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I'd just like to note that is in the history of the galaxy as an addendum. Because the hostile Vilani Imperium hasn't had someone like this as far as they know.one of the single greatest scientific mind Humanity has ever produced
"Fuck you, I'm a genius, that's how." XD
Well the Castle Brian's alone would be worth it, as they aren't easy to break open. Through in the things like the CASPAR Drones? Especially without the glaring weaknesses? Woo Boy, no one's gonna be bothering your system anytime soon...Would any part of the SDS, a networked and automated defense system consisting of among other things fleets of drones both fighter and capitol ship sized, be useful?
Ya, that's clearly going to be the end result. But that will after she meets a bunch of smart and highly paid civilian R&D types that help her build a prototype and understand the her math themselves.Mind you once the confederacy realize what is happening the whole project is going to be top secret anyway. It's to valuable to let fall into empire hands so stays strictly controlled tech.
Nice chapter overall, but this bit right here felt like a glaringly awful and utterly nonsensical contrivance that managed to contradict several key points that you had already established.For the first time since I'd gotten the Forge I had enough accumulated CP to afford the 600-point options, not that I'd had any time to consult the Forge during the past six months of constant training...
I feel like Traveller already had castle brian equivalents.Well the Castle Brian's alone would be worth it, as they aren't easy to break open. Through in the things like the CASPAR Drones? Especially without the glaring weaknesses? Woo Boy, no one's gonna be bothering your system anytime soon...
Not to mention any upgrades they would implement, especially as Sophia gains even more tech from The Forge.(Like a certain jailbroken pipboy...)
Btw, who has the better energy weapons, Traveller or Battle tech?
It's not that she didn't have enough time to look at the Forge during training, it's that anything she did buy during training would have sat being unused for months anyway because she didn't have any spare time to work on projects. Even on shipboard she at least had some hours off to work on math.Firstly, the time it takes Sophia to 'consult the Forge'. You established in the first chapter that this takes minutes, not hours. Hells, in this very scene she goes and checks it mid-conversation. Pretending like she couldn't find a few spare minutes in six months is silly, especially when you explicitly stated that her officer training was only twelve hours per day, six days per week.
Meson cannons, which can shoot through any thickness of matter at any point within several light seconds.According to the wiki the best method to counter planetary emplacements using more primitive weapons was to target surface sensors or heat blooms indicative of powerplants that could be fueling large batteries of these weapons(which is of dubious use against geothermal power, though that might not be great for maximum-rate fire).
Yeah, Traveller engines can be fuelled using just about anything.They can also use ramscoops to skim sufficient hydrogen out of a gas giant's upper atmosphere, and 'fuel scooping' is the traditional method of 'in the wilderness' fuel replenishment for warships on long expeditions. And I'm pretty sure that's more witchcraft than Battletech.
I rubbed my chin in thought as I mentally opened the menu and went looking for anything that was useful for breaking my current deadlock. For the first time since I'd gotten the Forge I had enough accumulated CP to afford the 600-point option
Nice chapter overall, but this bit right here felt like a glaringly awful and utterly nonsensical contrivance that managed to contradict several key points that you had already established.
Firstly, the time it takes Sophia to 'consult the Forge'. You established in the first chapter that this takes minutes, not hours. Hells, in this very scene she goes and checks it mid-conversation. Pretending like she couldn't find a few spare minutes in six months is silly, especially when you explicitly stated that her officer training was only twelve hours per day, six days per week.
Secondly, you have stressed multiple times that Forge options randomly cycle in and out of availability, which was a large factor in her choice to buy the nanobots when she did. If I was reading this chapter's Achievements right, she had 600 CP right after she was drafted, so it would be majorly out-of-character for her not to check her available options for six entire months.
Thirdly, even if we were to assume that she literally had no spare time at all for the last six months, there's still the matter of the universe-mandated, week-long downtime involved with every hyperspace jump she took to travel from Terra.
Though speaking of the cosmic time-out corner, it would be pretty cool and hilarious if Sophia worked out a way to weaponize the effect. How small of a drive could you manage if you weren't intending to send the target any distance at all?
It's not that she didn't have enough time to look at the Forge during training, it's that anything she did buy during training would have sat being unused for months anyway because she didn't have any spare time to work on projects. Even on shipboard she at least had some hours off to work on math.
What the heck 'makes no sense' about it? That is literally the first time since she got the Forge that she had 600 or more banked CP all at the same time.
You mean the thing that she didn't do at any point between being drafted and graduating OCS?This again makes no sense. She's hardly limited to immediately applicable choices. She should be checking the Forge options every time they change, and every time she gets more points
I get why high command might be doing this. Someone saw her "I need to save the commonwealth" thing and either decided she needed her ego checked or thought such an assignment would give her a more grounded view. Or maybe someone thought she would be easier to control with more discipline after being part of a ship's command structure. Either way all of her work has mostly been theoretical by this point, I mean how much damage could one super math genius do while unsupervised for a few months..."Best-case scenario, they think they've got time to wait and see what I can do on a schedule they can understand." I replied at least as much for the audience as for my folks, because now that I was on ONI's radar there was a nontrivial possibility this house was bugged. "And as much as it chafes my shorts to mark time like this, that doesn't necessarily mean that they're wrong. As they see it the Confederation needs technological breakthroughs soon, but doesn't need them immediately. And while our R&D has been proceeding at a remarkable pace over the past generation by historical standards, you still haven't heard anything about teenaged supergeniuses revolutionizing the entire tech tree, have you?"
Actually this sounds like it might result in a revolution in stellar economics. I don't know how many worlds the Confederation has, but it sounds like jumpships have the potential to become the cargo ships of space. Imagine being able to transport the equivalent of an entire fleet between two worlds every 16 days (jump, 8 days to recharge, jump back, 8 days to recharge again) and thats without recharge stations. Imagine how much cheaper transport and travel would be with something like this available.I purchased the perk without hesitation and let the knowledge flow into my mind, and inwardly cursed. Yes, the K-F drive vastly outranged either Confederation or Vilani jump drive - but it also required much larger drives. The smallest JumpShip practical to build with Battletechnology was 2500 dtons in size... and that was a scout, the setting's equivalent to our Navy's 100 dton Crockett-class picket ship. The average size of a BT JumpShip was measured in hunrdeds of thousands of dtons. You could literally jump the collective tonnage of the entire 11th Fleet with one K-F drive, assuming you built a large enough JumpShip to fit all of 11th fleet's cruiser squadrons on the booms. Which might come in handy someday, but also meant that I'd have to convince someone to make an ungodly huge investment in prototype research just to prove this thing worked at all.
I wonder if people will ever realize she's inventing things from fiction? Wouldn't that be hilarious, an entire room of people playing video games, reading books, and watching movies. Taking notes on fictional techs to be slyly presented to Sophia in the hopes that she'll be inspired to make them.Battletech had started out as a late 20th-century miniatures wargame involving impractically large mecha fighting each other in a post-apocalyptic interstellar future. The only reason I knew of it is because the 21st-century computer games built on the franchise had gotten a brief revival when I was in primary-ed. Something about going out in a giant robot to stomp on other giant robots with giant laser guns still appealed, even in the 22nd century. But it hadn't been a very big revival, and were it not for my Forge-augmented memory I'd likely have never even brought to mind. I certainly wouldn't have recalled enough details from having played one of the computer games to know whyI absolutely had to buy this the instant it became available.
Yeah, if a private corporation gets their hands on this FTL method... I don't think heads will roll, but a couple people will be getting a screaming lecture by a red faced superior who looks like they're seconds away from a popped blood vessel. Its not like what they did is the wrong way to approach Sophia, but shit rolls down hill and nobody will be happy that the Confederation government didn't have full rights to this tech to solidify their authority over their new government.Hahaha. The fun is when the brain patrol is called on the carpet by their higher ups and asked to please explain why they put what turns out to be one of the single greatest scientific mind Humanity has ever produced in a expendable ship on the front lines when they knew she was a r&d focused genius with the credentials to back it up. I mean yeah this was probably to buy time to study her and give her experience but sweet titty fuck in hindsight this is gonna look bad.
I'd been assuming that the 'hadn't had the time' comment was her mentally deflecting from having forgotten while she was busy, then kept putting it off whenever she could have taken the opportunity to do so(I've done that myself).It's not that she didn't have enough time to look at the Forge during training, it's that anything she did buy during training would have sat being unused for months anyway because she didn't have any spare time to work on projects. Even on shipboard she at least had some hours off to work on math.
Perk descriptions are collected in the 'Mechanics' post immediately after the introduction, as always.
I think the wiki is indicating that power armor is available at a higher tech level than I think is entirely reasonable, and is above the current Terran tech level.How is Traveler on power armor? Battletech has some pretty decent power armor and while they don't have backpack fusion engines their batteries are good enough for power armor to run off of batteries for 24 hours of continuous use and recharge at vehicles or mobile human sized fusion recharge stations. That said, the way Battletech works any sort of power armor knowledge Sophia releases might just consist of releasing a "do it yourself guide on power armor" instead of releasing copies of Innersphere designs. Battletech is all for designing your own machines after all, which Sophia might find useful. Rather then having to build a style of armor for every need she could just let the rest of the Confederation do it.
I think the Genius patrol sent her here because they were worried she was heading towards a stress breakdown. Possibly they saw her emotional disquiet in the aftermath of the nanotech incident/leading up to it while she was stressing over what might be possible, even if she concealed the actual research and purge successfully.I get why high command might be doing this. Someone saw her "I need to save the commonwealth" thing and either decided she needed her ego checked or thought such an assignment would give her a more grounded view. Or maybe someone thought she would be easier to control with more discipline after being part of a ship's command structure. Either way all of her work has mostly been theoretical by this point, I mean how much damage could one super math genius do while unsupervised for a few months...
Sorry, I forgot that was where you put it. Also wow, she now has an entire civilization's techbase from the ground up in her head from what I am interpreting. That has to encompass so many things including stuff like the Nighthawk armor, the HPG, the damn dimension tap fusion reactors, and everything. I imagine with how ludicrously rugged battletech stuff is it could be introduced to a vast number of fields and industries to great success since anyone in spaceships, stations, or colonies would want something like that.Perk descriptions are collected in the 'Mechanics' post immediately after the introduction, as always.
What the heck 'makes no sense' about it? That is literally the first time since she got the Forge that she had 600 or more banked CP all at the same time.
You mean the thing that she didn't do at any point between being drafted and graduating OCS?
Contrary to the usual Celestial Forge story where the protag has CP rain down from the sky in a constant stream, I have choked Sophia's CP feed very tightly, precisely so that I can actually have time pass in the story without a runaway exponential snowball.
As is, I just bought a full Battletech tech database, and that by itself is setting breaking. I could honestly turn the Forge OFF at this point and still have enough options to explore to make an entire story out of. Not that I intend to do that, but seriously. She is not suffering from lack of buying stuff, so the constant complaints she should be buying more stuff faster make me scratch my head.
Ultimately, this story is my second attempt at experimenting with the Celestial Forge format. And like all experiments, not everything you try works the first time. We'll see how it goes from here.
Perk descriptions are collected in the 'Mechanics' post immediately after the introduction, as always.
She wanted to get one of the 600cp options, so she saved up her cp until she had enough to buy one. At this point you are complaining not because of a plot hole, but because I'm not writing the plot that you would have written.
There's also never been a hint of her using the restroom, but you can reasonably presume she still does so at regular intervals.Several times now she's received points, and there's not even been a hint of her checking the options available even with time skips.
She finished it. OCS requires either a college degree or prior enlisted experience.Am I misreading this, or did Sophia not actually finish whatever bachelors degree she was going for at MIT?
She wanted to get one of the 600cp options, so she saved up her cp until she had enough to buy one. At this point you are complaining not because of a plot hole, but because I'm not writing the plot that you would have written.
There's also never been a hint of her using the restroom, but you can reasonably presume she still does so at regular intervals.
At this point I reluctantly conclude you're trying to do to this story what you've already done to several of my prior stories - find any possible excuse to complain at length, even if that requires entirely ignoring what you read. We're done talking now.