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Jack Lurie, a normal man, is tossed into Brockton Bay with fantastical powers! What will he do, who will he interact with— wait, what? What do you mean he just left the city?
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Jack Lurie's Character Sheet
Jack Lurie
The jaw is a bit too pointy for how I imagine Jack, but it's the best I could get. The eyes were a pain in the ass to paint, though.

Okay, imgur is a pain. Here's the raw link. https://imgur.com/a/ZM63MLv

Level One

Abilities:
Swordsmanship (Decently skilled, but not at Geralt's level due to a weaker body)
Alchemy (Includes Potions, Decoctions, and Bombs)
Signs (Aard, Igni, Quen, Yrden, Axii)

Perks Unlocked:
None

These are just to inform people of what they do. I won't chain myself to hard rules about them because I have some ideas about how to use the Signs and their weaknesses. All 'Alternates' are from Perks, so don't expect them from day 1.

All Aard and Igni are stronger the closer to the origin point (The casting hand).

Aard: The 'Force Push', in lay-man's terms. Force is exerted in a cone slice from the user's hand. Can be used to push back enemies.

Alternate Sign Mode: Exchanges the cone for a 360-degree blast emerging from the user. The chance to knockdown enemies is lower, as the force is dispersed. Very useful when surrounded.

Igni: A strong burst of fire that only lasts for a second but ignites things easily. Does decent damage on its own and can set the enemy/target on fire.

Alternate Sign Mode: Exchanges the short burst for a flamethrower emerging from the user's hand.

Quen: A shield that will take all damage until it breaks. Quick to use and persists for a time, so it can be used with other Signs. Will last for a duration and doesn't require concentration to maintain.

Alternate Sign Mode: Makes the shield active. Blocking attacks takes stamina and hits on the shield heal the users Vitality. It does require concentration to maintain

Yrden: A magic circle that slows down targets and makes immaterial things corporeal. Will last for a duration and doesn't require concentration to maintain.

Alternate Sign Mode: Exchanges the circular trap and the corporeality affect for essentially a magic sentry that slows and damages enemies. Destroys all projectiles that enter its range.

Axii: Relaxes the subject and makes them more willing to speak. If used in combat, incapacitates one target by making them relax and stop moving. Axii is unique in that it requires three hand gestures to use.

(Jack has to make A, X, and I in ASL to use Axii. That's the hand-signs in the Witcher 3, and I really liked that weakness for the 'you stop fighting now' sign.)

Alternate Sign Mode: Axii still functions as normal, but in combat, instead of incapacitating one enemy, that enemy will turn on their allies and fight with you as long as they are under the influence.
 
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