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Sorcery! Quest

Bloodshifter said:


I was about to bitch about you picking that option, then i read your name and misread it as "bloodshitter" i can't even remember my original point now. ???
 
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Speak! wins.

I made a table for it. High is good.

[blockquote]Rolled 1d100 : 7, total 7[/blockquote]
 
Disminded said:
Speak! wins.

I made a table for it. High is good.

dice_warn.gif
This dice roll has been tampered with!
Rolled 1d100 : 7, total 7

umm.


but nobody can understand the language we speak. why would we be rolling anything?

isn't this just the "yell incomprehensibly at her, because its better than killing everything with fire" vote?

well, the redtext should be a clue, but it doesn't mesh with any of our actual powers, so i assumed it was theatrics only.


also, i fucking hate roll-a-quests.

wether you vote for something smart or dumb is almost completely irrelevant , everything depends on the roll of a dice.

fucking hell, i should have voted to just pass out. it would never have won, but it would have made me feel better.


Disminded said:

probably less "i'm confused" and more "oh, we rolled a seven. how badly can you fuck up shouting at someone anyway?"
 
iamnuff said:
well, the redtext should be a clue, but it doesn't mesh with any of our actual powers, so i assumed it was theatrics only

Disminded said:
I perhaps should tender an explanation to prevent too terribly much complaining at a later date.

Your arms are bound right now. You can't really cast spells. With the Attack! option, you're drawing on hellfire, giving it a brief impression of a thought to guide it and hoping for the best. With the Speak! option, you're doing something similar, save with a different thought.

In character, you recognize what you're doing. It's pretty much the same thing you did as a kid when you threw around magic and let it run wild.

As for it being rather random... Well, yes. It's basically wild magic, except that given it's origin it has an actively malicious edge to it. You survived using it as a child mostly because you were fairly weak, and couldn't quite muster the power to kill yourself.

Now? You're much stronger. And you just rolled the worst possible outcome for Speak!.

Almost done with update, by the way. I keep getting distracted by Worm-fiction...
 
A Lovely Light​

You feel fear for the first time in a very long time, not for yourself but for your friend who is facing a gargoyle on your behalf.

And all you can do is struggle uselessly, against your bindings as the world swims away.

No.

You refuse to let your friend die this way.

You haven't done this since you were a child, throw hellfire into the world with only a thought to guide it. The Old Man made you swear to stop, to learn to control your power, after you spoke a swarm of poisonous brass hornets into being, resulting in the death of one of your watchers.

You break your word now.

You draw on your birthright, the spark of hellfire burning in the deepest recesses of your soul. You fan it to a flame, then an inferno, letting it fill your entire being before spilling it out into the world in the form of an absolute command for Purple to RUN!

The Word explodes from your mouth like a cannon shot, taking your lower jaw with it in a wash of bloody flames. You're thrown back by the explosion of force, but that's the least of your troubles. The flames keep coming, pouring from the shattered ruin of your mouth like a fountain, nesting in your lungs, burning you alive from the inside out. Flesh blackens, bone cracks and crumbles.

As your earthly shell dissolves in the fire's embrace, you exist for a moment as a creature of pure, supernal flame, a dancing blade of hellfire held against the throat of creation, and you know this was what you were always meant to be…

… And then, with that thought, you fade away.

BAD END

Actions? 3 lives.
[X] End Game. The GM is obviously incompetent.
[X] Roll back to last scene. (-1 life, 2 remaining) – Choices?
[X] Roll back to second to last scene (-2 lives, 1 remaining) – Choices?
[X] Roll back three scenes (-3 lives, 0 Remaining) – Choices?
[X] Reincarnation Roulette. Because this life isn't going your way… (-1 life, 2 remaining).

Note: Bad luck on that roll. An 80 or above would have netted you a permanent tongues ability. 70+ would have let you learn the spell. 60-70 would have teleported purple somewhere else. 50-60 would have hasted her… And anything less than fifty leads to bad stuff.

90% of the production time for this was wondering whether I should fudge the table to soften the blow. I decided against it.
 
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Disminded said:
As for it being rather random... Well, yes. It's basically wild magic, except that given it's origin it has an actively malicious edge to it. You survived using it as a child mostly because you were fairly weak, and couldn't quite muster the power to kill yourself.

Now? You're much stronger. And you just rolled the worst possible outcome for Speak!.

Almost done with update, by the way. I keep getting distracted by Worm-fiction...

i knew the fire one was wild fire magic, i didn't know we had any magic that works with words.

fuck.


also, we should have rolled the second worst, with a nat 1 being the very worst [/nitpicking]
 
[X] Roll back to second to last scene (-2 lives, 1 remaining) – alert purple to what is following us.
 
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iamnuff said:
i knew the fire one was wild fire magic, i didn't know we had any magic that works with words.

fuck.


also, we should have rolled the second worst, with a nat 1 being the very worst [/nitpicking]

Eh. I was going by tens.

Then again, the second worst was burning out your vocal chords (both literally and permanently). Y'know, the things you need to cast spells? That would have been fun too.
 
I'd figured there'd be a magical effect to the word, but the worst I'd expected was Purple running away until she passed out in exhaustion. Blowing ourself up? Never saw it coming.
 
[X]End Game
-[X]New Game+?

Crap roll is crap. Hopefully we can pick a better world.
 
[X]End Game
-[X]New Game+?

The mechanics of this setting are very good and I would like to see it continued.
 
Ct613hulu said:
[X]End Game
-[X]New Game+?

The mechanics of this setting are very good and I would like to see it continued.

Bloodshifter said:
[X]End Game
-[X]New Game+?

Crap roll is crap. Hopefully we can pick a better world.

Just to be sure: Are you choosing the Reincarnation option, voting to start the quest from scratch, or something else entirely?
 
[X] Roll back to last scene. (-1 life, 2 remaining) – Choices?
-[X] Fuck it. You're doomed. Nap time.

I didn't vote for DC, but I honestly have no enthusiasm whatsoever for starting over or picking another world just because we hit a single Bad End.
 
[X] Roll back to last scene. (-1 life, 2 remaining) – Choices?
-[X] Fuck it. You're doomed. Nap time.


agreed.
 
[X] Roll back to last scene. (-1 life, 2 remaining) – Choices?
-[X] Fuck it. You're doomed. Nap time.
 
[X] Roll back to last scene. (-1 life, 2 remaining) – Choices?
-[X] Fuck it. You're doomed. Nap time.
 
[X] Roll back to last scene. (-1 life, 2 remaining) – Choices?
-[X] Fuck it. You're doomed. Nap time.
 
Jiven said:
DC Quests are fucking scarce, let's protect this one, ok ?

yeah!

also, the whole "building trust and comrade with someone you can barely communicate with" thing was actually really interesting.
 
Rude Awakenings​

You hesitate before reaching for the hellfire, remembering the havoc you caused when you were younger. That hesitation costs you as darkness falls like a veil across your eyes and the world drifts away…

Your last thoughts are of your friend…

* * *​

You wake with a start of surprise because you never expected to wake again.

You are no longer in a sewer, but a bare stone cell. Admittedly, it's dryer and smells less noxious, but you can't exactly say your accommodations have improved.

There's a circle inscribed on the floor, glowing with soft blue light. Your eyes narrow as you sit up and observe. It looks like a containment circle, like those used for summoned demons. You prod at the air above it carefully, jerking your hand back when the thin air explodes into a snarl of crackling blue energy.

Nasty.

You contemplate your next move. You could probably overpower the ward if you batter it with enough spells. Or you could just force yourself through it, though that would be considerably more painful…

Before you can decide on a course of action, a door you didn't notice in the dim light of the cell opens and a man walks in.

He seems… youngish old. He looks to be in his thirties, but there's something around his eyes that reminds you of the Old Man. His only other distinguishing mark is a shock of white in his reddish brown hair.

He regards you with mild interest before opening his mouth to speak.

"So… you're awake. How are you feeling?"

You are about to offer a suitably scathing retort when you realize you actually understood that. It sounds like an odd dialect of infernal.

Finally, someone in this backwards universe speaks a civilized tongue!

Actions?
[X] "Where is Purple? If you have hurt her I will force feed you your own flaming testicles."
[X]"Who are you? Where am I?"
[X] Pretend you don't understand what he's saying. Maybe he'll slip and reveal something.
[X] Attack! (Strategy?)
[X] Give him the silent treatment.
[X] Write in.
 
[X] Cry like a little girl and tell the strange man your story.
-->[X] "I, I just wanted to have friends! It's not my fault I'm genetically predisposed to being evil!"
 
[X] "Where is Purple? If you have hurt her I will force feed you your own flaming testicles."
 
[X] "Where is Purple? If you have hurt her I will force feed you your own flaming testicles."
 
[X] "Where is Purple? If you have hurt her I will force feed you your own flaming testicles."
 
[X] "Where is Purple? If you have hurt her I will force feed you your own flaming testicles."
 
[X] "Where is Purple? If you have hurt her I will force feed you your own flaming testicles."
 

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