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This is largely true... but there are lots of *situations* he can't manage solo. He's very bright for a cat, but he doesn't have human-level intelligence. Also, there are a number of things that he can run from, but that the three of us together wouldn't *have* to run from (and thus might be able to save the kids from). We bring hair-tentacles, Mountain Peak Blossom, and our leadership bonuses. That's a nontrivial boost in overall capability even before the improved comprehension (and ability to communicate, and so forth). Also...[X] Just send Autumn by himself. The cat's a fur-brain, but he's smart enough to follow a trail and get them home.
I'm interested to see how he can manage. He should be able to manage most things you'd expect to find in this tame region that would menace some kids. Anything he can't run from is probably something that would demolish the three of us anyway.
"Like I said, they probably just wandered off, and they'll be back before you know it. There isn't anything worth worrying about around here anyway," Green Stone's voice is reassuring, but there's a harder glint in his eyes.
I disagre. We might actually be a hostage/someone Autumn would have to protect more than anything.This is largely true... but there are lots of *situations* he can't manage solo. He's very bright for a cat, but he doesn't have human-level intelligence. Also, there are a number of things that he can run from, but that the three of us together wouldn't *have* to run from (and thus might be able to save the kids from). We bring hair-tentacles, Mountain Peak Blossom, and our leadership bonuses. That's a nontrivial boost in overall capability even before the improved comprehension (and ability to communicate, and so forth). Also...
And in that case Autumn comes back to us. Between being the bottleneck because we can't fight at all and can't boost currently, and letting Autumn do what it does best, the latter is much better.I just see something potentially sketchy in this one - and if it *is* sketchy, then it's almost certainly not something the cat would know how to deal with properly.
Scenarios which include Autumn being a stealth specialist, and being super quick to boot. If something goes wrong, LB/Mounty are deadweight and can't run. Mounty might be able to defend itself, but would probably not be able to do anything without being let go, and then it's quasi-immobile and we are counting on it being strong enough to tip the scale when LB herself is an hostage.What sort of scenario are you expecting that will be dangerous for us but not equally dangerous for Autumn alone? At least if we go ourselves we have more leverage to make Green Stone come with us, which will basically eliminate the wildlife dangers and significantly reduce the human dangers.
And in that case Autumn comes back to us. Between being the bottleneck because we can't fight at all and can't boost currently, and letting Autumn do what it does best, the latter is much better.
We are crippled. We can't fight. We also do not have the strentgh to lift small boys.You are incorrect.
- We can, in fact, fight directly. We have hair tentacles, and enough MP to use them properly. Those are plenty sufficient to entangle and pin down a fair number of threats (and also to do things like lifting small boys out of holes that they may be trapped in)
It's a good thing that Autumn is a stealth specialist that is also agility based and can run awway as well as hide. Moreoever, we are a liability if we come. We aren't going to boost them enough for it to matter, and our very much crippled state means they'd have to spend more energy protecting us than fighting.- We can, in fact, boost. Inspirational still applies, at an effective cha of 14. We also have things like analyze and battlefield awareness, to direct him more effectively. Also, if we need to be protected... well, we still have Mountain Peak Blossom draped over us. If he's not enough to keep us safe by himself, whatever the threat is is going to be a fair bit more than Autumn shadow could handle solo.
We are crippled. We can't fight. We also do not have the strentgh to lift small boys.
It's a good thing that Autumn is a stealth specialist that is also agility based and can run awway as well as hide. Moreoever, we are a liability if we come. We aren't going to boost them enough for it to matter, and our very much crippled state means they'd have to spend more energy protecting us than fighting.
Of course, I might be totally wrong, and it seems you are winning the cote, so we'll just have to see.
Oh, I'd absolutely have "hang back" as first choice, for mobility reasons if nothing else - but if necessary even a meter (or two) of vine is pretty long - long enough to hold something at bay if need be, and/or grapple pretty effectively.Growing the hair vines longer takes hp. 10hp per meter. We can't reliably grow them to be that long, especially when our current mobility is taken into account. In the case of a fight, I would opt to hang far in the back and maybe offer tactical direction, but not risk direct mechanical assistance of our allies during the engagement.
Darkened Does the "(Committed)" after the MP cost of Friendship Bond indicate that we wont recover that MP for the two days that the monster is under our command?
"Like I said, they probably just wandered off, and they'll be back before you know it. There isn't anything worth worrying about around here anyway," Green Stone's voice is reassuring, but there's a harder glint in his eyes.
On having autumn range ahead - pros/cons?
On that one I admit I could be convinced.
First, because he probably won't want to come, and we don't actually have the authority to compel him. Second because if it is something shady, and he knows it, then we might not want him there, or want him to have any excuse to *be* there, when things start to go down.Trying to intimidate the woman into dropping it before we get any ideas, or is there something more to this?
Either way we want him with us, and I don't know why nobody is voting to get him to come. We're better prepared for wild animals, and on the off chance that he's involved, we tie his hands significantly by making it known to several people that we're searching the orchard with his protection.
He's 43 because he's an old man, and he's stuck here because even at 43, he's nothing all that powerful. He's certainly not a combat spec. At level 43, there's no real way for him to level quickly, either - and as an old man, he probably doesn't really want to leave.The old man is level 43. If he is planning something nefarious there is literally no way we can confront him. It's better to discover whatever he is trying to keep hidden well, well away from him.
My guess? He's trying to level up enough to get promoted away from this dead end job, and he doesn't particularly care if a few kids feed whatever he has back there.
Posts like this make me wish QQ had a "hugs" button.Definitely expect to have the update finished tomorrow. Sorry for the slowdown. Setting up to move halfway around the world and enter grad school currently, and TBwT has been taking a good deal of effort per update while Indigo takes about 45 minutes to write. Trying to push myself back up to pace, but things are a bit crazy here and will be for another 2-3 weeks.