Selias
Well worn.
- Joined
- Mar 2, 2013
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So bullet are now completely useless against him as long as he has his defense and Innamovible Object on, got it. Along with most physical attacks having their effective force reduced several times over before even considering his defense stat (heck with Innmovable Object up even with base human defense physical attacks below superhuman thresholds and basically all calibers of bullet below say railguns (so basically all bullets available in Japan outside maybe some pros or top government stuff) shouldn't do anything either if I am interpreting this right).But with Innamovible Object, the piercing in Titaniphite's jabs is nullified as the energy behind the attack is spread through Taka's whole body instead of focusing on one point and piercing. Hence, taking away the attack's armor penetration effect and making it a normal attack that Taka's defense stat can reduce normally, even if the attack's damage value goes a bit higher, thanks to the skill's effect of increasing incoming damage.
I sure I'm thinking about it, just gotta figure when and how to introduce themGreat fight scene! Love seeing him constantly switching stats mid-fight. Now he has a proper range option to toggle to lol. I wonder if he can eventually get his aura to do a mental thing as well, like how strong characters make people sweat or nervous/anxious/scared when in the same room. Or like killing intent or better yet kinda like conqueror's haki.
Great use of point reallocation mid fight. I was worried he would be really slow with it or worse forget to do it at all but this was great.