Lotus Dimension is a tabletop role-playing game (RPG). You've probably heard of at least one very popular RPG called Dungeons & Dragons (D&D), in which players create their own characters with specialized skill sets, then work together using these characters to solve challenges, defeat monsters and villains, deploy magic, find treasure and more.
I've always admired D&D because it's rooted in storytelling, magic and adventure, and it requires creativity and collaboration. But I wanted to know: What would a game structured similarly to D&D be like if players had to solve all the challenges the game threw at them using nonviolent means?
What if a game drew on amazing sci-fi and fantasy storytelling while also incorporating principles of nonviolence inspired by peaceful protests, historical leaders and the tenets of peaceful philosophical practices?
And what if it offered players a way to visualize and role-play solutions to wildly imagined problems, responding to and replacing violence and weaponry with empathy and ingenuity?
Lotus Dimension is that game.