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Esquestria: The House of the Sun - A pony cultist experience

What is the thread's current stance on Windy Flakes? By now we're aware of the danger of leaving known unknowns unattended, though is there enough time remaining for his plans to interfere with ours and do we have the actions to care? He could conceivably summon Biedde now that we've let go of the reins. I can't tell if his Wolf influence would make him more or less likely to oppose us.
Windy is the world's second most lore-steeped pony who has been up to a Wolf-inflected plan for years.

He is almost certainly a very pressing threat to Equestria, and I would not be surprised if one of these turns we wake up to a city buried in Windigoes (or something much worse). He seems more threatening than Biedde, not least because he's Biedde's most likely next summoner.

His one "virtue", to my eyes, is that he is much more likely a threat to Equestria than a threat to us. That's a little being optimistic, but we were not on bad terms/enemies in the way Velvet was with Copper. He doesn't know we killed the Master, we could have infiltrated the Lunar Bureau all as part of the game... He is likely to bury a city in Windigoes, I think he is much less likely to send them after us.

That said, I really think we should send Luna to at least spy/make contact with him in his dreams. Or put the Lunar Bureau on his tail.

He is an incredibly obvious threat. And while we want to focus on winning, not not-Losing, I think there are some pretty low-cost ways we could at least try to figure out what he's up to.
 
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That said, I really think we should send Luna to at least spy/make contact with him in his dreams. Or put the Lunar Bureau on his tail.

He is an incredibly obvious threat. And while we want to focus on winning, not not-Losing, I think there are some pretty low-cost ways we could at least try to figure out what he's up to.
Can't we just approach him politely for a talk instead of going in all guns blazing? I don't think we parted on bad terms so he probably wouldn't say no to a tea party
 
Can't we just approach him politely for a talk instead of going in all guns blazing? I don't think we parted on bad terms so he probably wouldn't say no to a tea party
The challenge is that we have no idea where he is :V

Yeah, we could have Luna make contact rather than simply spying, it's certainly less aggressive than sending the Lunar Bureau after him. It has the challenge of wanting to keep her-being-Luna secret, but she does have that Moth realization/it's not impossible that others could explore the Dreamworld...
 
That said, I really think we should send Luna to at least spy/make contact with him in his dreams. Or put the Lunar Bureau on his tail.
While I'm not necessarily against it, Dreams do not inherently reveal the informations we'd want them to. And I'm not sure just how much Selene can MANIPULATE a dream to get what we want out of them.

The challenge is that we have no idea where he is :V

Yeah, we could have Luna make contact rather than simply spying, it's certainly less aggressive than sending the Lunar Bureau after him. It has the challenge of wanting to keep her-being-Luna secret, but she does have that Moth realization/it's not impossible that others could explore the Dreamworld...
It could be interesting if we sent Luna to reveal "Velvet got to me and brought me to her side". Try to recruit Windy that way, make him think we're still following the Master's order but that we just found Luna AFTER he disappeared...
 
While I'm not necessarily against it, Dreams do not inherently reveal the informations we'd want them to. And I'm not sure just how much Selene can MANIPULATE a dream to get what we want out of them.
It's incredible how much more I'd prefer some level of information over zilch.

But really, I think we'd probably have options on how aggressive we want to play it, how ambitious we want our spying to try to be. But even if it's a clue for something we can then follow-up with in person, it's much much much better than our current "We have no clue what the world's second most lore-steeped pony has been doing for years"
 
The challenge is that we have no idea where he is :V
Just ask our most faithful son to deliver the invitation, he's sure to dream sooner or later
In fact we should invite the same son as well and just host it in his house to save on travel expenses, Ash deserves something for being only good to us, listening to what we say and not avoiding us like his life depends on it unlike the rest of the bunch, in fact Windy should enjoy his company, he's quite wolfy himself isn't he?
 
It could be interesting if we sent Luna to reveal "Velvet got to me and brought me to her side". Try to recruit Windy that way, make him think we're still following the Master's order but that we just found Luna AFTER he disappeared...
I like that.

But are we sure Windy is/was loyal to the Master? He wouldn't go to Velvet's side if he wanted out of the Cult and from what I remember he also wasn't aware of the Master still being alive... back then at least.
 
My personal hope is that Neighnia tracked down Windy and got him back on track to make his Palest Painting rather than following Wolf Whispers (beyond that which is needed for a Palest Painting, anyways). If he is back to that, it both means that he is no longer reaching for Glory and is not planning to commit any atrocities, plus the Palest Painting is just really cool (pun intended).

He doesn't even need to commit any murders, since we accidentally provided the necessary corpse back when we pranked him with a Risen!
 
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Windy is the world's second most lore-steeped pony who has been up to a Wolf-inflected plan for years.

He is almost certainly a very pressing threat to Equestria, and I would not be surprised if one of these turns we wake up to a city buried in Windigoes (or something much worse). He seems more threatening than Biedde, not least because he's Biedde's most likely next summoner.

His one "virtue", to my eyes, is that he is much more likely a threat to Equestria than a threat to us. That's a little being optimistic, but we were not on bad terms/enemies in the way Velvet was with Copper. He doesn't know we killed the Master, we could have infiltrated the Lunar Bureau all as part of the game... He is likely to bury a city in Windigoes, I think he is much less likely to send them after us.

That said, I really think we should send Luna to at least spy/make contact with him in his dreams. Or put the Lunar Bureau on his tail.

He is an incredibly obvious threat. And while we want to focus on winning, not not-Losing, I think there are some pretty low-cost ways we could at least try to figure out what he's up to.
I'm not saying that we shouldn't do some cheap investigation here, but it's worth noting that, while he is the second most lore-steeped pony, he's enormously behind Velvet in resources. We have:
  1. The Lunar Bureau, a "cult" at our command that can take investigatory actions and help us with raids.
  2. Wealth. Just a lot of wealth compared to a common pony like Windy. Income as commissioner, Rarity commissions, etc. And we're STILL flush with great ways to spend more bits than we have for power. Power is expensive.
  3. Names. Because we're the world's most lore-steeped pony, and went all-Lores, we climbed the Mansus faster, and got free summons from so many names. And that means Name blessings to reliably achieve things we lack the personal skill for, and Name actions (which are probably more powerful than Velvet actions.)
Overall, we're enormously more powerful than Windy and able to take far more, and far more potent actions each month increasing that power. We just don't need to be worried about Windy, unless he gets his hands on a superweapon like Biedde.
 
Overall, we're enormously more powerful than Windy and able to take far more, and far more potent actions each month increasing that power. We just don't need to be worried about Windy, unless he gets his hands on a superweapon like Biedde.
I agree with your premises. I don't agree with your conclusion.

It depends on what you're worried about. Do I think, for example, that Windy is more likely to claim the Glory than we are? No.

But there are significant things he can accomplish that we would rather he not.

For example, he could summon two Windigoes, and toss them at us. That would be a game over. Thankfully, I don't think this is that likely -- we're not his explicit enemy.

Or he could summon three Windigoes, and toss them at a city. Add an Ash Ghoul for spice. That wouldn't be a game over, but it would be a Catastrophe-level event happening under the Lunar Bureau's watch.

He does not have Wealth or resources, he has had time. So, so, so much time. Perhaps to make contact with Neighnea. Perhaps to achieve his Sacrament, and find whatever is behind the Winter Sacrament-locked barrier. Certainly enough to be a substantial threat to Equestria!
 
Overall, we're enormously more powerful than Windy and able to take far more, and far more potent actions each month increasing that power. We just don't need to be worried about Windy, unless he gets his hands on a superweapon like Biedde.
Foreshadowing is a literary device in which-
 
You know, its is funny how Windy could theoretically become a problem in a short amount of time. There are quite a few ways.

1. He knows Neighnia somehow. Either because Copper talked to him about her or because he went looking for her.

2. Conscription by Biedde. Quite obvious, but technically unexpected by Velvet.

3. Full steam to the Wolf worshipping.

4. Rival Cult leader.

Selene probably will have at least 1 action set to deal with Celestia next turn so maybe 1 to dreamwalk for scouting purposes for Windy and the last for scrying Neghnia. Unless it requires multiple actions(or gets better with more of them), then the Doom clock obviously takes priority.
 

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