Jarudazuigu
Sealed, for now
- Joined
- Jul 8, 2015
- Messages
- 18,145
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Exalted crafting became ... a mini-game on it's own, to name it politely, and a raging fuck-you to those who read Sorcerous Workings first and hoped that Crafting is similiar.
Starting with charm-bloat and ending with 4 extra "crafting XP" charts to pay attention to? Something like that, complicated like 2ed Fair Folk rules.
Not-Exalts, namely mortals, are scenery because they were robbed of every value they had as heroes(basically named characters that aren't Extras), thaumaturges (because thaumaturgy becomes a random mutation-in-all-but-name) and martial artists (no, Joe isn't Karate Kid anymore ... at best he can be a tavern thug to be beat up by someone, since Martial Arts can't be used by scrubs without Essence).
Starting with charm-bloat and ending with 4 extra "crafting XP" charts to pay attention to? Something like that, complicated like 2ed Fair Folk rules.
Not-Exalts, namely mortals, are scenery because they were robbed of every value they had as heroes(basically named characters that aren't Extras), thaumaturges (because thaumaturgy becomes a random mutation-in-all-but-name) and martial artists (no, Joe isn't Karate Kid anymore ... at best he can be a tavern thug to be beat up by someone, since Martial Arts can't be used by scrubs without Essence).