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Well, I DID finish on Challenge mode myself so if you feel stuck somewhere, I can help.
Lord know some stealth segments at challenge are a tad frustrating, but I still overcame them.
Hopefully, they decide to make the sequel story into a game too.
Mendo, Jefuty and Lige are declared MIA at the end of it, supposed KIA, but I prefer to imagine they decided it was a perfectly good time to vanish from attention and live quietly after.
No autosave between vines and slime pit parts, but stats look to be the same.
Incidentally, I didn't even care for the vines myself. I killed the big ones so they could stop spawning new vines and injuring my group down there and used items for healing and scanners to help get to the heart faster.
I mean the phase before that. I mean, for Challenge, she's at 99,999 HP before she tears up half the platform for tentacles. I wondered if it was lower for standard.
Standard?! But what about the challenge? The desire to challenge yourself? The feeling of bliss as you overcome adversity and triumph against the odds?
How much HP does Sugar have on standard anyway when you enter the third part of that final fight?
Can always go on Challenge+ difficulty for it. Heck, items unlocked remain so you can rain cruise missiles from the getgo for lulz.
Also, not enough content? Christ, the game lasted longer than most games do nowadays.
Still, if you want something to aim at? My own score was 33,418. Almost hit...
Well, fun news: If you do actually do a new game +, game refunded you the parts for every item you hold as they dissaseemble them all. THey also refund you the tech keys.
Why? Because items on NG+ have a level 4 tech level unlocked on that run. On top of it, Jefuty is given a OP weapon that...
And because a campaign that ran that damn long is not enough?
The fucking madlads included a secret in the game once done. They added the goddamn original Bakery Girl game in it too. Because why the hell not, right?
Reverse Collapse: Code Name Bakery
You can find it on Steam.
Edit: When game say 100+ hours of content... It's really for one full play. Game is that long.
So if anyone imagined it was bad with eh above... It get worse. And I feel like sharing.
Like, did they take inspiration from Resident Evil or something?
[/spoiler]
One may take issues with teh story, sure, but hot damn did they put a lot of effort in this. And to ensure they...
I'm carving my way into chapter 4 myself. I got access to heavy turrets now and it's scary how much damage I can dish out now. Recon drone will spot any Werewolf commando under camouflage and the stun grenades fuck over those evasive guys as well. And Jefuty can dish out so much damage when...
I know, right? Challenge is hard. I know some bitch at the stealth segments, but fuck them. I for one enjoy firing up my neurons and cracking the puzzles.
To quote what Yuhzong said years ago... 'I made a game, not a babysitting simulator'.
Not only that, but that it's hard fit perfectly...
As written on the menu. More foes that are also stronger and harder challenges. Also, no autosave at the start of each turn even as you keep your quicksave limit to once per turn.
Advanced Challenge? NO quicksave. Only autosave at key parts in missions.
I did read standard was seen as too...