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  1. Nevermort

    Esquestria: The House of the Sun - A pony cultist experience

    For DoA not to disappear at turn 22 we need Frangiclave to remove her chains, which is not the same as her friendship task. Frangiclave may even help us enter Foggy Mirror on our own. Or there may be other entrances/exits. We can search for them via exploration, and perhaps with the help of...
  2. Nevermort

    Esquestria: The House of the Sun - A pony cultist experience

    We only have 3 action points remaining and we don't know how long is Twilight quest chain. We can't afford investigating this place in detail unless people are willing to delay fulfilling Axe deal, which does not seems to be the case. As for learning specifics of how this place works then...
  3. Nevermort

    Esquestria: The House of the Sun - A pony cultist experience

    I would think that Velvet will balk on killing real Twilight. But giving another body to Mirror Twilight or switching their minds so real Twilight stays in Mirror where she still has family are all possibilities.
  4. Nevermort

    Esquestria: The House of the Sun - A pony cultist experience

    I can take dropping Twilight over Rarity for now but if it is choice between her and cellphones I'll choose Twilight every time. Also if Sunset is here talking with elements bearers seems like the most plausible route to finding her. Like this we can make effort to bring them together too, like...
  5. Nevermort

    Esquestria: The House of the Sun - A pony cultist experience

    We should take over Wolf cult grief assistance group instead. Who knows how far they will go without our guidance. Especially if Twilight ends up joining. With Cadence confidence shaken by Velvet's injury, cult members likely are only ones keeping eye on Twilight right now. Hopefully our deal...
  6. Nevermort

    Esquestria: The House of the Sun - A pony cultist experience

    [X] "Miss Sparkle? See me after class." (Approach Twilight Sparkle) [X] This feels like a dream. Treat it like one. Explore this strange place. [X] They are young and impressionable. Thankfully, you are a responsible adult. (Hang out with Rarity and Fluttershy, your real-life confidantes) [X]...
  7. Nevermort

    Esquestria: The House of the Sun - A pony cultist experience

    If we want something to be done through Internet then Twilight is the gal to approach. In the short time that we will have Velvet would not reach her tech level , and if we need something we can simply ask Twilight's help.
  8. Nevermort

    Esquestria: The House of the Sun - A pony cultist experience

    [X] Plan Paying our debts, Confidante version [X] Plan Paying our debts, Exploration version
  9. Nevermort

    Esquestria: The House of the Sun - A pony cultist experience

    I think Twilight is a must. We never finished SH lesson with our Twilight, and this is unique opportunity to try again. Velvet got a history teacher position for a reason. If she does a good job this time she may be able to convince herself that she is able to help pony Twilight too. Or hell...
  10. Nevermort

    Esquestria: The House of the Sun - A pony cultist experience

    [X] Plan There is a Detective on Our Case Already -[X] (Lore-Promote) -[X] (Windigos-Alert) -[X] (Evidence-Downplay) [X] Plan Feels Good To Be Back
  11. Nevermort

    Esquestria: The House of the Sun - A pony cultist experience

    Velvet can escape at least once thanks to Edge artifact. Daybreaker is not a immediate game over, it even have its own mechanics so it is multi turn affair. And we meeting with Midday Dew this turn. Depending on how we go, we can be better of continuing doing so or even sending Mareinette his...
  12. Nevermort

    Esquestria: The House of the Sun - A pony cultist experience

    Well, if it becomes too much we can always go into hiding. Celestia can't meet us if we travel beyond Equestria borders, like Knock Velvet from alt reality had done. Or we can relocate to secret base and plan world domination from there. :V In fact it makes some sense to consider back up...
  13. Nevermort

    Esquestria: The House of the Sun - A pony cultist experience

    [X] You promise to let her help you.
  14. Nevermort

    Esquestria: The House of the Sun - A pony cultist experience

    Main damage was indeed from the Forge's final strike from the top and down. But damage to the Mansus during Moth climb description was ongoing process, perhaps caused by Moth himself, perhaps due to all other Hours fighting and climbing at the same time. Vak would have allowed Moth to pass...
  15. Nevermort

    Esquestria: The House of the Sun - A pony cultist experience

    Were was it said that Forge of Days was the one to resurrect Sun in Splendor? How about this timeline: The Sun in Splendour is resurrected. Moth blitzkriegs into Glory. Forge of Days goes last since she needs time to properly prepare for the date with her beloved, shatters Vak who stood in her...
  16. Nevermort

    Esquestria: The House of the Sun - A pony cultist experience

    Large number of confidants perhaps, but large number of minions is more questionable. Even if we stayed in cult I would give it good odds that we would not have been able to take many ponies with us into final expedition, since all cult ponies supposed to be obsessed with Glory. And we were...
  17. Nevermort

    Esquestria: The House of the Sun - A pony cultist experience

    I remember someone complaining about not going for Knock personal. And personally I argued for Velvet's personal Grail, since I don't have much moral issues with mind control, and moreover it explained vague enough that not allowing other ponies to leave Velvet may refer to not allowing them to...
  18. Nevermort

    Esquestria: The House of the Sun - A pony cultist experience

    I consider tying Sacrament to Name befriending to be a poor gameplay choice. What if players want Velvet personal sacrament instead, does it mean that they can't have it and befriend a Name at the same time? QM speaking against Knock personal sacrament is already somewhat controversial since he...
  19. Nevermort

    Esquestria: The House of the Sun - A pony cultist experience

    Need as in must take. That Grail Sacrament is only way to get Mareinette friendship. At the very least there is also Heart sacrament that may or may not offer her friendship too, and I consider letting her into our household as potential alternative friendship route too.
  20. Nevermort

    Esquestria: The House of the Sun - A pony cultist experience

    Obviously the correct decision is to visit Wolf and ask for relationship advice. I bet he will say something profound and helpful :V Imaginary Wolf advice: []The Family is choice, but no one said that it must be correct one. Adopt Mareinette The Monster of Grail [This is a Regrettable Action]...
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