Jarudazuigu
Sealed, for now
- Joined
- Jul 8, 2015
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In the original game, the MK numero uno, the whole MK was just entertainment for Shang Tsung owner of a magical island ... who did so every two decades or so to ritually harvest souls from defeated participants.
Goro was his trump card, the frikkin half-dragon was so annoying to beat up, and frankly speaking a more difficult encounter than Shangy himself.
I remember to this day, when I played MK on an arcade as a snot-nosed teen, that initial appearance of Goro shocked me so much that I lost first round just standing there with my jaw on the floor. Good times.
Anyway Sub Zero and Scorpion were from two rival factions with huge hate boners for each other. Sub Zero was the most talented Lim Kuei, sorta-kinda magical kung-fu warrior from China's secret martial arts society, and Scorpion was a vengeful ghost of an ninja killed by Sub Zero earlier in the timeline. Sub Zero entered Mortal Kombat for prestige, because his win means that he becomes a sect head of his Lim Kuei kung-fu cryomancy warrior-sect and sweeps trough all dudes their sect had grudges with.
With Sub Zero at the forefront of the blizzard, if you catch my drift.
And implications.
1) Powerup for more demanding Sorcery like life-prolonging, if you aren't as talented as Shao Khan. Or literal god, like fucking Rayden.
-Ritual place, Aztec style pyramid seems solid choice to amplify Sorceress's magic for the task.
-Ritual combat, not dissimiliar to Mortal Kombat but on much lesser scale and scope, where dudes fighting instead of bleeding have red "smoke" go out of their injuries that is collected by Sorceress.
-Winner, and of course Sorceress, benefit with rejunevation and healing at the expense of the losers ( lets say five people per one benefitting from it).
2) Torture dungeon, designed to channel magic of the Sorceress and imbued not unlike Wraiths are, with various sacrificial devices that lead with mini-streams cut in stone towards central sarcophagus covered in even more complicated sorcery.
-Put victims in the torture implements ... they bleed and suffer, while celebrants chant around the sarcophagus ... as the blood of the victims slowly flows towards the center, leaving drying tortuously slowly husks behind.
-At the climax of the ritual all the essence is absorbed by sarcophagus, including blood so no sign and smear is left outside, that is currently like red marble instead of white-bone one.
Both methods could be used by MC to for example heal someone trough necromancy. What? Necromancers don't do good and nice especially in Mortal Kombat verse where everyone among them is a douchebag.
Goro was his trump card, the frikkin half-dragon was so annoying to beat up, and frankly speaking a more difficult encounter than Shangy himself.
I remember to this day, when I played MK on an arcade as a snot-nosed teen, that initial appearance of Goro shocked me so much that I lost first round just standing there with my jaw on the floor. Good times.
Anyway Sub Zero and Scorpion were from two rival factions with huge hate boners for each other. Sub Zero was the most talented Lim Kuei, sorta-kinda magical kung-fu warrior from China's secret martial arts society, and Scorpion was a vengeful ghost of an ninja killed by Sub Zero earlier in the timeline. Sub Zero entered Mortal Kombat for prestige, because his win means that he becomes a sect head of his Lim Kuei kung-fu cryomancy warrior-sect and sweeps trough all dudes their sect had grudges with.
With Sub Zero at the forefront of the blizzard, if you catch my drift.
Hopefully there will at least be some hot yuri-yuri kisses.
And implications.
Well, there is always sacrificial magic ... of the stupidly evil variety.Intriguing, I would certainly hear your suggestions on the topic.
1) Powerup for more demanding Sorcery like life-prolonging, if you aren't as talented as Shao Khan. Or literal god, like fucking Rayden.
-Ritual place, Aztec style pyramid seems solid choice to amplify Sorceress's magic for the task.
-Ritual combat, not dissimiliar to Mortal Kombat but on much lesser scale and scope, where dudes fighting instead of bleeding have red "smoke" go out of their injuries that is collected by Sorceress.
-Winner, and of course Sorceress, benefit with rejunevation and healing at the expense of the losers ( lets say five people per one benefitting from it).
2) Torture dungeon, designed to channel magic of the Sorceress and imbued not unlike Wraiths are, with various sacrificial devices that lead with mini-streams cut in stone towards central sarcophagus covered in even more complicated sorcery.
-Put victims in the torture implements ... they bleed and suffer, while celebrants chant around the sarcophagus ... as the blood of the victims slowly flows towards the center, leaving drying tortuously slowly husks behind.
-At the climax of the ritual all the essence is absorbed by sarcophagus, including blood so no sign and smear is left outside, that is currently like red marble instead of white-bone one.
Both methods could be used by MC to for example heal someone trough necromancy. What? Necromancers don't do good and nice especially in Mortal Kombat verse where everyone among them is a douchebag.