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Gamer of Capes and Worms

A crowbar would be a dozen times more durable than a metal bat. Of course, if you have money some durable metal like tungsten or boron would be even better. And later, some bit of Endbringer, like a claw from Leviathan would work even better.

Costume wise, sport-biker suits are made to resist falling off a motorcycle, and shark suits are often titanium chainmail made to withstand shark bites. Although, if you get more money, there are stronger tinker-tech materials, like the Dragon used to equip her troops.

Or buy a Cauldron vial, purpose-brewed to grant durability. There's even a guy in Bangkok called the Dealer who stole a bag of vials during the Madison event.
 
A crowbar would be a dozen times more durable than a metal bat. Of course, if you have money some durable metal like tungsten or boron would be even better. And later, some bit of Endbringer, like a claw from Leviathan would work even better.

Costume wise, sport-biker suits are made to resist falling off a motorcycle, and shark suits are often titanium chainmail made to withstand shark bites. Although, if you get more money, there are stronger tinker-tech materials, like the Dragon used to equip her troops.

Or buy a Cauldron vial, purpose-brewed to grant durability. There's even a guy in Bangkok called the Dealer who stole a bag of vials during the Madison event.
Using a crowbar would still be unwieldy at this stage. So while good for later, isn't a good weapon right now.

the biker armor was chosen with Blunt force in mind yes, and the shakr suit is a good shout out. don't know if they'll come around to using it though, because by then I think they have more conncetions for better suits.

And I don't know if Cauldron Vials are that accurate though, that one is gonne require some research.

Thanks for the review and opinion though, it defently made me think about some options and possible ideas I could integrate in the story.
 
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Gamer of Capes and Worms 9 New
The cultivation pills changed a lot. The 3 days I used them, my cultivation rose by a whole 12 points!

The back and forth between me and Parian also continued.

At first, she said again that she doesn't do cape costumes. But I replied by saying she doesn't do those because of the materials she doesn't have, which I didn't mind.

Now, the only way out of making me my costume would be admitting she lied to me, possibly angering me. This, in turn, would make her an enemy in her mind.

I, of course, wouldn't act like that, but she doesn't know that.

Maybe if I was a real young master, I can already imagine how that would turn out.

"How dare you deny me? I, your father, will teach you a lesson and make you kowtow to me like a dog!"

And then I would be beat up by 3 big fluffy teddy bears and slowly choked to death by my own clothes.

Eventually, she agreed to make me one full costume, but no contact besides online will be held. She will give me clear instructions to follow for fitting, and if they don't fit there will be no return policy.

I was fine with that, so I put in the deposit of 1000 bucks and was told the process should take about 2 weeks.

This does put me out of armor, so I did the sensible thing and bought a couple more jean jackets and motorbike armor from different stores, bought some extra baseball bats that I could store in my spatial ring while I was at it.

I also went to the second-hand store and purchased a lot of clothes to practice my enchanting on.

Spare armor it is. I still need it to not burn up when I need it—better use some useless clothes to test it on.

So now I was at home, about to cut myself because I needed my blood to enchant.

Having a bowl under my wrist and a healing pill at the ready, I just bite the bullet and cut myself.

When my blood fills the bowl about a finger knuckle deep, I take the healing pill and watch, fascinated, as the wound closes up in seconds.

Taking a sip from the grape juice I had prepared, I now have everything I need.

Taking a syringe and sucking up the blood and putting it in the fountain pen, I start to draw an inscription on a white shirt that is meant to make it more tear-resistant.

It's a combination of symbols and circles meaning connection and stasis—this should make it harder to be cut as the threads want to stay as they are.

After 5 minutes of drawing, I now have an inscription that covers the whole back of the shirt.

Pushing some Soul Energy into it, the pattern starts to glow a little bit.

Pulling on the threads shows they are more resistant to tearing, but before I could call it a success, the inscription intensifies in glow the more I try to destroy the shirt.

Seeing how the Soul Energy moves inside is fascinating—how it handles the symbols and circulates inside the pattern.

When it's at its absolute limit, the inscription burns up and disappears.

Along with the shirt.

Panicking, the shirt becomes a small fire, and smoke starts building in my apartment.

Quickly running to my sink, I throw the shirt in and under water before running to my window to let the smoke clear and prevent my smoke alarm from going off.

Looking at the notebook where I copied the design, I see where the burning of the pattern started and try to figure out what went wrong.

Was it because I only used circles? While the threads were only in straight lines? Would rectangles solve that problem?

Making a new inscription with the info I got, I took a new shirt and started drawing.

This time it seems to work for longer, but the resistance is also lower. Putting the shirt in the 'kinda success' pile, I tried something else and put the circles in straight lines.

This process of failure and maybe successes took about 2 hours and 10 burned shirts before I got towards something I was willing to call a success.

The pattern used mostly circles and a few rectangles that went through them to mean another kind of connection, with symbols mostly around them to complete the inscription.

I stabbed the successful shirt with a knife and it didn't tear.

My table still has a small knife hole in it, but the shirt was fine.

Finally, I take a break and look at the notifications that wanted to interrupt my focus.

[Inscriptions: Enchanting has leveled up!]
[Soul Manipulation Leveled up!]
[Soul Sense Leveled up!]
[Inscriptions: Enchanting has leveled up! 6x]
[Soul Manipulation Leveled up!]
[Inscriptions: Enchanting has leveled up!]


That's some decent progress for just one successful pattern—also for one that should be relatively basic.

The process did help me figure out some general rules about inscription-making.

I should probably look into some durable paper for battle scrolls.

But first, my armor.

Taking a blue jeans jacket and laying it on the table, I start drawing the inscription.

The final product looked like I went over it with a fine sharpie, and the blood darkened considerably on the dense fabric, almost making it look black instead of red.

But when I put some Soul Force into it, the pattern started to emit a crimson glow that looked absolutely awesome.

Now I needed to see if the inscription worked the same on shirts as it did on pants, so taking a random pair of pants I bought, I drew the inscription on one of the legs and activated it.

The enchanting looked fine, but testing it made it pretty obvious that the other leg was weaker for some reason.

Maybe because the effect was spread differently?

Inscribing the other leg fixed the problem, but after 10 seconds the area where the effects meet was starting to burn up.


Right where my crotch and ass basically…

So… we need to fix that.

A bit of finagling and another process of partial successes and burnt clothes.

I now had functional tear-resistant pants that didn't burn up my ass and balls.

Looking at the inscriptions on the back pockets that basically acted as stabilizers, the piece of

clothing now had 4 patterns on it.

It could be this was even sturdier than the jackets, but I've been on this almost 4 hours now and I seriously need a break.

Making something to drink and eat, I debate on what I will do the rest of the day.

Making more inscriptions is off the table, I've done that enough for now and need to release some tension. And now that I think about it,

There is no better way to do that than fight something.

At the same time, I could test out my new armor and get some more money and pills.

Next move decided, I finish my meal and get myself ready to go in the Undead Realm.

Looking at myself in the mirror, I think I look damn fine.

The blue jeans give some uniformity that gets broken up by the inscriptions. Together with the army boots and scratched helmet I bought, it makes me look more like a delinquent than a hero though.

Activating my IR Create/Destroy skill, I noticed something was added.

[Current Realms available: Undeath, Orchid City Ruins]

A new realm was added called the Orchid City Ruins Realm.

Despite me wanting to immediately go in it, I stayed my hand. I barely fought off the Undeath boss, there is no way I'm ready for the next floor.

That doesn't mean I can't theorize about it.

Obviously, the name should clue me in to something. Otherwise, the name would be as vague as the Undeath Realm. I just can't point my finger on it.

The urge to explore is strong, but this voice in the back of my mind is saying that if I can't even breeze through the Undeath Realm, going into the next is a death wish.

So reluctantly, I choose the Undeath Realm.

Fighting the zombies feels almost easy now, not having to worry that they could bite or scratch me with my armor. It makes them feel trivial, like I'm just collecting money on the way.

The ghouls are in the same boat, the Secret Soul Techniques making them immobile with Pressure, and the Soul Force spike I used on the boss completely knocks them out of the fight.

I'm basically playing whack-a-mole right now instead of the fights I was coming for.

Still satisfying though.

Until the message came that I was equally dreading and hoping for.

[The Boss has appeared, and it's coming for you.]

Immediately on high alert, I stretch my senses as much as I can.

This time the boss comes from the right, going full sprint and on all fours.

I start moving, not really trying to keep my distance but not wanting to stay still, and preparing a Soul Spike.

The muscled ghoul comes in range of me and jumps, arms trying to grab me.

At that moment I change direction and fire the spike at it.

Attacked in midair, it yells and tries to clutch its head instead of putting its arms to land properly.

It falls on the concrete, rolling for a few feet further.

In the meantime, I was already running towards it, ready to pummel its skull in.

Recovering faster than the previous time, it has just enough time to put a limb in front of my club. The arm shatters, but enraged now, it seemingly ignores its injury and jumps for me again.

This time the ghoul is too close for me to dodge, and it's on top of me again like the previous time.

The difference this time is that my jacket is strong enough to not be destroyed, and it's unable to make me bleed like last time.

It tries to bite into my helmet. Sadly for it, that was the one piece of armor I had that was already strong enough to survive its onslaught; the only thing it's doing is scratching it.

Inventorying my bag, and taking out my knife, I start stabbing it in its side.

It doesn't take long for it to become weak enough for me to throw it off of me.

Putting my full Soul Pressure on it makes it buckle. I don't stand idle though, running towards the monster when it's weakened.

I take out my axe instead of my bat and prepare to strike it at its neck.

This time it doesn't do a blocking maneuver and lets me cleave off its head clean.

[You have slain 'Nightmarish Ghoul']

[$689 added to your bank account]
[You have gained 2 Cultivation Pills]

[Secret Soul Techniques has leveled up!]
[Soul Manipulation has leveled up!]
[Soul Reinforcement has leveled up!]


Grinning at seeing my loot appear now in my inventory, I can't help but be very satisfied about how the fight went.

With the information I have from my previous fight with the boss and my new armor, the fight went better than I could have hoped.

The thing jumped me again, which is an annoying realization, but I had full trust in my enchanting to not have to panic like last time.

The inventory also helped immensely. Not having to worry overly about keeping my weapons in hand, I could just equip or unequip them whenever I want.

All in all, I'm happy with how the fight went. There are still areas I could improve, but that opinion will not disappear anytime soon anyway, so no need to dwell on it too much.

Again, a chest appeared next to the corpse.

Looking at the body, I wonder if I could use the black thick liquid for inscriptions, and if I even wanted to risk touching it.

The answer to that second part is a decisive 'no'.

Opening the chest, the only thing I see is a small glass pill bottle—no skill book this time.
Looking inside the bottle I see 5 pills.

[You have gained 5 Cultivation Pills]

I now had enough Cultivation Pills to last me a week, guaranteeing I will reach Bronze 2-Star this week, and maybe even be halfway into 3-Star.

Heck, if I could continue that pace, I could reach Silver Rank in half a year!

[Received a Quest!]
[Received a Quest!]


Already knowing what one quest is about, but wondering about the second one, I opened both of them.


Quest: My Soul is my Strength (2)

Become a Silver 1-Star Demon Spiritualist in 6 months' time.

Reward: [Demon Spirit]
Accept Quest: Yes/No



Become a real Demon Spiritualist boy!

Hold a Demon Spirit in your Soul Sea.

Reward: [Item]
Accept Quest: Yes/No



As I thought, one of the quests was to reach the Silver Rank.

Strange that the system considers holding a Demon Spirit difficult enough to require a quest on its own.

In Tales of Demons and Gods, that was basic knowledge that was taught very early in class.

Heck, children could do it.

Maybe because it's just that significant a step?



It probably isn't a bad idea to at least play with my Soul Force a bit every day to see what it could do…

Just to be sure.

Accepting both quests, I return home and end my day.

AN: I've picked up my 3DS again and started playing Ocarina of Time since the first time my mom bought it for me 14 years ago (thats the date from the last save file). I'm gonna finish the game this time, since back then I was an idiot 11 year old and didn't read any dialogue an got so far with just pure stubbornness (which I'm honeslt suprised by).

As for this chapter, we take a spin at Inscriptions enchanting and what all goes into it.
We also got 2 new quests to complete, do you guys have any idea what the rewards would be? leave your guess in the comments.
 

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