• The site has now migrated to Xenforo 2. If you see any issues with the forum operation, please post them in the feedback thread.
  • Due to issues with external spam filters, QQ is currently unable to send any mail to Microsoft E-mail addresses. This includes any account at live.com, hotmail.com or msn.com. Signing up to the forum with one of these addresses will result in your verification E-mail never arriving. For best results, please use a different E-mail provider for your QQ address.
  • For prospective new members, a word of warning: don't use common names like Dennis, Simon, or Kenny if you decide to create an account. Spammers have used them all before you and gotten those names flagged in the anti-spam databases. Your account registration will be rejected because of it.
  • Since it has happened MULTIPLE times now, I want to be very clear about this. You do not get to abandon an account and create a new one. You do not get to pass an account to someone else and create a new one. If you do so anyway, you will be banned for creating sockpuppets.
  • Due to the actions of particularly persistent spammers and trolls, we will be banning disposable email addresses from today onward.
  • The rules regarding NSFW links have been updated. See here for details.

Grosstoad

Whimsical Paranoid Creeper
Joined
Mar 5, 2014
Messages
10,236
Likes received
22,915
Well, I just re-started ole' Haven and Hearth.

Any other active players in QQ community?

I will probably be relocating my Hearth Fire tomorrow.
 
Never heard of it. What's it about?
On its base, it's a survival and exploration game, while at later level it is more of a civilization making.

Using a base of Nordic/European creation myths, players are reborn through burning the fires as Hearthlings, and dropped unto an untamed land (of course, older players might have tamed some parts of it).

Most Hearthlings play at the solo survival and exploration level, as Hermits, starting as forager-hunter then settling into cottage-level agriculture and industry. The rest either turn to banditry or band together to form villages.

. . . Think of it as Civilizations turned to individual MMO.

Combat is a bit of a complex thing, and you often would fall unconscious in battle even against the lowly animals if you are unprepared or lacking in stats.

EDIT: I would say that it is not really for casual gaming.
 
Restarted again about a week ago.
It is now World 12.

My hobocamp is on the east end of the central continent, coordinates 220, -36, a minute walk from the east shores.

Current avatar is Lannovar.
 

Users who are viewing this thread

Back
Top