions of particularly persistent spammers and trolls, we will be banning disposable email addresses from today onward.
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  1. QQ downtime for XenForo 2 implementation

    Since it is likely the same haveibeenpwned integration SB and SV use; I'm going with choosing a secure password instead of a known compromised password.
  2. XF2 transition feedback

    Have you tried using the stock XF2 editor (froala)? SV/SB have additional copy/paste support and it looks like that got implemented too when QQ updated to XF2
  3. XF2 transition feedback

    From the thread-list you can, Click the "filters" button and a dropdown will appear and then enter a word-count value and the tag you want.
  4. (Bug) Some Stories have become unfollowed

    Check your ignored thread list. It appears the XF2 implementation of ignoring threads is much more aggressive about removing ignored content
  5. XF2 transition feedback

    It is the froala editor vs tinymce editor with little integration. Under preferences picking the froala editor makes a lot of stuff work as you would expected it in the editor
  6. XF2 transition feedback

    It's alive!
  7. Ancient Legos [Worm/Stargate]

    Alterans are the same species who thought trying to tame an artificially induced vacuum metastability event was a perfectly doable thing. Their idea of "allowable" is probably really damn weird.
  8. Hermione Granger: Gamer, Monster [Outside POV Gamer SI in Harry Potter]

    The trick is Swordchucks has another a draft of another Hermione Granger: Gamer fic which is playing it straight as Hermione without any gamer or out-of-setting knowledge.
  9. Forging Ahead (GURPS Interstellar Wars/Celestial Forge)

    Instant mass-knowledge acquisition and retcon effects common in CYOA stuff is horribly toxic for story telling. It is ultra-hard mode for anything longer than a few thousand words. Have you watched any of the Stargate tv series? It is 18 seasons of 20-22 episodes a season of basically what you...
  10. Forging Ahead (GURPS Interstellar Wars/Celestial Forge)

    While BattleTech's material science is basically black magic; the space equipment is it is hilariously massive compared to the stuff Confed uses. You can probably stick some of the lighter stuff onto existing starships, but the big boy toys will absolutely require ground-up purpose built hulls...
  11. Forging Ahead (GURPS Interstellar Wars/Celestial Forge)

    In many ways, BattleTech material science is insanely divergent from 20th/21st century material science. The "Ultracapacitors" are functionally as magical as the FTL comms. The energy density suggests suggest at a minimum they are some sort of super-conductive loop which stores free-electrons...
  12. Forging Ahead (GURPS Interstellar Wars/Celestial Forge)

    There is no real canon explanation for how those radiators make physics go cry in a corner. BattleTech mechs weaponry can spike enough thermal load to actually kill a human, who is inside a sealed cockpit in a +50ton metal machine. Heating up that much hardware, that fast, from basically...
  13. Forging Ahead (GURPS Interstellar Wars/Celestial Forge)

    Speaking of magic; BattleTech's heatsinks are also just outright magic. Fully solid-state internal radiators which somehow shed megawatts of power (maybe even gigawatts at peak) with a duty cycle measured in centuries. These things would radically change how compact a fission reactor or...
  14. Forging Ahead (GURPS Interstellar Wars/Celestial Forge)

    1% of what is basically a replacement for every battery and internal combustion engine in use for an entire industrial civilization is honestly a lot of money. 800 miles for a truck with a battery that can fit in a small backpack, and be fully charged in minutes is just outright witchcraft.
  15. Forging Ahead (GURPS Interstellar Wars/Celestial Forge)

    Crab bucket politics are a hell of a thing. Copyright/Patents don't expire in BattleTech. It is a plot point in some of the novels that even if a protagonist finds a lostech automatic factory, they will need to navigate the license agreements to actually build those mechs. It is lightly...
  16. Forging Ahead (GURPS Interstellar Wars/Celestial Forge)

    BT built both wide and tall, but the Cameron's Star league empire centralized critical knowledge and industry. They went out of their way to ensure all known human space was materially dependent on Earth and a few core territories as a means of social control When the Star League suffered a...
  17. Forging Ahead (GURPS Interstellar Wars/Celestial Forge)

    The BattleTech witchcraft is that BT fusion reactors have measurable hyper-dimensional effects, which in-turn can create real space effects. Conceptionally, a BT fusion reactor is basically a fusion catalyzed hyper-dimensional energy tap. HPG can actually cause EMPs to spontaneously manifest...
  18. Forging Ahead (GURPS Interstellar Wars/Celestial Forge)

    Battlemechs have poor fuel efficiency but bonkers power-output. You can run a dozen anti-armor solid-state lasers off them and the limiting factor is the heat dispersion capabilities of a +80ton machine. That is a lot of juice. BT fusion reactors not making sense according to standard physics...
  19. Forging Ahead (GURPS Interstellar Wars/Celestial Forge)

    In many ways, Battletech fusion reactors would actually be better than Travellers ones. The ship-based ones have utterly insane fuel efficiency to the point where they have to be generating vastly more power than than the fusion would permit. Battletech dropships just don't carry enough...
  20. Forging Ahead (GURPS Interstellar Wars/Celestial Forge)

    Blackbox means being preventing knowing about the internals of a system. Not a readonly flag for nanotech which is canonically highly resistant to replication drift.
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