By the way, I'm interested in one thing. Educational braindances are completely canon. Why didn't Motoko even think of doing this to enhance the skill and survival of her friends? A little refinement (a little for Toko, for the rest it's probably years of work) and you'll get an extremely exciting virtual reality, which over time increases in complexity and requires very real skills to solve the tasks set in it. Starting literally from children's steps, gradually and imperceptibly increasing the difficulty, they will be able to master many useful skills, and develop reflexes for a variety of combat situations, in relative safety. Especially if the combat experience is almost completely conveyed. Pain is a damn good teacher. Unless, of course, they explain to you exactly what you're doing wrong.