Yzarc
The Spark of Madness
- Joined
- Apr 27, 2014
- Messages
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my vote was Southwestern.
I want to play around the Caul and it would make my quest of Hunting down a Tyrant Lizard that much easier.
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my vote was Southwestern.
my vote was Southwestern.
I want to play around the Caul and it would make my quest of Hunting down a Tyrant Lizard that much easier.
True. I forgot about that part. Way too early in the morning.Like I said, the Caul would likely be less ship-based. It's a possible cool campaign, just… very different.
True. I forgot about that part. Way too early in the morning.
Alright, in that case, I have no real preferences.
Sort of. It does not have to be immediate or even in the first 5-6 sessions.You can treat the early part as basically preparation to obtain ship/influence to Caul, though, if getting Tyrant Lizard that important to you.
Sort of. It does not have to be immediate or even in the first 5-6 sessions.
The Story is basically Wild Flower was given a right of passage of the Lunars. Get a combat form. She has DBT but needs a good animal form just in case. The Elder suggested a Hellbore or a Great Cat. Wild Flower being willful and stubborn declared that she would get a Tyrant Lizard as her combat form and left. Needless to say she instantly regretted it and is FAR too prideful to admit it. Besides which, actually achieving it would help her standing too as other than DBT she has no real combat options.
So naturally, being the concerned uncle that he is, Starry Night went along with her, hoping to keep her alive.
Hmm, weep, Threshold Dragonblooded rogue demon hunting groups exist in Creation, right?
I mean, as in non Realm-affiliated, including the Immaculates, Dragonblooded demon hunting groups/mercenaries.Not as organized group, no. Even if they do, they are on Threshold.
I mean, as in non Realm-affiliated, including the Immaculates, Dragonblooded demon hunting groups/mercenaries.
Why would they be Demon hunters though? I mean the Wyld Hunt usually handles that part as well.I mean, as in non Realm-affiliated, including the Immaculates, Dragonblooded demon hunting groups/mercenaries.
Rogue demons, and I was under the impression that the Wyld Hunt is more anti Anathema?Why would they be Demon hunters though? I mean the Wyld Hunt usually handles that part as well.
Rogue demons, and I was under the impression that the Wyld Hunt is more anti Anathema?
Though wandering mercenaries are fine too - I just have to fluff them as having specialized in fighting sorcerers, demons and ghosts.
Ah, right. Whoops.
Well, she roll 6 dice (Occult 4 + Intelligence 2) for it, and can use the Occult Excellency for a few more dice. And the three First Circle Demons in the core have Resolve 3, so it should work pretty well.Also you might want to max out occult and maybe int because as it is, you are a bit too low beat the demon's resolve to bind it. Might be best to learn summon elemental as they just dissolve if you fail.
Hmm, traveling because of infernal cultists, maybe? My character was drafted to deal with an infernal cult, or something.Alright. I need plothook how to make your character met and on the ship. I'd prefer if it doesn't happen because of Sidereal chicanery, or gaining patron.
Hmm, traveling because of infernal cultists, maybe? My character was drafted to deal with an infernal cult, or something.