AAAustinYu
Know what you're doing yet?
- Joined
- May 30, 2023
- Messages
- 236
WHOO Escalation!
Also what does the MC intend to do with Comstar? (Assuming he is aware)
Also what does the MC intend to do with Comstar? (Assuming he is aware)
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WHOO Escalation!
Also what does the MC intend to do with Comstar? (Assuming he is aware)
Next chapter will reveal that, but as a spoiler of how he reacts when he learns they are here.
".....FUUUUUUUUU-"
I've been asked to add perk CLANG!'s even when the MC is "off-screen". I've decided this might be for the best. I've edited Chapters 4 and 5 to reflect this change.
Instead of warship guns I would sorry more about low flying dropship droping hundreds of nukes as deep charge mines to smash everything near trench.Even Comstar could not destroy this place without overt action, and equipment they simply do not have. Even warships firing lasers, autocannons, and gauss rounds will only hit so deep."
Personally, I would strongly, strongly, STRONGLY advise against this. Because it makes it look like the character whose PoV it is is having the CLANG!'s. Instead, a much better thing to do imo, is to have them at the end of the chapter/start of the next scene with the MC as the PoV to let us know what perks he got while we were looking at someone else.
I mean, it could just be me, but in all honestly I really, really, actively dislike the change. Giving us info on what the perks he earned offscreen are is great, and gives us info we should have as readers, but having it in the middle of a scene where the PoV character that would actually react to them not present to react to them is a terrible idea.
Having them in the middle of an unrelated scene with characters that won't react is like having a paragraph from another story entirely pop up in the middle of a chapter. It completely wrecks the entire story flow, in a terrible, awful way.
The answer to Biomimetics is always YES!Since then, we have applied it where we immediately could, including making a mech out of Biosynthetic technology.
I don't think mc need to worry about comstar doing reverse engineering on ancient tech because those tech are basically necron levels tech.
I wonder if he is going to do anything with the FO4 Institute's teleportation technology?
CLANG!!!!!! said:-Particle Physics (Bioshock Infinite) (300CP)
You are an extremely well-educated physicist and have a fine working knowledge of Lutece particles. Use of such particles allows you to cause massive objects to float or hover, even whole buildings and cities.
-I Know What We're Going To Do Today (Phineas and Ferb) (400CP)
24 hours just doesn't seem like enough time to get stuff accomplished, but you'd be surprised what determination (and this perk) can get you. You can now complete days and even weeks worth of work in just a few hours, and this effect increases tremendously when you have a few helpers, to the point where a small team can work with you to complete years worth of work in a simple afternoon.
You might want to edit your stuff.
The quote seem to have eaten half of the chapter.
But nice.
For the Greater Good!
I love the bombastic ruler here.
He seems fun.
A good addition for the Alliance.
The fire in his heart and the chuckle in the face of battle...
Yes, a good addition.
For the Greater Good!
Interested in what this means though. Something actually breached all their sensors to spy on him all the way in his office? A part of the Bioshock Perk that was somehow hidden from him?In the silence of the now empty, and darkened office…the air flickered for only a moment, and a silver dollar fell onto the office chair. It landed tails up.
"….Interesting."
Interested in what this means though. Something actually breached all their sensors to spy on him all the way in his office? A part of the Bioshock Perk that was somehow hidden from him?
So...what are the odds that Booker and Elizabeth will end up making a surprise visit (at least for a time)?The point of the event was mostly that events usually end up the same way no matter what timeline you are in, but sometimes, on occasion, something else happens.
The coin flip here symbolizes that this universe that they are now aware of, is completely different than what they are going to be expecting. That time is malliable to a far greater degree than they are expecting.
So...what are the odds that Booker and Elizabeth will end up making a surprise visit (at least for a time)?
You kinda did make this a pseudo Bioshock story when you claimed that Rapture was the precursor civilization to Subnautica.
And you made it more convincing by using Subnautica (game) tech to create the current Subnautica (civilization) under the waves.
I still find it funny how the Forge is helping you gaslight the universe into becoming connected to the greater Bioshock multiverse.
Bro, he created Rapture to serve as more evidence for his civilization's history I don't think that turned it into a pseudo-bioshock story.So...what are the odds that Booker and Elizabeth will end up making a surprise visit (at least for a time)?
You kinda did make this a pseudo Bioshock story when you claimed that Rapture was the precursor civilization to Subnautica.
And you made it more convincing by using Subnautica (game) tech to create the current Subnautica (civilization) under the waves.
I still find it funny how the Forge is helping you gaslight the universe into becoming connected to the greater Bioshock multiverse.
Clang! said:-Fun in the Sun (Warhammer 40k - T'au Empire) (100CP)
Plasma, radiation, and antimatter are all similar in that they relate to exotic and high energy states of matter, whether it is stellar mass or individual particles of subatomic size. You now are a master of T'au technology as it relates to manipulating these high-energy states of matter and the physics that underpin them.
CLANG!!! said:-Workshop Artisan (Bloodborne) (300CP)
As if taught at the long gone workshop, you seem to possess knowledge and skill with many of their crafting techniques. You have been granted the knowledge and skills needed to both repair and even create your own Trick Weapons and Hunter's Tools.
Trick Weapons are weapons with a variety of special abilities relating to their form. The most common type of Trick Weapons are those that can transform in some manner. An example being swords that can lock into specialized sheaths in order to become different weapons, sometimes radically so. Not to say transformation is the only ability, there are also melee weapons with guns attached, and maces that can be charged with unnatural blue electricity to deal massive damage.
Hunter's Tools are pieces of equipment with special abilities activated by using Blood Bullets or Quicksilver Bullets as a medium. Hunter's Tools are usually supernatural items that have been made to work using a Blood/Quicksilver Bullet medium, such as the Beast Roar, a beast's claw that when activated, allows the wielder to roar like a beast.
Some Hunter's Tools are completely man made as well, though this is a relative minority. Basically, you now know how to convert things into being activated and powered by Blood Bullets and Quicksilver Bullets. Doing so allows anyone to use them, even if they are completely mundane beings, so long as they have the bullets mentioned above on their person. When making Hunter's Tools, remember that the more power something requires, the bullets the wielder will need. These skills granted to you may be honed over time, just as any other skill can.
Clang! said:-Constructor Drone and AI Kernel (Warhammer 40k: T'au Empire) (100CP)
This drone is an automated constructor unit, capable of building simple machines and buildings on its own and more complicated structures and technologies under your direct supervision, so long as it has materials to work with. Its tools can be easily customized or replaced with new or different technologies. Moreover, its software includes a kernel that can be used to grow specialized AI and VI systems optimized for various computational substrates and tasks that are always loyal to you.