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[RPG] Mine.chr (DDLC/Minecraft)

Which android should be added to the story?

  • 9S

    Votes: 1 6.7%
  • 2B

    Votes: 11 73.3%
  • A2

    Votes: 3 20.0%

  • Total voters
    15
  • Poll closed .
I dunno, fishing lol? Animal handling? Something with the Void? It'll be an interesting patch when we jump to a new game, that's for sure. Oh right, those gauntlets should have finished their purification halfway through today. Should we write in an option to investigate those if we wanna see what their deal is?
I forgot about them fuuuuu
Alright I'll be mentioning them in the next update, no need to add it to the vote.
 
We are in need of an extra vote, as the two current plans only have one vote each.
 
Welp, it is monday and the votes are still at an impasse.

Unless this gets solved in the next few hours, the update will be postponed to next week.
 
[X] Magma Engineering

Okay, changing my vote. I kinda wanted to focus on magic first, but getting some work in on making some actual passive defenses can only be of the good, right?
 
Alright, the update is in the works, just uh... a little late. Today hasn't been very productive, I'm afraid. At least that's why I have those empty days between updates.
 
Day 11
[X] Magma Engineering
[X][Pupper Name] Natsuki
[X][Pupper LV up] Toughness (more damage reduction)
-[X][Other] Build something
--[X] Create Clothes: Arcane robes [One and a half hours, 10% Wool, 3% String, 2% Mana Crystals]
--[X] Increase storage (Large: max holding 500%) [half hour, 25% Wood]
--[X] Repair Wall * 2 (2 hours 40% repair)
-[X][Resources] Forest (1 hour, repeatable)
--[X][Woodlands -> Gather] Saplings (specific type)(DC 10)
-[X][Other] Build something
--[X] Small Tree Farm
-[X][Resources] Mining (1 hour, repeatable)
--[X][Mining -> Search] Lava Lake * 2 (DC 13)
-[X][Training] (1 hour, repeatable)
--[X] Redstone Engineering * 2
-[X] Animal Work
--[X] Train the new dog to play fetch for the rest of the day.

[08:00 am] - [12:00 pm] (Upgrades & fixing)

Monika's nose wrinkled a bit as she looked at her shirt. Or what remained of it, at least. At that point, it was little more than a ripped-up rag.

With a sigh, she threw it away. She'd figure out what to do with it later, for the time being she would just make some new clothes.

Scrolling through the crafting recipes, she spotted something labeled 'Arcane robes'. They appeared to be a two-piece set: the tunic piece, reaching just below her knees, and a hood piece that she could put on and off at her leisure. The set was purple with slight gold trimming here and there, almost like... the tome.

Of course that a wizard's book would give her a recipe for wizard clothes.

But they looked comfy enough, so she made them.

After making said robes she tried them on, finding them a perfect fit... like anything else she had crafted until now. Regardless of that, she also felt a bit more energetic than before.

[Basic Arcane Robes equipped. Mana gauge unlocked.]

Well that... facilitated some things. Was the energy she felt a side-effect of having mana?

Regardless, she now found herself with a grand total of... 20 MP. Which didn't mean all that much, after all it could be a lot just as well as it could be chump change. Not having a point of reference would do that to someone.

But she could deal with that later. For now she was just happy to have something covering her body that didn't make her look like she'd been shipwrecked for a month.

The chests had been filling up a bit too much for her liking lately. Not so much for the surplus of supplies, but for the fact that she had no idea where to put them anymore. Therefore, it was about time to get a larger storage going.

While she was sorting through her items, a certain gray text box made itself known.

[Void Neutralization process complete. Thank you for your patience, the process was delayed by a few complications.]

Monika gave the screen a confused look, her brow furrowing. "What do you mean complications?"

[Nothing big. System believed that some tinkering and refining would be appreciated in order to:
1 - Fit the Gauntlets to User's frame
2 - Enhance the enchantments to be more energy-efficient
3 - Reduce the amount of... 'edge' in the Gauntlets' design.]


"So I can use them now? With no side-effects or anything like that?"

The new screen bobbed a bit in the air, as if it were nodding.

[Indeed. User has earned the Gauntlets' respect, thus User is their rightful owner.]

"If you say so..." Monika let her voice trail off as she opened her inventory, finding the gauntlets again.

Instead of the sleek tar-like material from before, now the gauntlets were made of a shiny black metal. The many spikes and hard edges were smoothed over, leaving only a handful of sharp points. Between the plates, some kind of glowing white fluid streamed incessantly, as if it were the gauntlets' blood.

Monika wasn't an expert on magical armaments, but they looked good to her. And looking at them didn't send her into a Murder Maim Kill state, which was a net gain.

[Proto-Incarnate Gauntlets (Tenaci Dei)
+(your Rank) Armor [4]
+(your Rank)+1 Magical Protection [5]
God's touch: apply telekinesis to one item at a time, Max weight (Your Rank)*50 kg [200]]


Monika needed to sit down. There was a lot to unpack in that little screen.

First off: the gauntlets, apparently called Tenaci Dei -- she didn't recall a lot of latin, but wasn't that "god's patience"? -- were something called a 'Proto-incarnate'. What did that mean? Were they like her, or somewhat like her at least? Were they part of her, and that was why they apparently grew stronger with her power?

"System!" She inadvertedly barked out. Her mind was rushing so much that she didn't even notice she was yelling. "What is all of this?"

[Take a moment. Calm down. Panicking will not help.]

"I... Yeah, ok. Sure. Let's just ignore that these gauntlets are an Incarnate, whatever that means, since nobody ever tells me anything!"

[Enough. You are being irrational, System cannot disclose the nature of Incarnates.]

Monika was trembling. If the gauntlets hadn't been as sturdy as they were, her grip would've been enough to crush them. Staring at the screen, Monika could feel the frustration, the desperation, the sheer hate she held for whoever brought her here finally boil over.

"Can't say this, can't disclose that. I'm sick of this..." She shook her head, grinding her teeth. "This bullshit you and your 'creator' keep putting me through, and expect me to just deal with it. I've always wanted to have a real, physical body, you know? Except that now I'd be more than happy to give it up and go back to how it was before! At least I knew what the fuck was going on back then!"

At some point in her tirade she had began to pace around, gauntlets left forgotten on a chest nearby.

"And to think that I was happy when you came back! I had someone to talk to, hooray! Except you won't do anything other than keep tempting me with knowledge and then go "no, I can't tell you", do you have any idea how infuriating that is?"

When no screen appeared after a few seconds of silence, Monika went to keep ranting... only to find out that no words were leaving her mouth anymore.

In fact she couldn't even move her mouth anymore.

Then, her body began to move of its own accord, forcing words out of her even if she was trying to shut up.

"D̴̝͛ỏ̶͈ ̸̒͜ŷ̴̯o̶̜͒u̸̦̐ ̶̪͒w̵̟̑i̸̹̍s̴̞̿ḫ̶͂ ̴͙́f̴̢͋o̵͛ͅŕ̷̭ ̴̱͑u̷̖̇s̶̫͝ ̶̼̽t̶̺̉o̴̖̒ ̸͈̍s̴̯͛w̴̞̋i̴̲͑t̷̠̓c̵͙͘h̸͍̅ p̸̢͗l̶̤͒ä̴̹c̵̲̃e̶̠̐?̴̳̎ ̸̭̎Ẃ̴̻è̴͚ ̷̍ͅc̸̦͂ö̷͎́u̷̧͘ḷ̵̛d̴̫̅ ̷̲̔m̶̟̈́å̶͔k̶̡̒e̴̬̎ ̴͔̂t̵͇̆ḧ̴̦i̵̧̊s̵͓̈́ ̵̧̿ă̵͚r̷͎̾r̶̥͗a̴̳̒n̷̋͜g̷̤̓e̴̻͒m̴̙̂ȅ̴͙ṋ̷͠t̶̬̄ ̵̲̈́p̷̙͛e̵̲͋r̴̯͒m̸̼͑a̸̮̍n̶̥̑e̸͔̒n̶̻͗t̷̬͝,̸̼̆ ̷̹͊ȋ̵̬f̶͔̎ ̷̤͒y̴̢͊o̷̢̽u̸̫͑ ̶͕̀ẅ̷̦́i̸͚̕s̵͈̔h̶̤͋.̶̩̋"

Each word sent a stab of pain through her head, each one worse than the last.

"I̶̞̚ ̵͓̈́ȁ̴̙ṁ̴͎ ̴̡̔n̷̢͒ọ̷̋t̸̺͝ ̷̻̇y̷̡̚o̸̭͐ṳ̵̈́ṟ̵͗ ̶̬͂e̸̳̿n̴̥̓e̷͓̋m̷̞͝y̶̯͠,̸̰͒ ̷̰̓M̶̺̿o̶̪̔n̴̮̚i̷̺͂k̴̞̅a̴͍͒.̶̝́ ̶͓̚I̸͓͌ ̶̨͊d̴̫̾i̸̮͛d̷̡̿ ̷̨͝n̴̙̈ò̴͔ţ̷͂ ̸̟̈́a̷̳̽s̵͇͗k̶̝͠ ̸͈͠t̵͕͋o̶̮̚ ̴͕̈b̶̛͇e̶̲͌c̴̢̊ò̵͎m̷̹͂e̸͈̍.̵͎̂.̶͎̌.̶͖̅t̷̨̃h̵̢̍̚i̷̮̒̾s̸̱̐͜."

Then, just as it started it was over, her body returned to her control. She shuddered as she fell to the floor, hugging her legs to her body. Silence reigned in the basement, interrupted only by the occasional sob.


It took a while for Monika to recompose herself enough to continue her work. She wanted nothing more than to stay curled up and tell everything to go fuck itself, but her self-preservation won over.

The walls needed to be repaired.


DC: 10
1d20+3 = 3+3 = 6
Woodcutting, LV 7 (3/35)->(9/35)
[12:00 pm] - [01:00 pm] (Seeking Saplings)

Having Natsuki -- the wolf -- around was a godsend for Monika's stability. She kept her grounded, even after... well. Maybe she could've chosen a name that didn't remind her of her past mistakes, but it felt fitting for the spirited animal.

Unfortunately, it seemed like things wouldn't go her way this time. She wanted to gather some saplings to make a plantation within her walls, but couldn't find any.

She did find a little bit of wood though, so it wasn't a completely wasted trip.


[01:00 pm] - [02:00 pm] (Tree farm)

Without the saplings there wasn't going to be any 'tree farming', as it were, but at least she could take the time to prepare a plot of land for it.

Terraforming was quite the boring experience, who would've guessed that.


DC: 13
1d20+3 = 19+3 = 22
1d20+3 = 19+3 = 22
Mining, LV 7 (23/35)->(67/35)->LV 8 (32/40)
[02:00 pm] - [04:00 pm] (Searching for Magma)

"I'm digging a hole, dig, dig, digging a hole~" Monika sung to herself. Something told her that her singing wasn't quite right, but it wasn't like there was anyone deep underground who could judge her.

System had been very quiet since the whole 'possession' episode. Honestly, she was glad for it. She didn't want to deal with the AI after what happened.

Pushing it out of her mind seemed to work, so as long as she didn't think about it she would be fine. She needed to be strong.

And by being strong she got lucky, as she broke into a new set of caves. This cave held a massive lake of lava inside it, and so many minerals.

It took several trips to bring all the materials she'd collected, but it was definitely worth the effort.


DC: N/A
1d20 = 9
1d20 = 8
Red-Engineering, LV 1 (0/5)->(17/5)->LV 3 (2/15)
[04:00 pm] - [06:00 pm] (Engineering time)

The Player had mentioned something about redstone being useful back when they were still around... might as well figure it out.

The basic gist of it didn't seem too hard, after all it functioned similarly to circuits. Now, Monika was no engineer or anything of the sort, but she had read up at some point on how basic circuitry and logic gates functioned... out of boredom. Maybe if she'd known that she was in a computer at the time she might've pain more attention.

Regardless, she did recall a few things and after some fiddling with trails of redstone, torches, and repeaters, she managed to get it down. Not to any degree of mastery, but it was good enough to be serviceable.

Now her brain hurt.


DC: 15
1d20 = 8
DC: 14
1d20 = 12
Failure (for now). DC next attempt: 13
[06:00 pm] - [nighttime] (Pupper time)

"You know Natsuki, sometimes I feel like everything has it out for me," Monika said to the wolf as she pet it. "It's always one thing after the other, breaking my things, breaking my body, trying to break my mind even!"

Natsuki huffed.

"I knew you were on my side."

Picking up a stick, Monika held it out to the wolf. "Wanna play, girl?"

The wolf sniffed at the stick a few times, and taking it as a confirmation Monika threw the stick away.

"Fetch!"

Natsuki didn't move, simply looking at her.

"I guess we'll need to work on this."


1d20+5-2 = 6+5-2 = 9
Wall integrity: 85/100 -75 = 10/100
-10% Wool
-3% String
-2+1 = -1% Mana Crystals
+12-10 = +2% Food
-25+6 = -19% Wood
-20+22+22 = +24% Stone
+23% Coal
+19% Iron
+8% Gold
+7% Redstone
+4% Lapis
+6% Diamond

Next rank: 13/14
Collect 100% Stone (80/100, +10 Mining EXP)

Well, uh. I'm a bit late. Ignore it please, I've seen some bullshit the last few days. Now, even the System is being a right cunt. Wonder why.

12 hours, as usual.

-[ ][Resources] Mining (1 hour, repeatable)
--[ ][Mining -> Search] Diamond (DC 15)
--[ ][Mining -> Search] Redstone (DC 12)
--[ ][Mining -> Search] Lapis (DC 13)
--[ ][Mining -> Search] Write-in (DC whatever I think is appropriate)

-[ ][Resources] Forest (1 hour, repeatable)
--[ ][Woodlands -> Gather] Seeds (assorted)(DC 5)
--[ ][Woodlands -> Gather] Seeds (specific type)(DC 10)
--[ ][Woodlands -> Gather] Saplings (DC 10)
--[ ][Woodlands -> Search] Write-in (DC: see the other Write-in)

-[ ][Resources] Scavenge (2 hours)
--[ ][Scavenge -> Search] North (Dense oak and birch forest, DC 10)
--[ ][Scavenge -> Search] South (Plains and mountains, DC 8)
--[ ][Scavenge -> Search] East (River and forest, DC 8)
--[ ][Scavenge -> Search] West (Beyond the abandoned village, +1 hour, DC 12)

-[ ][Resources] Hunt (1 hour, repeatable)
--[ ][Hunt] Animals (DC 6, evening DC 10)
--[ ][Hunt] Mobs (DC 8, only in the evening)
---[ ][Hunt -> Mobs] Spider (DC 12)
---[ ][Hunt -> Mobs] Zombie (DC 10)
---[ ][Hunt -> Mobs] Skeleton (DC 12)
---[ ][Hunt -> Mobs] Creeper (DC 14)
---[ ][Hunt -> Mobs] Write-in (DC we'll see)

-[ ][Training] (1 hour, repeatable)
--[ ][Training] Melee
--[ ][Training] Acrobatics
--[ ][Training] Archery
--[ ][Training] Magic
--[ ][Training] Farming
--[ ][Training] Red-Engineering
--[ ][Training] Attempt new skill (Write-in)

-[ ][Other] Build something (Write-in, refer to status threadmark)
--[ ][Wall] Fix (1 hour, repeatable, repairs 20%)
-[ ][Other] Something else entirely (Write-in)
 
We need to rebuild the wall
I don't think it's going to survive the next night either way.

Got diamonds, might want to upgrade gear.

[X]Montage
-[X][Other] Build something
--[X]Training field: Simple (Gives +2 EXP to Melee, Archery, Acrobatics rolls) [10% Wood, 5% Wool, 1 hour, one Space]
--[X]Armor: Chestplate, Diamond [No time cost, 4% Diamond]
--[X]Armor: Leggings, Diamond [No time cost, 4% Diamond]
--[X]Saber: Diamond [No time cost, 5% Diamond]
--[X]Mace: Iron [No time cost, 5% Iron]
--[X]Armor: Boots, Iron [No time cost, 2% Iron]

-[X][Resources] Forest (1 hour, repeatable)
--[X][Woodlands -> Gather] Saplings (DC 10)
--[X][Woodlands -> Gather] Saplings (DC 10)

-[X][Resources] Mining (1 hour, repeatable)
--[X][Mining -> Search] Diamond (DC 15)
--[X][Mining -> Search] Stone

-[X][Training] (1 hour, repeatable)
--[X][Training] Melee
--[X][Training] Melee
--[X][Training] Melee
--[X][Training] Melee
--[X][Training] Acrobatics
--[X][Training] Acrobatics
--[X][Training] Acrobatics
 
Last edited:
[X] Build that wall until it's done.
-[X][Other] Build something
--[X] Repair wall * 4
--[X] Build Traps: Simple (Gives +2 to Night rolls, 1d4(1) chance to break) [3 hours, 15% Redstone, Requires Red-Engineering LV 2]
--[X]Armor: Chestplate, Diamond [No time cost, 4% Diamond]
--[X]Armor: Leggings, Diamond [No time cost, 4% Diamond]
--[X]Saber: Diamond [No time cost, 5% Diamond]
--[X]Mace: Iron [No time cost, 5% Iron]
--[X]Armor: Boots, Iron [No time cost, 2% Iron]
-[X][Resources] Forest (1 hour, repeatable)
--[X][Woodlands -> Gather] Saplings (DC 10)
-[X][Resources] Mining (1 hour, repeatable)
--[X][Mining -> Search] Diamond (DC 15)
-[X][Training] (1 hour, repeatable)
--[X][Training] Magic *2
--[X][Training] Natsuki Fetch

Pretty simple here. Getting better wall rolls is always nice, as it means less damage to fix later, which means a bit of time spent now, will mean less time spent later. The upgrade to equipment is pretty important as well. And speaking of equipment, we have the mana to actually train magic now, so might as well see what it can do, and just how bad/good 20 mana actually is. Aside from that, finding saplings and some diamonds seems like a good use of our time.

As it stands, it will take 5 hours to fully repair our wall. Sadly, last night was a really really bad night for it. 75% damage, honestly. Good thing we repaired when we did, or we would have had another wall breach. Right now, it is barely standing! And probably more hole than wall. Maybe the traps will provide some passive mob materials too.

Either way, here is my plan. Hopefully with the traps, we won't have a 3-6 hour times sink every day on our walls... Maybe even get some mob drops from said traps killing hostile monsters!
 
Pretty simple here. Getting better wall rolls is always nice, as it means less damage to fix later, which means a bit of time spent now, will mean less time spent later. The upgrade to equipment is pretty important as well. And speaking of equipment, we have the mana to actually train magic now, so might as well see what it can do, and just how bad/good 20 mana actually is. Aside from that, finding saplings and some diamonds seems like a good use of our time.

As it stands, it will take 5 hours to fully repair our wall. Sadly, last night was a really really bad night for it. 75% damage, honestly. Good thing we repaired when we did, or we would have had another wall breach. Right now, it is barely standing! And probably more hole than wall. Maybe the traps will provide some passive mob materials too.

Either way, here is my plan. Hopefully with the traps, we won't have a 3-6 hour times sink every day on our walls... Maybe even get some mob drops from said traps killing hostile monsters!
In fact yes, the traps do provide some monster materials. I'll be setting up a loot table for it, so now each nightly roll with be composed of the wall's damage, the traps' chances to break (there's a perk that makes this less likely btw), and the drops obtained by said mobs. Well, if we do end up making the traps that is.
 
[X] Build that wall until it's done.

Oof, that wall roll. And the system being unpleasant. Odd. Glad we got red engineering if the walls are gonna be taking that kind of damage, need to get those traps up pronto. Gear upgrade is a good idea too, hopefully if we do have a breach we don't need to have it be quite such a close called anime death battle lol.
 
[X] Build that wall until it's done.

Oof, that wall roll. And the system being unpleasant. Odd. Glad we got red engineering if the walls are gonna be taking that kind of damage, need to get those traps up pronto. Gear upgrade is a good idea too, hopefully if we do have a breach we don't need to have it be quite such a close called anime death battle lol.
There's a reason behind what I write, don't worry. Compared to what I used to do, now I'm not so much flying by the seat of my pants so much as playing chess while blindfolded. There's a plan behind what I do, but I'll get blindsided by you guys a lot.
 
Day 12, part 1
[X] Build that wall until it's done.
-[X][Other] Build something
--[X] Repair wall * 4 (+80%)
--[X] Build Traps: Simple (Gives +2 to Night rolls, 1d4(1) chance to break) [3 hours, 15% Redstone, Requires Red-Engineering LV 2]
--[X]Armor: Chestplate, Diamond [No time cost, 4% Diamond]
--[X]Armor: Leggings, Diamond [No time cost, 4% Diamond]
--[X]Saber: Diamond [No time cost, 5% Diamond]
--[X]Mace: Iron [No time cost, 5% Iron]
--[X]Armor: Boots, Iron [No time cost, 2% Iron]
-[X][Resources] Forest (1 hour, repeatable)
--[X][Woodlands -> Gather] Saplings (DC 10)
-[X][Resources] Mining (1 hour, repeatable)
--[X][Mining -> Search] Diamond (DC 15)
-[X][Training] (1 hour, repeatable)
--[X][Training] Magic *2
--[X][Training] Natsuki Fetch

Does something happen?
1d20: 3 (Hoo boy.)
[08:00 am] - [03:00 pm]

The wall was in shambles. Again.

Not only had she spent hours yesterday fixing it, but now she was supposed to do it all over again? Oh, screw that.

"Fine, you wanna play? Let's see how you like this," Monika grumbled, pulling up her sleeves and getting ready for another round of fixing the damn walls.

Progress went by slowly as she first patched up the holes and cracks in the stone. Thankfully placing the blocks in the inventory fixed them, so it wasn't a strain on her materials. The work was monotonous, to the point where she let her hands work on their own as she zoned out.

"I found some lava, now the question is how to turn it into obsidian? It's an igneous rock, which means it's cooled lava..." She scoffed. "It's probably as simple as throwing a bucket of water on the lava. This stupid world and its stupid cartoonish logic."

It took her a moment to realize that she didn't have anything in her hands.

She gazed at her hands, blinking slowly. She hadn't placed the block, nor did she put it in the inventory, so where had it gone to?

The low, reverbering grumble coming from behind her gave her a hint.

Turning around, she found herself staring at a pitch-black body. The being before her was humanoid, but loosely so. It had massive, spindly limbs attached to an emaciated torso with far too many ribs. Just looking at it made her nauseous, worse than the zombies.

She couldn't see its face -- if it had one -- as it was holding up a block of stone with is clawed fingers, twisting it this way and that in apparent interest. It kept rumbling and warbling as it studied the block, completely ignoring Monika.

From what she could tell, this monster was almost twice her height. But hey, it wasn't really caring about her, so maybe it wasn't aggressive?

She hazarded a peek at the Mobpedia, hoping to glean any useful information from it.

Enderman - Killed: 0
Threat: 5/10 (uninterested); 10/10 (enraged)
Food: ???
Drops: ? (kill 1)
Weakness: ? (kill 5)
Resistance: ? (kill 10)
Origin: ? (kill 25)
???: ? (???)
System's notes: Don't look at its face.


There was a small flare of anger when she read System's name there, but it was overshadowed by dread. A constant presence, now that she thought about it.

Was... was looking at its face what turned an 'enderman' from calm to raging? And why was it classified as a ten on the threat scale? Didn't it make more sense for that to be reserved to, uh... a dragon?

Not that it changed anything in the end. There was a monster here, allegedly a very dangerous one, and it had stolen one of her blocks. It wasn't a big deal, she couldn't care less, but what if it kept coming back?

Her mind was running a mile a minute, but all froze when she felt a burst of cold air over her head. It was close. She could discern the faint smell of ozone lingering on the enderman. She felt its gaze on her, an intensity she had felt only when looking through the 'gap' in reality when she'd become aware of the script.

Whatever this being was, there was something otherworldly about it, painfully visible in every detail. Even now, she kept finding new details as she did her utmost to not meet its gaze. There were small violet sparks emanating from its skin, flitting around the both of them like grains of sand in a storm.

It wasn't leaving her alone. What was she supposed to do?

{Choice at the end}


That encounter shook something within Monika harder than anything before. The enderman was terrifying to witness, and the dragon was supposedly even worse than that! There was no way in hell she could deal with either of those as she was.

Upgrades were in order.

The diamonds in her chests had been gathering dust so far, but it was time to put them to work. Her iron chestplate was set aside for a new diamond plate, and the same went for her leggings and saber. The mace was now iron, and she was sporting a matching set of greaves.

The old iron helmet she'd found in the abandoned smithy was still on her head, ironically enough.

Admittedly, her arms felt a bit bare.

Her gaze lingered on Tenaci Dei, still stuck in her inventory. Maybe... maybe it was about time to put them on.

Slipping the gauntlets on, she was surprised to find them fitting perfectly to her arms, just like... well, a pair of gloves. Tailor-made gloves, not the shop-bought ones.

"I'm losing my knack for poetry, aren't I?" Monika's chuckle grew into a belly laugh. "Look at me! I've been here for two weeks, and I'm already turning into a dumb barbarian!"

Natsuki gave a soft whine, tilting her head.

She hadn't even been aware that the wolf had been looking. Normally she was off lazing in the sun unless Monika brought her anywhere.

Monika's laugh petered off back into a chuckle as she pet the wolf's head. "Don't worry girl, it's nothing."


Gathering Saplings, DC 10
1d20+3 = 19+3 = 22
[03:00 pm] - [04:00 pm]

The trees and their leaves made for great targets to practice with Tenaci Dei. Their telekinesis was quite intuitive: all she had to do was imagine picking up something with her hands, even at a distance, and she would be able to do so.

Unfortunately, ripping trees out of the ground seemed to be something she couldn't quite do. She could break logs with her bare hands without problems, but when it came to lifting, real logic reasserted itself and the wood weighted... well, she wasn't sure, but even one block was apparently heavier than two hundred kilos.

Well, now she felt swindled.

At least she could do the 'floating sword' trick, and force leaf blocks to break even at a distance.

Today's haul was rather large: it was probably the last time she would have to wander around the forest, with all the saplings she'd found.

Woodcutting, LV 7 (9/35)
+19 EXP
Woodcutting, LV 7 (28/35)

Searching Diamonds (DC 15)
1d20+3 = 1 (Ah. Crap.)
[04:00 pm] - [05:00 pm]

Everyone could have bad days, right?

The same should hold true, where everyone could have good days, no?

Then why did it feel like she was only having the bad ones?

While mining, she'd broken straight into a room with some kind of metallic contraption. It looked like a cage, with flames inside.

She couldn't get a good look at it, what with the horde of zombies that populated the room, packed like sardines. And of course, as soon as she had made the smallest opening, each and every single zombie burst into a frenzy, scrambling over each other for a chance to reach her.

Hastily blocking the wall, Monika hoped that it would hold.

A thump.

Two thumps.

More and more, the zombies attempted to crash through the blockade. And she could see cracks begin to form all over it.

"...Fuck."

{Choice at the end}
Mining, LV 8 (32/40)
+1 EXP
Mining, LV 8 (33/40)

Magic training, no DC
1d20 = 9
1d20 = 12
[05:00 pm] - [07:00 pm]

"Mana?" She glanced at the Status screen, displaying a full gauge of MP. "Check. Magic focus?" She glanced at the tome. "Check. Spell?"

"...Not check," She huffed.

Maybe it was about time to fix that little issue. The tome was rife with possible spells, the only issue was figuring out what she wanted. Basic spells had only two components, so she could get it done easily. The issue was which ones to use.

{Choice at the end}
Magic, LV 1 (0/5)
+21 EXP
Magic, LV 3 (6/15)

Pupper Training, DC 13
1d20 = 8
Failure, next attempt DC 12
[07:00 pm] - [08:00 pm]

"Go Natsuki, get the stick!"

The wolf looked at where the stick had landed, then back at Monika.

"Yeah, that's it. Go get the stick, c'mon."

Natsuki lounged on her lap.

"...What am I doing wrong?"


+44% Wood
+10% Saplings
+1 Mana Crystal
+2% Food
-5-4-4 (13%) Diamond
-5% Iron
-15% Restone

+2 Tier Points!
13/14 -> 1/20
Tier up!

Endermen seem a bit more dangerous than Minecraft makes them out to be. And so are spawners. And we finally get our first spell, joy. Your choice what it'll be, though. Also note, the components are more important than the ending spell as they will be reused to create other spells.

-[ ][Tall boye] Wait this out, maybe it'll get bored and leave?
-[ ][Tall boye] Preemptive strike! Its drops might be useful.
-[ ][Tall boye] ...Maybe you could offer it something? It seemed to like that block. (In which case, what will you give? Monika happens to have a few random items in her inventory, so feel free to suggest whatever so long as it isn't absurd)

-[ ][Zombie Wave] Keep barricading, hopefully it'll keep them at bay.
-[ ][Zombie Wave] Prepare an ambush, you have the field advantage.
-[ ][Zombie Wave] Run away.

-[ ][First magic] Touch + Break (Dig: add +1 to mining rolls equal to MP spent)
-[ ][First magic] Projectile + Harm (Pain Bolt: Deals 2 Damage per MP spent to a single enemy, ignoring enemy rolls or armor)
-[ ][First magic] Self + Speed (Lesser Haste: Burn 5 MP to gain an extra Hour in the day)

Remember that you recover 1 MP every hour. The daily plans from now on will also give the option to cast spells during certain actions, when applicable.

Tier up! You have 1 Perk Point.
-[ ][Mining] Nightvision LV 1 -> 2
-[ ][Mining] New Perk
-[ ][Woodcutting] New Perk
-[ ][Farming] New Perk
-[ ][Melee] Armswoman LV 1 -> 2
-[ ][Melee] New Perk
-[ ][Acrobatics] Nimble LV 1 -> 2
-[ ][Acrobatics] Unhindered LV 1 -> 2
-[ ][Acrobatics] New Perk
-[ ][Archery] New Perk
-[ ][Magic] New Perk
-[ ][Red-Engineering] New Perk
 
-[X][Tall boye] ...Maybe you could offer it something? It seemed to like that block. (In which case, what will you give? Monika happens to have a few random items in her inventory, so feel free to suggest whatever so long as it isn't absurd)
--[X] Offer it/them a Block of Clay.

My first thought was to try a flower, but that seems more like an Iron Golem thing. My second thought was to try a pumpkin, but as a food item I'd think it would have been mentioned if we had found any. I settled on Clay, as that should be common for us, but nigh impossible for an Enderman to get.

-[X][Zombie Wave] Run away.
--[X] Add one last barricade, then run.
---[X] Try to make a note of where the room with the magic cage was, so you can come back to it when you're better prepared.

Barricading would just slowly expand the room AND give the Spawner more time to work, and Ambush or no I don't think we can kill them all before the Spawner makes new ones. So we add one more layer of blocks because that would take seconds on our parts, and then make a break for it. We should come back for it later, though. Even ignoring the chest loot, the Spawner is extremely valuable.



Not sure which Spell to get. They all seem pretty good. I will point out, though, that we don't really need a weak projectile spell when we have TK swords.

Also not sure about which Perk to get. Maybe Magic or Redstone?
 
Oh, and since I forgot to mention: attacking using telekinesis would use our Magic bonus (of which there is none for now) rather than our Melee bonus (of which there is, again, none) to hit. Our sword deals the same damage, though.

Who knows, maybe later on Tenaci Dei will get better? Hell yes it will.
 
[X] Glass Shattering
-[X][Tall boye] ...Maybe you could offer it something? It seemed to like that block. (In which case, what will you give? Monika happens to have a few random items in her inventory, so feel free to suggest whatever so long as it isn't absurd)
--[X] Offer it a block of glass
-[X][Zombie Wave] Run away.
--[X] Add one last barricade, then run.
---[X] Try to make a note of where the room with the magic cage was, so you can come back to it when you're better prepared.
-[X][First magic] Touch + Break (Dig: add +1 to mining rolls equal to MP spent)
-[X][Magic] New Perk

As much as I'd like to be able to smite the next elite enemy we run into with a storm of magical might, these words are probably more useful for other spells down the line, and being able to just shatter our way through a bunch of material with a touch is a decent emergency button to have if we need to gtfo from something. Honestly, kinda curious what peaceful interaction with an enderman might entail as long as we avoid looking at it. SlendyXMonika otp :p. If this was in the other part of the forum lol... And, I wanna see what a magic perk gives us.
 
[X] Glass Shattering
-[X][Tall boye] ...Maybe you could offer it something? It seemed to like that block. (In which case, what will you give? Monika happens to have a few random items in her inventory, so feel free to suggest whatever so long as it isn't absurd)
--[X] Offer it a block of glass
-[X][Zombie Wave] Run away.
--[X] Add one last barricade, then run.
---[X] Try to make a note of where the room with the magic cage was, so you can come back to it when you're better prepared.
-[X][First magic] Touch + Break (Dig: add +1 to mining rolls equal to MP spent)
-[X][Magic] New Perk

As much as I'd like to be able to smite the next elite enemy we run into with a storm of magical might, these words are probably more useful for other spells down the line, and being able to just shatter our way through a bunch of material with a touch is a decent emergency button to have if we need to gtfo from something. Honestly, kinda curious what peaceful interaction with an enderman might entail as long as we avoid looking at it. SlendyXMonika otp :p. If this was in the other part of the forum lol... And, I wanna see what a magic perk gives us.
I considered moving this thread at one point, not going to lie. All my other works are in the NSFW section for a reason.

But, until I have an actual reason for doing the jump, I won't.
 
...Monika has a lava bucket on her, right? Maybe she could put a block in the way as like a half barricade, then put the lava between the first barricade and the second? I am sure that the zombie will have all sorts of fun walking through that!

And I am so tempted to have Monika cram a pumpkin on her head, start screaming, and charge the enderman. But that would be totally metagaming, even if it would be funny.
 
-[X][Tall boye] ...Maybe you could offer it something? It seemed to like that block. (In which case, what will you give? Monika happens to have a few random items in her inventory, so feel free to suggest whatever so long as it isn't absurd)
--[X] A flower.
 
...Monika has a lava bucket on her, right? Maybe she could put a block in the way as like a half barricade, then put the lava between the first barricade and the second? I am sure that the zombie will have all sorts of fun walking through that!

And I am so tempted to have Monika cram a pumpkin on her head, start screaming, and charge the enderman. But that would be totally metagaming, even if it would be funny.
1) she actually hasn't thought about bucketing up lava, since y'know, it's lava. She's in for a surprise though.

2) We still haven't found any pumpkins. This woul've been a notable find.
 
-[X][Tall boye] ...Maybe you could offer it something? It seemed to like that block. (In which case, what will you give? Monika happens to have a few random items in her inventory, so feel free to suggest whatever so long as it isn't absurd)
--[X] A flower.
What is it with people and voting only partially? You do realize you're supposed to vote an option for each category?
 
-[X][Tall boye] ...Maybe you could offer it something? It seemed to like that block. (In which case, what will you give? Monika happens to have a few random items in her inventory, so feel free to suggest whatever so long as it isn't absurd)--[X] Offer it/them a Block of Clay.

-[X][Zombie Wave] Run away.
--[X] Add one last barricade, then run
---[X] Try to make a note of where the room with the magic cage was, so you can come back to it when you're better prepared.

-[X][First magic] Self + Speed (Lesser Haste: Burn 5 MP to gain an extra Hour in the day)

-[X][Red-Engineering] New Perk
 
[X] Plan Magic Woman
-[X][Tall boye] Wait this out, maybe it'll get bored and leave?
-[X][Zombie Wave] Prepare an ambush, you have the field advantage.
-[X][First magic] Self + Speed (Lesser Haste: Burn 5 MP to gain an extra Hour in the day)
-[X][Magic] New Perk

We aren't set up to fight an enderman at that point in the day. On the other hand, a bunch of zombies in single file seems easy to endlessly hack at, and great melee experience. We're always going to find more hours in the day useful and self+speed are great modifiers for buffs of all kinds. The magic perk is picked just to be thematic.
 
[X] Glass Shattering
-[X][Tall boye] ...Maybe you could offer it something? It seemed to like that block. (In which case, what will you give? Monika happens to have a few random items in her inventory, so feel free to suggest whatever so long as it isn't absurd)
--[X] Offer it a block of glass
-[X][Zombie Wave] Run away.
--[X] Add one last barricade, then run.
---[X] Try to make a note of where the room with the magic cage was, so you can come back to it when you're better prepared.
-[X][First magic] Touch + Break (Dig: add +1 to mining rolls equal to MP spent)
-[X][Magic] New Perk
 
Day 12, part 2
-[X][Tall boye] ...Maybe you could offer it something? It seemed to like that block.
--[X] Offer it a block of glass

-[X][Zombie Wave] Run away.
--[X] Add one last barricade, then run
---[X] Try to make a note of where the room with the magic cage was, so you can come back to it when you're better prepared.

-[X][First magic] Touch + Break (Dig: add +1 to mining rolls equal to MP spent)

-[X][Magic] New Perk

Will it accept? 1d20 (+1, not raw material) (+1, aesthetically pleasing)
7+2 = 9

In an effort to divert its attention, Monika reached into her inventory and pulled out the first block she could find. Without looking to see what it was, she presented it to the Enderman, looking away from it.

Silence stretched out between them as the Enderman's gaze, its intensity almost physical, roamed over her face, flickering to the block in her hands every now and then. Her lungs felt heavy, struggling to take in air. The deep, cold breathing of the freakishly tall monster tickled her cheek, but she made no move to glance at it.

Seemingly satisfied, the Enderman plucked the block from her hands, placing the cobblestone piece in its stead. Then, it moved away just enough for Monika to start to properly breathe again.

She hazarded a glance in the monster's general direction, trying to see just what she had given it.

She recognized it as a block of glass not a moment too soon, as a flash of purple -- certainly the Enderman's eyes -- met her gaze, and she turned away as fast as physically possible. A chill passed through her body as a low rumble built up in the Enderman's chest, loud enough for her to hear. Her hand wandered near her side, ready to pull out her sword if need be...

Only for the grumble to stop abruptly.

A loud slap rang out as her head was forcefully turned to the other side, and her cheek flared up with a sharp sting.

With a short schreech and a distorted, sucking sound, the Enderman wasn't there anymore.

Monika's hand when to her face, lightly caressing her abused cheek as she tried to understand what she'd just experienced.

"That... it slapped me!" She thought in disbelief.

On one hand she was happy that it had only limited itself to that (perhaps because she had looked at its eyes through glass), but the sheer humiliation and amazement overshadowed her relief.

"...I just got bitch-slapped by a three-meter-tall, teleporting monster," she mused. "Well, that will make for one hell of a story. When I get anyone to tell it to."

It took Monika a while to pull herself together from... that, but when she did she decided that enough was enough with monsters casually approaching her wall and wailing on it, so she spent a while building a bunch of traps around said wall.

Nothing too fancy, of course, but it was something. Pitfalls, arrow shooters -- though she didn't have all that many arrows in stock -- and stuff like that. Hopefully it would be enough to save her some effort.


Running away: 1d20 (+1 barricade) (+25% Nimbe I), DC 10
8+1 = 9+25% = 11.25

+11 Acrobatics EXP (LV 3, 13/15)

Seeing the spiderweb of cracks on the blocks before her grow more and more, Monika hastily placed another few blocks in the zombies' path before booking it.

She found herself a bit faster than she'd expected: she was wearing full armor after all. Possibly the effect of that Nimble perk, which she was suddenly very glad for as she heard another few blocks crack behind her.

Pushing herself faster, Monika slowly heard the sounds growing more and more distant through the cave's tunnels until she finally found her staircase. Blocking that off too, she finally allowed herself a moment to catch her breath. That had been far too close.

She could still remember the rough place where the "spawning room" was, in case she wanted to go there--

"Why do I want to go back there?" Monika asked herself as she recognized her thoughts.

To be fair though, she could see the advantages that such a room could bring: a possibly-endless amount of targets for her to hack at, and get some Melee experience, or even Magic and Archery experience if she could set up an area for that.

It would be hard work, but... could she make a "zombie killing chamber"?


As much as she wanted to learn an attack spell, Monika had to admit that a "Utility"-type spell, as the tome classified them, would be undeniably useful. Thus, she set off to learn the two basic components "touch" and "break", which would come together to create the "Dig" spell. It wasn't the most exciting thing, but it would be invaluable if Monika ever forgot to have a backup pickaxe with her.

The concepts of the components themselves were very easy to grasp. Less so was shaping her mana into the proper 'pattern' for it to take on the effect she wanted it to have.

The first step was the 'touch' part, which was as simple as bringing up the mana to the tip of her fingers -- or any part of her body, really, but the tome suggested fingers to start with. After that, she had to imbue the concept of 'breaking' into the mana, which was easier said than done.

In the end, though, she managed: the block of stone before her shattered with a simple touch, and she then repeated the action enough to fix it into her memory.

...Admittedly, it was a bit of a rush to see something crumble apart after simply brushing it with her fingers.

Realizing that she still had a Perk Point to spend, she decided to double-down and put it into Magic. The result was... not quite what she expected, but it was nice.

Magic perk - Respite (1/4)
All Defense spells require -10% MP


1d20 (+5, Medium wall) (+2, Simple traps)
13+5+2 = 20 (5% damage)
Wall integrity: 85/100

Trap integrity: 1d4 = 4 (not broken)

...Well, she should've seen it coming.

Adding dispensers to her walls -- goodbye to her string supply, by the way -- meant that she now had to hear every arrow thrown. And the pit traps opening and closing at random intervals didn't help.

Well, at least it was better than the sounds of zombies.


Fuck. Exams have been harsh, my friends. I'm back at least, with... well, not the greatest update, but it's something. I'm not going to guarantee updates every week, but I'll try to write whenever I have the time for it.

For the choices, wait until my next post, because I'm not going to be bloating the word count anymore than I already have. Yes, few people care about it, but I'm one of them.
 
-[ ][Resources] Mining (1 hour, repeatable)
--[ ][Mining -> Search] Diamond (DC 15)
--[ ][Mining -> Search] Redstone (DC 12)
--[ ][Mining -> Search] Lapis (DC 13)
--[ ][Mining -> Search] Write-in (DC whatever I think is appropriate)

-[ ][Resources] Forest (1 hour, repeatable)
--[ ][Woodlands -> Gather] Seeds (assorted)(DC 5)
--[ ][Woodlands -> Gather] Seeds (specific type)(DC 10)
--[ ][Woodlands -> Search] Write-in (DC: see the other Write-in)

-[ ][Resources] Wood (1 hour, repeatable) (no DC)

-[ ][Resources] Scavenge (2 hours)
--[ ][Scavenge -> Search] North (Dense oak and birch forest, DC 10)
--[ ][Scavenge -> Search] South (Plains and mountains, DC 8)
--[ ][Scavenge -> Search] East (River and forest, DC 8)
--[ ][Scavenge -> Search] West (Beyond the abandoned village, +1 hour, DC 12)

-[ ][Resources] Hunt (1 hour, repeatable)
--[ ][Hunt] Animals (DC 6, evening DC 10)
--[ ][Hunt] Mobs (DC 8, only in the evening)
---[ ][Hunt -> Mobs] Spider (DC 12)
---[ ][Hunt -> Mobs] Zombie (DC 10)
---[ ][Hunt -> Mobs] Skeleton (DC 12)
---[ ][Hunt -> Mobs] Creeper (DC 14)
---[ ][Hunt -> Mobs] Write-in (DC we'll see)

-[ ][Training] (1 hour, repeatable)
--[ ][Training] Melee
--[ ][Training] Acrobatics
--[ ][Training] Archery
--[ ][Training] Magic
---[ ][Training] Learn a new component (refer to Status... when I update it, that is)
--[ ][Training] Farming
--[ ][Training] Red-Engineering
--[ ][Training] Attempt new skill (Write-in)

-[ ][Other] Build something (Write-in, refer to status threadmark)
--[ ][Wall] Fix (1 hour, repeatable, repairs 20%)
-[ ][Other] Something else entirely (Write-in)
 
How many hours available do we have again?
 

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