1d2=1 (+1=2) (2 progress toward enhancing ambient light).
You could go outside to train, but you doubt you'd notice the effect of your basic magic... Well, it's not like your spell is WEAK or anything like that! No way could a true man have some weak magic you can't even notice on a sunny day! It's just...... …. …. you're an existence that shines in the darkness! Yes, like a nocturnal predator of old, you can only show your true might in shadow, because you're dark and evil and stuff like that.
After closing the blinds, so sunshine can't trickle in to the room, you sit cross-legged on your bed, close your eyes, take a deep breath and focus. You can't really forget that feeling from yesterday, that power that was so fundamentally you and yet so alien and strange at once. And, as soon as you reach for it, it's right there, waiting to blossom.
Gradually you open your eyes to find the room brighter. Constantly creating small amounts of sunlight, you've conquered the darkness itself and created a light that's almost bright enough to read by. Hah, to come so far after your declaration yesterday, you're truly a monster beyond reckoning.
Sadly, your moment of triumph distracts you and the spell falls to pieces. That settles it! You can't let your focus be shaken so easily with such a basic magic. With that goal in mind, you spend the rest of your time before class trying to keep up your spell while doing other things.
By the time Meleran wakes up, you're calmly reading in the darkness, no, in the glory of your own light! She stares at you wonderingly for a few moments, as if expecting you to jump her out of nowhere. How wondeful that she treats you with the fear you deserve already!
Eventually, she sighs in relief, deciding that you're focused on your book and begins getting ready. As soon as she's dressed, she dashes for the door and runs away, letting it slam behind her. You might have to do something about those instincts of hers before she becomes a threat.
Still, you it's getting harder and harder to keep the light up in the room, and you should eat and head to class. For the moment, you cancel your spell and go to breakfast in the dorm's common room.
5 MP spent on ambient light!1d2+1=3 (Max MP spent: 1d2/2=1+1=2 MP gained)
How strange that everyone grew quiet when you entered the room and stared at you. You didn't think they'd learn the proper respect due to you for a few weeks at least! Still, you put that somber breakfast out of your mind. It's time for classes and that requires you face them with your full attention and show your peers the true ability of an evil overlord!
Perk Gained: She's Crazy Lv2- Bonuses to intimidation, penalties to all other social interactions. Charisma has decreased to 2
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"Our class will focus on increasing your magical capacity, or the amount of mana you can hold and channel at once as well as the rate you recover that mana." the teacher, Miss Anders, is a 40 something woman, her read hair is kept short but somewhat messy. Her dress utterly fails to hide well toned arms, odd amidst the pathetically girl teachers of this school. She radiates a firm, authoritative presence and her voice is quick but clear.
"While there are a few tricks, the single best way to draw more mana remains using your own capacity to its fullest. To begin with, I'd like everyone to step up in turn and show me their current magical reserves. Using your most draining safe spells, we'll time how long it takes or how much you can do before you use up your power. This baseline will help establish your personal goals for the course. As you're beginners, we're going to be aiming to increase your capacity with that spell by at least a factor of 5 before you're done with the course. It'll be tough, but keep working for it!"
Set in a wide room with few chairs and no real teaching materials, there's plenty of space for the 20 odd students, mostly first years like yourself, to practice as they wish. It seems like the thrust of the course will be endurance training, throwing as much mana as you can constantly to improve. Still, showing off your reserves may be a little problematic at the moment. No matter how hard you try you can't quite conjure up that feeling of holding an active spell for more than a few seconds.
You await your turn, desperately trying to discover and awaken your inner darkness so you can use its—obviously terrifying—mana capacity in place of your own exhausted one.
And yet, the line in front of you slowly shrinks as each steps up in turn to show off, summoning pebbles or lighting a flame above their hand or calling a gust of wind. For each, the teacher notes down the element they used and their results.
Eventually—even though your third eye and eviler other personality have yet to manifest and bathe the world in blood—you're called forward.
"Name and your most draining current spell?"
You sigh in defeat. Well, a true king faces the reaper with a grin! "Anrietta Tristelle and..."
[ ] Cuteness
[ ] Masculinity
"But, I woke up early to practice this morning and I think I used all my mana."
The teacher stares at you carefully, then strokes her chin and sighs as she seems to realize something, "Fine then," she sighs, shaking her head, "wait a few hours till you're in better condition and I'll test you in my office."
A few fools snicker at your apparent foolishness, but you pay such jackals no heed. Your next class is magical theory where your natural genius will easily reassert itself.
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1d4+2=6 (Class progress increased by 6)
Wrong. Wrong, this is all wrong. You stare at the syllabus, your hands clenching in rage. Demark's theory of elements is a book you read when you were ten and they're spending months on it? Besides, his analysis was superficial at best. Selram, Kent or Dower would be a much better source for anyone who knows the meaning of nuance! It's.... How could this school teach material so basic, so easy, so....
Lessons devoid of any challenge are like mountains with well marked easy paths, not worth the bother.
The teacher, a pleasant blonde woman who wears the religious uniform identifying her as a sister with the church has the nerve to smile as she explains the banal material you'll be studying in the course.
Still, her short lecture on the bsaic components of magic: souls, mana, elements and glyphs, is a good review if nothing else.
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1d4+2=6 (Class progress increased by 6.
Theology is, at least, educational. You don't believe a word of what the teacher says in his achingly slow and wheezy voice. Besides which, the way the old man turns to glare at you every time his rambling lecture shifts to topics of virtue or how 'students and women need to remember that they're made to be seen and not heard' comes up as a topic.
You can't imagine he's a well liked professor, being one of the few men on campus and targeting students so readily. On the other hand, you do give him points as a representative of the church for immediately identifying your true threat potential while actually managing to convey a decent amount of information.
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1d4+2=5 (Class progress increased by 5)
As soon as you see the teacher you begin to suspect that spell creation is going to be your favorite class. Elvinera teaches the class herself. Perfect! Here you can sharpen your claws and learn this woman's every weakness! Truly you couldn't ask for a more oportune moment. Without bothering with tests or a syllabus, she simply gathers all 34 students in the class around.
"Creating new spells is the core of a magician's power, and yet it's also the hardest art to teach. Unlike quickcasting or glyph creation, there's no single universal method to quickly develop new spells. It is a process that depends entirely on you, though it can be helpful to know what's come before.
To that end, there will be no tests or exams for this class. I'll be spending time with each of you individually throughout these eighteen weeks we have together, and I would like to see at least four new spells from each of you." Her eyes positively twinkle, and you're sure she winks at you before continuing.
"Because cooperation is good, and friendship can be a strong source of inspiration, I've taken the liberty of dividing the class into groups based on your elements. For most of you that means joining one of the four major groups. However, there are three among you who don't quite match this pattern. I am pleased to announce that three amongst the incoming class have been granted provisional titles under the authority of the church."
She smiles and stands, suddenly more solemn.
"Chriselda Rothstein," your eyes dart to the girl. So she dares study in the same room as you? "Anrietta Tristelle, and Solstice Mayfellow; please rise." Calmly you stand. Titles, titles. Lord and lady, king and queen are obvious, but what titles does the church hand to mages again? The knowledge flits across the tip of your tongue, stubbornly refusing to pin itself down for you.
"Chriselda Rothstein, crafter of flame, gifter of earth and destroyer of wind, I, in my capacity as a representative of the church, award you the provisional title of gem, to be confirmed upon your graduation."
Right, the church which regards magic as a gift naturally regards unique mages like yourself as far more gifted. Gems have different but common elements, treasures have a single unique element and miracles such as you're about to become have three distinct unique elements. It's something about being more blessed or something or being a candidate for sainthood if a dark lord (like you) rises up. You never bothered to learn the details.
"Solstice Mayfellow, Destroyer and Creator of Wind, gifter of water, I, in my capacity as a representative of the church hereby award you the provisional title of gem, to be awarded upon your graduation." The second girl, a dark-skinned beauty with purple hair, curtsies quietly, smiling cheerfully.
"And lastly, Anrietta Tristelle, Creator of sunshine," a few students whisper at that, at even Rothstein stares at you, "Gifter of cuteness, destroyer of masculinity." Elvinera doesn't stutter or hesitate at all while speaking aloud your greatest shame. Still, she's honoring you with the title of a miracle, so you can't really hold it against her, much.
"In light of your unheard of awakening and your displays of conduct, in my capacity as a representative of the church hereby award you the provisional title of treasure, to be awarded upon your graduation."
Th.... So, already she strikes against you, taking away the title you deserve. Well, one drenched in shadow as you could never truly be named a miracle, could they? No, you'll make the church give you your own special rank. Disaster? Curse? Horror? What would best suit a manly paragon of evil such as yourself?
Elvinera doesn't acknowledge your monologue, "Solstice and Chriselda, you'll each spend some time with each group that shares any elements with you, but the three of you will formally be one study group."
She very casually glances out the window. "I suspect it's a little early for today, but it is your first day after all. For now, you're dismissed. I hope we have a wonderful term studying together, and I look forward to the spells each one of you shows me."
Rothstein glares at you, doing her best to drill daggers into your eyes, then with a huff, she turns and storms away without a word. Solstice glances between the two of you, then quietly hangs her head in her hands and leaves as well.
You have recovered 1MP
You have a good deal of time until you need to sleep. (Choose 3 actions)
[ ] Miss Gunson told you to go see her. Perhaps you should do that?
[ ] To the library! There is knowledge to hoard!
-[ ] Study what topic?
[ ] It's a beautiful sunny day. Maybe you should just take a nap outside?
[ ] Exercise
-[ ] How?
[ ] Practice a spell
-[ ]Which?
[ ] Go meet someone
-[ ] Magic theory is unacceptable as is. Talk to the teacher.
-[ ] you need to go test your mana capacity.
[ ] Write-in?
(Edit: 1am as I finish this and I don't want to delay longer. Posting it without editing, I'll try to slip back tomorrow and clean this up if I remember.)