The actual defence fleet… Hm. Not all that large, assuming that I'm seeing all of it. It's…
There.
Depending on the neighbouring systems and fleets, it probably isn't expected to need much in the way of mobile defences.
In keeping with standard Reach practice, there aren't all that many ships in this system. Even though it's got a reasonably sized shipyard. We're… Well into the central zone of Reach space. All aliens who once lived this close to their core have long since been exterminated. I mean, as far as we know. If they're… 'Farming' them, then there might be some that we just don't know about. It's a little hard to make out exactly how big the closest major fleet is. Big, certainly. It's a Reach Combat Fleet, none of this Peripheral Reserve Fleet stuff that we've been fighting so far, and it's got actual dreadnaughts, and battleships and cruisers with the extremely difficult to manufacture phase shifting armour.
Nasty stuff. With any luck Team Effigy will have finished their jobs and be on the way home by the time they get their arses in gear.
They don't have many fleets like that. Direct warfare hasn't been a part of their expansion techniques since the war with the Green Lantern Corps. As they judge risk, what they've got is enough to hold off a peer power -or perhaps even a superior power- of which there aren't any is this galaxy, for long enough to ramp up to a full war economy. I'm not sure whether them having their slips full when they're not expanding indicates that they've done that now, or that they're just replacing their losses. Heck, from here I can't even tell whether they're warships or not.
Still, it's Reach stuff, and even if there's civilian stuff out there, it'll end up in the service of the expansion eventually.
"I thought you might not be coming."
Mr van Wyck drifts closer as the squad forms up around us.
Nice that they waited. Taking that 'If I don't see it, it doesn't count' crack seriously, eh?
"I said that I would. There was… A complication at the second interdiction station that I attacked."
"You hurt?"
It'd take more than a listening post would have to hurt a motivated Lantern...
"No, but we might have another job to do after this."
He thinks. I can see a drive to do more and prove himself battling with his insecurity and loyalty.
Must be pretty strong, to see it so clearly without looking deep. Marty still wants to be a
hero...
"I… Can't decide something like that. Not without the Controller giving it the okay."
"Of course. But I suspect that he'll be fine with it as well."
Jevek? I half expect him to declare 'it is an inefficient use of my prototypes.'
He nods. "Let's get this target wrecked first." He looks around. "They've got more than this, right?"
"There's a big fleet a few systems over."
Right next door, in galactic terms. So be quick about what you're doing.
"Could you stop them calling for help?"
"Not… Really."
"I mean, if this wasn't a test."
I suspect the answer is still much the same, test or not.
"Oh, if you asked for help I'd consider that a good thing. You Effigies are going to be working with the rest of N.E.M.O., so that's a perfectly viable approach. But I can't. They're going to be in constant communication with each other in the same way that L.E.G.I.O.N. fleets and bases are. I could probably silence this system, but they'll respond immediately if that happens."
The absence of any alarm response being treated just the same as all alarms blaring, eh?
"And I guess you don't know what they're saying to each other, so you can't pretend to be them. It's not going to be something simple like 'hey, we're fine, call back in five'."
"Extremely unlikely. Though technically not impossible."
This isn't going to be like Han Solo saying 'We're all fine here, how are you?' (Not that it worked for him anyway...) Anything out of the ordinary will get squashed like a bug.
He looks around again. "How far in are we?"
"Into Reach territory?" He nods. "We've penetrated roughly half way into Reach space. The furthest any N.E.M.O. fleet has gone before is about half a percent in. The last people to come this far were the Green Lantern Corps during their war. You've made history already."
Well, that's good. But it only
counts if you can get back out in one piece.
"Ahh, the only reason you haven't been here before is there wasn't any point coming on your own. Alright." He turns to the rest of his squad, floating in space around us. "Looks like the docks are clustered together, so we don't have to worry about coordinating a simultaneous attack without watches."
Seems a bit of an oversight? No communications or personal information gear on them?
He smiles, but the witticism falls rather flat. He's right, though. That semi-shapeshifting thing they do would be murder on clothing or equipment not designed for it. Maybe I should talk to M'gann about it?
"Spread out, match formation to our targets. Wreck any gun stations that are close to you but don't worry about prioritising them. Everyone ready?"
Ah, I see. The main aura would probably burn anything not next to the skin off (with their suits being treated as part of said skin.) And the Viltrumite mods probably make any cybernetic implantation trickier.
There are a series of affirmative gestures.
"Go."
Putting a lot of trust in their ability to pick different targets. Though they'll probably be signalling to each other en-route or just picking the furthest apart spots.
They fly, not going faster than light… Narrowly, but flying a lot faster in normal space than just about anything else I've seen. I couldn't fly that fast without warping space. I accelerate after them, but until the defences come alive and I can use Lantern abilities openly it's going to be a little awkward to keep track of them.
So, couple of minutes tops.
Okay, at that speed they should be hitting about now, but I'm not going to be able to see it for… A minute or so? Realistic space combat is… Just so frustrating when you're used to instant scans. Honestly, the whole team could have finished their secondary objectives by now or be dead, and the first I'd see of-
Ah, yes. One reason most science fiction space combat takes place at knife-fight ranges. Too far and light-speed lag becomes a factor...
In the distance, a small grey smudge jerks sideways, then… I think a bit of it turns orange? It's hard to tell at this distance.
-it is something like that.
Probably something exploding? I doubt an Effigy would produce a kaboom like that from dying...
Scan. Make it obvious that there's a Lantern here. See if I can draw some attention.
Compliance.
Look at them go! Eight slips and they're already crumbling! The ships are holed-.
The joy of effectively being your own battering ram and quite a bit tougher than the ships hulls.
Hm. That's an interesting point. Looks like they can smash holes in things to mission-kill it but can't literally break it apart in the way my eddy pulse does. When the Reach recovers this system they could probably save time by repairing the wrecks.
Worth telling them? No, we can cover that in the debrief.
Of course, any wreck can still be useful in the fight, if they can get a good hold of it.
And… Huh. The Reach ships closest to the planet are turning around. Looks like Team Effigy have finished with the slips and are now… Losing coordination. They're not actually telepathic, and using their telekinesis to 'speak' in space requires them to be relatively close to one another. Mr. van Wyck is trying to direct the others by pointing, but they're not that close in absolute terms and they'd have to be looking at him to see the signal anyway.
One more point for the debrief. Jevek will have to see about overcoming that little issue.
Transmission structures from the main space station have changed, so the alert has presumably gone out. The ships keeping station around it are moving to reinforce the docking area, or… They must have F.T.L. sensors, so moving to find out what just wrecked their docks. They'll be getting feedback from the ships that are already there, and-. Yes, they're not exactly moving at best acceleration.
Nothing's coming my way. I-.
Being cautious in the face of an unknown disaster? Reasonable. Being cautious in the face of a seemingly impossible attack, doubly so.
Oh, well done Mr. van Wyck! He's flying over to each of the other Effigies to give orders in person, and… They're grabbing the larger pieces of wreckage and… Throwing them at the planet.
I nod.
Since tossing them at the stations won't necessarily get past their shielding or tractor arrays, which I assume they have for docking purposes.
That will deal with that problem, though it would have been better to start by doing that. Now they're too broken up to make it efficient.
And ah, he's sent three of the least burny members of the squad to intercept the small ships closest to them. They-.
Interesting choice. I'm guessing that means they're the least noticeable without
very good sensor resolution.
That was quick. The little ships just got vaporised. And the larger ships are reducing their acceleration and the patrol squadrons around the system are being recalled.
Alright, Mr. van Wyck. Primary and secondary objectives complete. What are you going to do next?
The smart plan would be retreat. The foolish plan would be attack. Now, which shall he be?