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Well fuck. Heard the guy who did it has mental issues. Don’t know if they’ll execute him if that’s the case. Still, a nasty part of me is kind of hoping he gets a short drop and a sudden stop. We’ll see I guess.
Bound by Flame, holy fuck that takes me back. I played it years ago a when it first came out. Yeah, it was a solid B game, which there aren’t many of these days. The middle market in games is kinda fucked right now. I rather liked it, especially the crafting system, which was frankly amazing. If...
Sounds neat. You said the platforming was great, how about combat? I understand there’s a lot of boss fights in the game, are the controls responsive enough to make the battles feel good? (I’m not worried about difficulty, I just hate it when I have to fight the controller interface at the same...
So guys, got a question for all of you, is hollow knight worth playing? I’ve been thinking about getting it on Steam, but would like some more input. If you think the game was worthwhile, please let me know and explain, specifically, why you thought it was good.
Incidentally, this whole lootboxes controversy is really reminding me of the bad old days with Jack Thompson and his merry bunch of censors. Even the “Think of the children!!!” Arguments are similar...
No I read the definition. I just don’t think it applies here. Please cite the legal precedent (I.e. the court decision, act of legislation, or regulatory guidelines) that define lootboxes as a form of gambling.
As to the question of value, perhaps I should expand on my point. If you buy a...
Yeah, here’s the thing. I don’t think that the loot boxes here have any actual value. People might be willing to trade the goods they get for cash, but I don’t think you can actually sell lootboxes themselves back to the business or to a bank for legal tender. Additionally I must point out that...
Well that’s interesting. Could you provide the legal definition of gambling in the United States? I’m sorry but I don’t see any sources or quotes in your post. Also, if no one has legally defined trading card games as gambling then I’m not sure how you can say that they are definitively...
Well you’re actually getting a digital product regardless of whether you get the exact product you want. And I don’t think that the company assigns any official resale value to lootbox content. So I don’t think it’s gambling.
Edit: I’ll note again that defining this to be gambling would seem...
I’m not so sure it is gambling. You’re paying for a randomized piece of digital content that can’t be sold back to the company if you don’t like it. You are still getting a product regardless of whether or not it’s the type of that product that you want. As others have noted, defining this...
Ok so, to start with, I’m curious. If there are definite measures that can be taken by the children’s legal guardians to solve the problem (rather simple measures I might add) then why exactly do loot boxes need to be regulated? You just said that the fact that my proposed solution is sensible...
Well, yeah, I actually have worked with little kids determined to cause trouble. It’s not pleasant, but if your careful and don’t let your guard down they can be managed. I really don’t get where this assumption of “kids on a mission can’t be stopped” came from. It’s quite doable, especially if...