+12 Shards from division of previous gains
With about half of your abilities used up you'd rather not deal with the sort of magical mumbo jumbo implied by all the pretty floating lights, and neither of your companions seems inclined to argue with you. That might be because Linnea is distracted with her new toy though, and Shadow doesn't seem real particular about what you kill as long as you're killing stuff. Still, you do find your mind wandering as you walk the halls of the tower periodically stopping to smash a gang of armed and armored skeletons. They're a bit more dangerous than the ones you faced yesterday, but not too much so, and to make up for it, they've begun to periodically drop things besides shards!
+5 Shards
+8 XP
+4 Bonemeal: The powdered remains of an animated skeleton. [Ingredient]
You wonder if the monsters dropping crafting ingredients has something to do with being deeper inside the tower? Your thoughts are more on your companions though and breaking the boring silence you've lapsed into since the last fight. You cast around for a subject and quickly find one. "Hey, what brought you guys around to the tower anyway?"
Linnea looks up from fiddling with chain that allows her to comfortably hold her 'lantern' at the sound of your voice, answering pretty quickly, "I was just curious. I like discovering new things and I thought coming to a place with so many different people would be the best way to do it." She then frowns adding, "I was getting really restless at home too. No one ever wants to do anything exciting there."
You can't help it, you laugh, "It was kinda the same for me, though I just wanted to go out traveling for awhile, the tower came later. Don't get me wrong, home is great, but there's only so much to see in one place and I'm not ready to settle down yet." You shake your head, still keeping an eye on the hall in front of you, although you notice Shadow seems to be avoiding looking at the two of you again. "What's your story?"
She twitches a bit, but she can't really pretend you weren't talking to her when you're looking right at her. "I…" she hesitates, eyes flashing red, "I really need that wish."
"What for?" Linnea asks, looking curious.
Shadow shrugs jerkily, and says, "You said I was sick right?" As if that answers everything.
You frown, but don't push it any further. "Well, guess you've got your work cut out for you then," you instead say cheerfully, clapping the other girl on the back as gently as you can. She still almost stumbles and shoots you an irritated look, but it gets her out of her funk.
"Yeah, a real ordeal," she grumbles, before her eyes narrow and she comes to a stop, "More enemies ahead."
A few seconds later, you hear it, the sounds of metal shod feet on stone. Well crap, looks like you weren't paying enough attention, there is indeed some more emerging from the darkness ahead… but they're an unusual bunch, instead of a ragged mob you've got four skeletons marching down the hall in lockstep, covered head to toe in rust stained armor, that nonetheless looks like pretty fine quality, armored with heavy spears and shields, and behind the shieldwall you can see a glimpse of another skeleton with a fancy headdress and a staff.
You roll your shoulders and grin, well, who are you to refuse another good scrap. You kinda wish their were more though. Shadow is frowning though, "It's going to be a pain to get around behind," she seems oddly reluctant to use her abilities. You don't have more time to think on it though, because at that point you have to dodge to the side to avoid a bolt of oily black magic. Bastard has some range.
Unfortunately you aren't quite fast enough, and you feel the flesh on your upper arm sizzle and grow cold, and to your mild horror you find your club feeling rather a lot heavier than it did a second ago. "Damn wizards," you spit even as you move forward to face the advancing shield wall of skeletons. You do feel Linnea's magic washing over you, healing the damage done a moment later along with something encouraging said by the little dryad, but it doesn't take the unnatural weakness of your limbs away, or allay your irritation when your attack is actually rebuffed by a raised shield.
You wince at the stinging sensation, but can't help but feel a sense of vindictive satisfaction as you see the spellcasting skeleton take a… barbed off-white harpoon covered in eyes through the chest. What? You take a moment from dodging spears to glance at Shadow, and confirm what you just saw. "You shot your arm at him?" you ask incredulously.
She looks vaguely sick, holding her stump of an elbow with her good hand, and you notice now the rope of sinew connecting the projectile back to her stump, "Yeah. Now take him out when I pull!"
You grunt in pain as a spear scores against your side, but you do indeed wind up for a good smash as the struggling skeleton mage is yanked forward, bowling over two of his guards just before your club meets his fancily dressed skull and reduces it to splinters. You carefully ignore the freaky sound of Shadow's arm reattaching and reshaping itself. A burst of green fire distracts on of the other two skeletons stabbing at you, and without their backup and with half their number on the ground, the three of you make quick work of the shield wall.
"How come you didn't just blow them up?" Linnea asks as the bodies start to dissolve, looking curiously at Shadow.
She gives a shaky laugh, still uncomfortably rubbing her elbow with her other hand, "That powers kind of uh… expensive. I can't use it very often. The hook and pull thing is less, and it's good against wizards, but it still feels really…" she pauses, searching for the right word, "Weird. Let's go with weird." She finishes uncomfortably.
You'd go with freaky. Really freaky. You can't shake the feeling that some of those eyes were looking at you. You don't say anything like that though, it's pretty clear the girl isn't happy with her own powers and she doesn't need you acting like a ninny over it. "Well, seems pretty nice for reeling in casters."
She laughs, and it's not a very nice sound. Still not meeting your eyes, she responds, "Yeah. Their expressions are usually pretty funny."
Well. Hi there implications. You muse silently, sharing a look with Linnea. She shrugs though, seeming unbothered by it. Real laid back girl that Linnea. Even if she does occasionally eye Shadow like she might explode.
+9 Shards
+12 Experience
+1 Ancient Legionaire's Shield: A rust pitted shield forged in the service of an empire long dead. Quality 2 [Shield]
Since none of you use shields or even know anybody who uses shields, it gets stowed with the axe for later sale before you all set back off again. The occasional clash with heavily armed skeletons continues at a steady rate, although casters remain a rare thing. Linnea's last heal gets used up when you have an unfortunate sight failure and blunder into a repeating dart trap though, so that's irritating. With your abilities drying up for the day and knowing you have quite a distance to go to get back out again, you start heading back for the day. Although you did notice that the halls began to grow fancier in the direction you were going, silver filling the carven runes and gems beginning to dot the endless morbid frescoes of graveyards and death. Might want to try and push further this way another day.
Retracing your steps is in itself a minor pain in the neck, although dealing with the half respawned remnants of previous encounters doesn't present too much trouble. You do kinda wonder how you've managed to avoid running into other groups though, even on the way back… you ran into Ansom yesterday, but with the number of people in the tower you would think it'd be more common. You suppose this place is kinda… twisty like that.
On the other hand, as you get back to the more beaten and damaged sections of the tower you do run into other groups, both returning and going in. Actually, now that you think about it, you first started seeing people again where you started seeing destroyed spawners. Might be a coincidence though. It does give you a bit to observe how other exploreers mostly treat each other. You have a feeling Ansom is a bad baseline for behavior. People are wary of each other, and the usual reaction to finding someone else is to immediately head away from each other with barely more than a curt greeting at best. No one threatens violence that you see… but that might just be your presence.
Either way you reach the exit around the time the sun is starting to touch the horizon, and find a merchant willing to buy your loot shortly enough thereafter. Split three ways it's not a whole lot, but hey every little bit helps.
+16 Shards
+12 XP
+2 Bonemeal
"Well it's been fun," you say as the three of you of you head off from the merchants wagon. "I gotta get something to eat though, so unless you wanna come along this is where we part ways."
Linnea yawns sleepily, "I think I'm just going to find an out of the way place to stand, being out of the sun all day made me tired."
"I have some, personal stuff I should deal with," Shadow responds evasively. "It… wasn't bad working with you though. So I guess I don't mind doing it again," her whole delivery is almost endearly awkward.
Linnea nods sagely in response, "Yeah, you're pretty creepy, but you don't seem bad."
You restrain the urge to facepalm as Shadow twitches at that, "Right, both of ya seem like you have your heads on mostly straight. So I'll probably look you up again."
The three of you head off in directions after that. You'll probably stop by the alchemist to offload the ingredients you picked up, and grab some eats, but other than that, what should you do?
[][Stat Points]
-[] Point 1
-[] Point 2
[][Skills & Job] Spending?
[][Potions] Buying anything?
[][Misc] How much will you spend on food and drink?
[][Action] What would you like to do with your evening?
[][Sleep] Will you sleep under guard? Costs 2 shards