Arise.
BGM Set
[X] Poke around the mansion, memorize the layout, and check out the library.
You aren't ready to go to sleep just yet, so you wander around the mansion to familiarize yourself with where you'll be staying. It's a very large house, constructed and decorated in the high-class Gallian style you're intimately familiar with. The entrance hall is a wide open space overlooked by an ornate chandelier, with a grand staircase leading immediately to the second floor. The dining hall borders the kitchen on the ground floor, with the servant's quarters also being in that general area. There's a sizable ballroom that you can't imagine sees much use, and a few bathrooms spaced evenly throughout the building.
You wander the hallways without any particular purpose, noting the hushed quiet that's descended upon the house in this late hour. You pass a maid attending to her cleaning duties occasionally, but the house feels deserted otherwise. It's rather creepy and unsettling.
You find your way to the library, also on the first floor. The towering bookcases cast lengthy shadows from the moonlight streaming in through the stained glass window. You can hear your footsteps echoing on the wooden tile floor. You distract yourself from your nervousness by appraising the baron's collection of literature.
It's not as all-encompassing as the library back home, but it boasts quite a large selection for someone who lives alone. Books on magic, religion, history, myths and legends, a modest fiction section- it has a full range of books on common topics. You might decide to come back at a later date and see if there's anything in particular you'd like to read, but you don't have time for that now. You move on.
You see a door at the end of a hallway and make your way to open it, but before you can reach it, it opens without your intervention, and you jump in surprise. You calm yourself when you see the baron step out from the other side. He looks equally surprised to see you here, and he glares at you with a suspicious look on his face.
"What are you doing? I thought I told you not to get in my way!" he says irritably.
You force a placid expression on your face. "I was just familiarizing myself with the house." you reply calmly.
His irritation spikes and he waves his hands in a shooing gesture. "Yes, yes- and you're done familiarizing, so bugger off."
He stands resolutely in front of the door, giving you the stink-eye. Underneath his annoyed exterior, you can sense that he's wary- nervous, even. It makes you even more curious as to what's behind him.
Skill increased: Perceptive E-
"Well?" he prompts you out of your thoughts.
"I apologize. I'll just head up to my room for the night." you say, curtsying politely. You turn on your heel and leave, but spare one last glance as you reach the end of the hallway, finding him still standing in front of that same door, staring at you pointedly and waiting for you to leave.
You return your gaze forward and head upstairs, pondering thoughtfully about the baron's behavior. Your room is in the guest wing on the second floor, and the baron's quarters are on the opposite side of the house. There are a great deal of empty bedrooms of varying size and elegance. You take the largest and nicest one, quite comparable to your bedroom at the palace- it might even be a little nicer.
You stash your clothes in the dresser and curl up into bed to sleep. The pillows are exquisitely soft, and you can feel yourself drifting already. You surrender peacefully to night's embrace and catch up on some much needed sleep.
--
You wake up as the sun rises. You forgot to close the curtains in your sleepiness, so the bright light ended up waking you up early. You can't really get yourself to fall back asleep, but you decide that it's fine. You're a little short on rest, but now you have the whole day before you to start your investigation, or whatever it is you feel like doing.
What now?
[ ] Investigate the attacks.
- [ ] Visit the sites of the attacks- you haven't yet seen all of them.
- [ ] Try to find a witness. The knight said no one has come forward, but surely someone has seen something? Ask around at the tavern.
- [ ] Examine the pattern of attacks so far, try to predict where the next will occur.
- [ ] Something else. (Write-in.)
[ ] Put the case on hold.
- [ ] There's something unrelated you want to look into.
- - [ ] Check out the unexplored regions of the estate behind the baron's back.
- - [ ] There was something suspicious going on in that tavern yesterday- try to relocate the young boy and girl you overheard.
- - [ ] Something else. (Write-in.)
- [ ] Spend a couple weeks improving your skills.
- - [ ] ... (Write-in.)
You can mark more than one box as long as it makes sense. The next update will span today only, so you only have that much time to do stuff, unless you select 'Put the case on hold: improve skills'.