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Kobolds. Trust me. A civ full of kobold tinkers with no common sense would be hilarious to play.
Request Denied.
I'm just going to say here that Worgs looks like a really bad idea to me as not being able to use tools would suck despite the stats increases.
I like the idea of being shitty combatants and having to think our way out of situations. I could be persuaded to switch to worgs on the basis of 'I have never seen anyone do a civ quest with a nomadic people.'
Some form of undead.
The only way to become an undead civilization in this setting is to commit mass suicide with a friendly necromancer present. You can work towards undeath as any race.
In that case
Sure dude.