AN: It's been a long, long time since I've written anything. My skills are a bit atrophied at...
tl;dr: Reincarnation, Skitter Mode, Power Control, Blank, Broken Limiter, The Slaughterhouse Is Recruiting.Pandora: Prologue said:I was surfing SB, bored out of my mind. I'd read all my stories, caught up on every quest, browsed through the fanfic recs and done all other junk that usually occupied my time. Now I was faced with the choice of retreading old ground or turning off my computer and doing something productive.
Thankfully I was saved from this quandary by a thread that was floating on top of the BROB forum. It was titled simply "Worm – CYOA." It had zero replies, and when I clicked on it, I could see why. The post contained only the words "Worm – CYOA" as a hyperlink. No explanations, no other text. The thread author was someone called "Choice" who had apparently joined that very day.
Eh. Newbie poster plus an outgoing link made me nervous… but hell, I had nothing better to do. I clicked the link and inwardly sighed as my computer screen flashed black.
I had chosen… unwisely.
Before I could work myself into a frothing rage, my computer screen flashed again, and the words "Select Difficulty" appeared on the screen with a small list below. I resisted the urge to hard restart my computer and read through the options.
World Breaker ($100) – You have twelve points to spend, and all your powers start out twice as strong. You have no special ability to avoid trouble but you also have little need to fear it.
Easy ($50) – You have nine points to spend, and danger seems to avoid you unless you go looking for it.
Standard ($25) – You have six points to spend. What danger and conflict you encounter depends on your actions and the whims of chance.
Hard ($10) – You have three points to spend. You will find yourself dragged into major conflicts more often than not. Avoiding this will be hard and require significant effort.
Skitter Mode (Suffering) – You do not have any points to spend and must take complications to gain any. Powers start out half as strong or are limited in some other fashion.
I blinked in disbelief as I looked at the prices next to the options. World Breaker looked fun, but fuck if I'd pay a hundred bucks for it. Or $50 or $25 or $10. The price of Skitter Mode was apparently just suffering, which probably meant a virus of some sort. Still, there was no way I was going to hand out my credit card information. Again, I was tempted to just cut the power, but… curiosity drove me onward.
Resigning myself to reformatting my hard drive at some point, I pressed Skitter Mode. The next screen was a choice between being a self-insert, a reincarnation or an Endbringer. Being an Enbringer was right out. Half the fun of RPGs was interacting with other characters, and being an Endbringer would curtail that heavily. So self-insert or reincarnation? I shrugged and picked reincarnation.
The next screen was complications. I needed to take at least a few due to Skitter Mode, but I didn't know how much everything else cost… Eh. I looked down the list with a frown.
Some of them were just insane. Everything Gets Worse? Fuck no. Canon was bad enough. You Needed Worthy Opponents makes a new Endbringer and gives it its own cycle apart from the other Endbringers devoted to fucking you up. All my nope. The Cycle Begins Anew seemed like something you'd only take if you were an Endbringer who'd paid for World Breaker mode.
Some were more palatable. I considered getting Being Taylor is Suffering, which made me reincarnate as Taylor Hebert after the locker incident. Not the worse choice, but it seemed blah to me. I considered Marked, but I couldn't see a way to pick the organization that was pissed at me. It's one thing to be on E88's shitlist; it's another thing entirely to be on the bad side of the PRT. So I skipped that, and went with the Slaughterhouse is Hiring for four points. At least I knew what I was getting with that, and it sounded like I'd have some time before it happened.
Four points. Would that be enough to do anything interesting? Well, if it wasn't I could always just start over, right?
I clicked the "Next" button at the bottom of the screen.
Powers.
Mother of God. The powers were such utter bullshit, I briefly wished I'd taken "The Cycle Beings Anew" just so I'd have a challenge. Then I reeled back the crazy and reminded myself that the entities were also bullshit, and I'd been dangerously close to thinking the forbidden phrase: "Meh, I can take 'em."
I gathered my scattered thoughts and studied the powers. The first three were based around the Triumvirate dialed up to eleven. Alexandria made you Superman, Legend gave you all the lasers, and Eidolon gave you any five powers you wanted. The next power set was based around the God Emperor of Mankind. I'd never been all that fond of 40k, so I skipped that one. Kaleidoscope gave you mastery of time, space and dimension. Inspired Inventor made you Tinker Eidolon (which was odd, because Eidolon could probably give you Tinker powers anyway, making the power set superfluous). Psychokinetic and Power Control gave you mastery of all matter and metapower mastery, respectively. Last, but definitely not least, Shaper made biology your bitch.
They were all ridiculously powerful, and at some level, it didn't really matter which one you chose, as any powerset would let you do nearly anything, either directly or obliquely, like manufacturing tinkertech through psychokinesis or with the superior intellect granted by Alexandria, or using inspired inventor to give yourself superpowers.
It didn't take long to narrow my choices down to two: Eidolon and Power control. Eidolon had the advantage of not needing time to build up, giving you 5 9-10 level powers right off the bat. Power control started off more slowly, but could grow to eclipse Eidolon by an order of magnitude. Add to that the ability to give other people powers and it suddenly seemed like a no-brainer.
Sufficiently convinced, I chose power control and – after a moment of hesitation over whether to choose Eidolon as well, before deciding it would simply be wasteful – I clicked "next".
I breezed past companions because I only had two points left and I wasn't going to waste them on henchmen. Perks were more interesting. They cost one point each and were pretty powerful. Given that damn near infinite power was two points, they'd have to be. Shattered Limiter was a no-brainer as it handily cancelled out the half-power penalty from Skitter Mode. The immunity to power drain and increased growth that came along with it were pretty cool as well. Blank was another must have. In a world that contained Jack Slash, Contessa and the Simurgh, protection from Thinkers was a godsend. After that, I had zero points. Invictus and Inspiring were both kinda badass, and I was tempted to go back and take another disadvantage, but… Eh, I didn't care that much. This was a nice distraction, but I needed to get through it and find out how badly my computer was screwed by this little jaunt. I hit "Next."
One last screen flashed: "Choose Incarnation." Beneath there was blank space, so I tried typing: "Emma Barnes, During the ABB attack." I'm normally not one for cross-playing, but it seemed like an interesting divergence point from canon. I remembered reading a fic about it somewhere… Also, I couldn't really remember any good male characters.
Honestly, I'm not sure what I expected to happen. I knew this probably wasn't a videogame, not even an old text-based one. Maybe the start of a PbP? Or just a personality quiz type of thing?
I am, however, quite sure I didn't expect the computer screen to flash a deeper black, like a window to the void opening, and begin expanding. I didn't expect to feel a pull toward that expanding abyss, as if gravity were reorienting itself. I didn't expect to topple downward, into an eternity of stars, falling and falling and falling until I fell away from myself completely…
I didn't expect any of this… and yet…
Why is inventor useful? I mean, all of the powers are bullshit powerful, but as far as I know, Inventor just let you give yourself tinker powers. You can make tinker powers with Power Control as well, and you can hand them off to others on top of that so you aren't stuck in a lab somewhere. Just curious, 'cause it seems like a poor man's power control.Interesting, looks like it could be more interesting than most CYOA stories, possibly would've been more interesting to see one of the less used powers like Alexandria or for you to have spotted why Inventor is useful and taken that.
The power/rating discrepancy combined with the right munkinry and combos would still allow you to gain functionally unlimited charges and power in your first day despite the nerf but it's the Worm CYOA so that's fairly expected.
The reincarnation choice is interesting though, hopefully this ends up going somewhere.
Inventor has two advantages over Power Manipulation, the first and minor one is that all specialties perfectly integrate, that's rather nice as integrating specialties is fairly important if you're getting a lot of tinker powers. The second and much more notable one that is also the reason it's second strongest in the long term* is that it has far more strength increase per charge then power manipulation gives, every charge put into a specialty after the first one doubles the power of that specialty, that means that with shattered limited and ten charges a day you can make a specialty about a thousand times more powerful every day. So for example assuming Armsmaster is Tinker 8 (I think that's right) that's two charges spent to get a copy of his tinker power, if you then spend the rest of your charges for that weak on boosting that specialty you would get something that is like his power except about 300 quintillion times stronger, that's why Inventor is better as Power Manipulation seems to be set up so charges give gains roughly equal to each other but Inventor each successive charge is worth twice as much.
As for how to break the setting with one day of charges I came up with it in the Worm CYOA quest that's just getting started, it exploits the fact that Power Manipulation powers aren't limited by shard power limits and ratings are based off how effective they are. You create one power that allows someone to fall asleep for a chosen amount of time and doesn't need sustenance or physically age or anything until waking, about a max of thinker 1/breaker 1 and that's two of your charges spend with your costs, your second power is the ability to go to a dimensional pocket and back, it's limited in various ways that it's only worth about a mover 2 at most as a PRT guy waiting where you went in will catch you coming out sooner or later. So that's another 3 charges gone. The final and key power is the ability to travel 10 billion years back in time without moving, this is about a mover 1 at most as the system doesn't give zeros and the power is functionally useless. So that's 6 charges spend with your system all for the ability to travel back in time 10 billion years then sleep for 10 billion years, that's good only because of your core power as it means that you now have access to 10 billion years worth of charges and that's basically unlimited power as mentioned. It's a horrible, horrible trick though and any kind of RP or game would have the DM stop it for some reason, requiring the charges to be spent each day can be worked around with a little effort and keeping in the first 10 charges but generally they'd just say no to the time travel exploit.
*: Kaleidoscope is the most powerful long term due to the ability to not be limited by what's possible in Worm and allowing you to learn magic and stuff from other universes, if you rule that power manipulation or tinker could get to other realms of fiction with enough boosting it drops to third though behind them.
It should eventually, remember though it comes with double charges only at the start. Assuming Skitter Mode affects the power of those charges you'd need to wait the several months to a year before the double power effect kicks in which is what would counter the Skitter Mode power nerf. So not initially it won't but in the long run it will.Eh. doesn't Shattered limiter nuetralize the skitter mode nerfs?