You're Zeref Dragneel, a blunt and honest, always to the point red head. You consider yourself a proud and strong warrior, and you respect only someone stronger than you. You don't think lying has any meaning, so you're the type of person who rarely tells a lie. You're hot-headed, but adaptable.
You're born from an Human Noblewoman, your dear and caring mother, and her Fanalis paramour, your strong but gentle father. Differently from many Fanalis, while born from a love outside marriage, you're still respected by the servants of your manor, and your parents love you without problems: it helped the fact that the first and holy husband your mother had died of an illness before he could even leaving an heir to your noble house, making you the heir, even with your status as a "bastard".
The city where you live, your home, is Balbadd, a small but powerful country, center of many tradings between the major nations, like Sindria. It's also famous for its maritime activies, for which it's only second to Reim. It's a monarchy: the Saluja Royal Family has been ruling the country for many generations, and the actual king is Ahbmad Saluja; you actually think of him as fatso idiot without guts.
Returning to youself, from the tender age you always pushed yourself to make your body better and stronger, hoping to reach the level of your father, a pure-blood Fanalis: at the age of 13 you're already more strong than the average person, and you easily beat anyone who isn't trained.
Now, you wish to travel to pursue the way of the warrior, and grow stronger facing many rivals. Your parents gave you permission to go, but ask you to bring with yourself at least 2 companions from the ones present in the manor, at the service of your family.
You choose, reluctantly, to bring with you:
[Choose 2]
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Isshan
A snarky but strong warrior which serves your family: you and him don't always get along, but he is loyal and a friend you can rely on. His skills lays in Swordmanship, Deceiving, and Stealing.
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Aamir
Your personal butler: a little cold towards strangers, but dutiful and skilled. He is loyal to you and tries to help you in anyway he can. He is an accomplished Swordman, knows how to do many manual jobs (housechores and cooking too), and has limited knowledge of politics and Intellectual fields.
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Aisha
A cute and young girl of your age, who is your personal maid. She, like Aamir, is dutiful, but a little on the clumsy side. Loyal to you and desires to satisfy any needs you can ask for. Trained in Assassination Arts, she know how to use knives and poison, and how to remove them: she also has training in Healing. Knows how to do housechores and cooking, but hasn't skill regarding politics and things like that.
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Hēiyù Qing
A young girl, she is born from an noble house which originates from Kou: for many generations each heir to the house as served the heir of yours, so Heiyu is your most trusted friend, since you know her from the childhood. Extremely loyal, she is skilled in the arts of the spear and naginata, a spear-like weapon from Kou. She has knowledge of Riding, Politics and other Intellectual Fields.
Chosen who shall travel with you, obviously you have to decide where to go; for now the next stop will be:
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Qishan: you heard there is a dungeon there, so it may be a good starting point: it's also the nearest of your actual choices.
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Sindria: you heard of this prominent country who rised in the last ten years, and you're curios to see how is it. You've also heard that Sinbad, the king, is famous for having 7 Djinn under his power; it seems this Djinns are from the Dungeons, so perhaps if you're fortunate enough he could help you in this adventure in someway.
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Reim Empire: you heard of the incredible gladiators, and the tribe who know how to manipulate the magoi in ways no magican can do: maybe you could learn some tricks there. There is also the rumor that they have a group of warriors composed of only Fanalis! How much you wish to meet them is only know to you, since the only Fanalis you've only know till now is your father.
Having chosen where to go, the day after you give your last goodbyes to everyone in the manor, promising to return from time to time, you prepare youself and finally start your journey!
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Now choose a personal trait:
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Fanalis Berserker: When you're enraged or on the brink of unconsciousness, you can enter a savage state where all your stats double for a limited time, but the price is that you find hard to do complicated actions.
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Magoi Monster: You start your adventure with a bonus of 500 magoi and +5 to any mental stat.
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Super Man: You start with a bonus of 1000 health points and +5 to any physical stat.
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Blessed by Gods: Any roll you do outside training/learning something gains an automatic +10% of the max (e.g. on a 1d100 you gain +10), making you extremely lucky.
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Quick Learner: When you roll for learning or training you receive a bonus of +10% of the max, making you a Prodigy.
These are your base stats as now:
Strength: 15 (Power behind attacks, easier to use heavy weapon, ecc...)
Dexterity: 15 (Speed, Senses, Attention, Sharper mind, ecc..)
Endurance: 15 (Resistence to attacks, less fatigue, ecc...)
Intelligence: 5 (Capacity to make quick and effective plans, possibility to gain skill learning bonuses, ecc...)
Wisdom: 5 (Linked with the quantity of Magoi and its training, ecc..)
Health: 1750/1750
Magoi: 750/750
You start with a fund of: 5000 rupies and a normal weapon depending from your choice in Battle Skills.
Choose two fields for each category: those shall gain a starting bonus of +20 on 100:
Education:
[] Math:
[] Geography:
[] Science:
[] Economics and Trading:
[] Politics:
[] History:
[] Arts:
[] Writing:
[] Smithing:
Battle Skills:
[] Hand to Hand:
[] Sword:
[] Spear/Lance:
[] Axe:
[] Riding:
[] Magoi Control: (Basically it helps control the Magoi and using less of it for your abilities)
Social Skills:
[] Deceivement:
[] Stealing:
[] Leading:
[] Charm:
[] Autocontrol: (easier to control yourself when you're enraged, ecc..)
[] Teamworking: (easier to work with others and do combo attacks, ecc..)
In future you'll be capable of learning techniques, like Battle Cry and Magoi Manipulation. As Fanalis, if you trigger a certain event you can gain an incredible power. (If you read the manga you will know what)
Map of the World