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Lucky Strike (A Star Wars SI)

Ships that will appear (Part 1) New
Acclamator Destroyer

Description: A rushed project intended to fill gaps in the Republic Navy's fleets, the Acclamator Destroyer was able to be built in the same size bays as the standard Acclamator-Class Transport. Built for escorting and fighting fleets in the void, unfortunately, the Acclamator Destroyer carried much of the same weaknesses of the original cruiser. Though, the heavier armament, hull, and shields did give it more staying power than older ships such as the Dreadnought-Class Heavy Cruiser.

Instead of carrying troops to the ground, the Acclamator Destroyer carried Starfighters in its bays. Using the space that once carried legions for honeycombed support structures and squadrons of fighters.



Armament: 24 Quad Turbolaser turrets, 48 point defense light laser cannons, 8 heavy missile launch tubes. Capable of firing concussion missiles or Proton Torpedos.

Fighter/Bomber Complement: 144 total starfighters.

Acclamator Battleship: One of a handful of prototypes built by Republic Seinar after Kuat Drive Yards licensed the Acclamator and Venator designs to help keep up with the Republic's new production requirements. While not quite at the level of the Maelstrom, Procurator, or other battlecruisers, this ship was capable of handling threats above that which even a trio of Venators could. Unfortunately, the project was discontinued after the CIS's initial land invasion of Lianna. The destruction of the data collected during said invasion ensured that it was never pursued beyond the four or five ships that left the shipyards in 22 BBY.

Armament: 4 Heavy Quad Turbolasers, 16 heavy dual turbolasers, 8 Medium Turbolasers, 56 point defense light dual laser cannons, and 8 Heavy missile tubes.

Fighter/Bomber Complement 120 total starfighter.



Author's Note: I stole these from the "Fall of the Republic" mod of Empire at War and then modified the fluff and armament to actually make some sort of sense.
 

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