Pipeman said:
Why a d3 when there are only two options tied?
Third option was both.
[X] Kyudo equipment.
[X] A laptop
Your hands are naturally drawn to the long black bag leaning on the closet's half-opened door. A tag hanging from the ropes read
Property of Emiya Shirou, Amanogawa high school kyudo club. You already know what it contains but still undo the knots to reveal the tall and slender form of a japanese bow. You free the long piece of crafted bamboo and and a coiled length of string from their protection, your practiced eyes immediately able to tell that their owner put in the time and care to keep them in premium condition.
More strings hangs in the closet besides a kyudo uniform. You can't find any arrows, but you suppose the boy has (had?) no place to fire them other than the school range, and so he left them there.
So your other self is still a high schooler and a member of an archery club. In addition to whatever gave him a reputation as a janitor, his days must have been quite full. You wonder what you'll learn next about the boy. If you manage to get anything off the second item in the room.
You put the bow back in its place and sit down before the thin electronic device on the table. A laptop, thinner even than the tablet you've encoutered in your previous life, its screen a fine, flexible film fixed to an extendable platic shaft. Unfamiliar with the design you may be, it still doesn't take you long to light on the machine, and you wait with a little trepidation as the device boot up. You've developped quite a few shady skills in your time but hacker was not one of them, the targets you'd hunted most not relying on modern devices such as these.
You are both relieved and disappointed when the exploitation system finishes loading without asking for a password. If that Shirou had not bothered with even the most basic security, how many secrets could you hope to find in the machine? But then again, what you needed right now was informations on the boy's daily life, so even the most innocuous details was invaluable to you.
Those you found in spade. The boy apparently kept track of everything school related on this machine, so you have easy acces to his daily program, but also to reports on every courses he'd followed and notes and scores of about every test he'd passed in his two years of high school. Emiya Shirou, Amanogawa high school third year, was a dedicated and methodical student.
You could appreciate that.
You also find the days of archery practice, and a few scattered notes about places and people who regularly used him as a handyman.
Even if doesn't go into details, this is quite a headstart. You're really lucky Emiya Shirou was such a neat and organized young man.
...Too neat even. For some reason, the ease you've obtained all this vital information strikes you as odd, like this was meant to be found.
You shake your head. Or maybe you're just paranoid. Emiya Shirou he may be, nothing says this boy has to be exactly the same as you. Your arrival certainly didn't seem premeditated.
Then you notice it. What could motivate Emiya Shirou to become an honour student. Side by side with the math and history lessons, there is a set of courses you've never heard of before, but its name is enough to get your entire attention.
The Power Curriculum Program.
You missed it at first because it's right in the open. Not in the middle of the night at some secret location, but right there in the midst of the ordinary courses, are lessons to develop psychic powers.
Academy city.
You are right in the middle of an army of superpowered children.
You shiver at the utterly terryfying idea, then calm down. The city isn't burning down around you, so the risk is at least not immediate.
Then you wonder, what sort of power does Emiya Shirou have?
You open several files before coming upon the information. "Ah, here it is. Level 1..."
[]Psychometer.
[]Chronokinetic.
[]Transmutation.
[]Psychological control