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Or we get a party member and act as their boss slaying damage.[X] Chibi-Reaper
To have so many stays at one like the other builds have may prove to be crippling.
I am wary about leaving any stats below 3. We saw how we could barely walk with our stats at 1, so i'd prefer to put everything at the minimum of 3.Neither crippling since they have their own niche. But combat mage is potentially more rewarding... AND its also boosted by our starting perks. If we go killy we'll be Killy as FUCK.
We already have 1 in all stats, so you haveNeed Agility to hit anything with a ranged attack.This is enough to not suffer any penalties, as well as not leave us a complete social retard/unperceptive
Not really. That's true for a CC build (like the Ice Build), but for a lightning Build you want to hit hard and fast, so being able to kill someone in one hit is much better than killing them in 2 even if you can hit a third time.I REALLY think people should be thinking more in terms of Will over Power.
Being able to hit hard is great... except the system has an SP component: We're limited by how much SP we have, and low SP equals low DPS.
Being able to shoot 1 shot that deals 9 damage is worse than being able to shoot 3 that deals 4.
Are their that many mages build going around? I see a shit ton of rogue builds, but not many mage ones.Kinda tired of all these magical stuff, wanna smash face and provoke mobs for once. Instead of conspiring on minionz and how to get them to take down enemies while standing way way way back out of danger... Kinda want to try the roll of up front and personal and trying to keep squishies alive.
Not really. That's true for a CC build (like the Ice Build), but for a lightning Build you want to hit hard and fast, so being able to kill someone in one hit is much better than killing them in 2 even if you can hit a third time.
Are their that many mages build going around? I see a shit ton of rogue builds, but not many mage ones.
Passive Skills
Slot1: Magician's Blood: E
-Increases potency of spells by a tiny amount.
Slot2: Cat's Curiosity: E
-Provides a small boost to all Search actions, Slightly increases chance of extra encounters in dungeons.
Skills can be raised only by using them. New skills can be gained only by finding or buying skill orbs, leveling up jobs, and sometimes as quest or dungeon rewards. The experience needed to raise a skill rises exponentially with each rank. The road from E to D is fairly short if fraught with peril. The road from A to S is much, much longer. Abilitity at each rank is similarly exponential. Skills cannot go above your highiest ranked related job in rank. Job Rank is raised by adventuring with a job equipped
Well yes, which is why we dont have low will (6 will) and will be looking to grab mana pots every chance we can.The biggest problem I see with the High Power Low Will build is that we'd be completely useless outside of a boss fight - and then we'd only have like 1 shot on it and we're done.
That's not the kind of team-mate you want cause then they'd be practically dead-weight in any other situation.
Thing is I was expecting that those of us who wanted to go lightning would have been grouped together then the highest stat plan would win... Im pretty sure all of us who wanted lightning would have banded together if we knew it was going by total plan...Yeah, your plan has Yourself Bii and Arkeus, where is the vote I missed?