Results, September Year 1
Update - October 1, Year 1
Dominic - Magical Research x2
You improve your Flesh Sorcery by two steps, putting your progress at 3/9.
Dominic - Teach Dita Diplomacy
Dita - Train: Diplomacy (with Dominic)
This goes surprisingly well considering what a hoyden Dita can be. It turns out she can be surprisingly charming when she actually tries, and with practice her childhood training with her mother begins to come back to her. You gain +1/9, and Dita actually improves to Diplomacy 1 [+1/4].
Dita - Research: Illusions/Stealth light magic
At this point Dita has worked out how to make an object appear to be a different color for a few minutes at a time. She hopes to turn this into an effective camoflage technique, but it's apparently going to take more work.
Katiana - Continue construction. Add the cellar repairs to the work queue.
Kat finishes her staff, completes the repair of the cellars under Corzu (see added map in Lore post), and makes good progress on the keep. The workmen are a bit nervous about the fact that she now has some kind of minor earth spirit helping her on a regular basis, but the work is definitely proceeding faster than before. At this point Kat hopes to finish the renovation sometime in mid-November.
Jaroslaw - Assist Bialis with training the troops
Done.
Traian - Collect the Harvest Tax
A steady stream of wagons loaded with grain has begun arriving at Corzu Keep, and stores in the granary are rising rapidly. But Traian looks like he's ready to tear his hair out on those rare occasions when he's actually in the keep and not off supervising, and you gather he's fighting with all sorts of organizational problems. Well, he's a smart guy, he'll probably work it out.
Military Report
Both the 1st and 2nd Corzu Foot did Discipline training this month, getting them halfway to Discipline 2. Road patrols had no encounters of note.
Order: Approve Bialas' request to fund equipment upgrades for the troops after harvest
Done.
Order: Put off the meeting with Ezti a bit until you can arrange to introduce her to Boris while he's in Corzu
Done. Boris arrives near the end of the month with several letters for you (see news items below). Unfortunately he brings along his band of 30-odd companions, so the manor will be more crowded than ever. Ezti is due to arrive in a few days, and then you can try your hand at playing matchmaker. Meanwhile, it's good to see your big brother again.
Order: Write our sisters with greetings and news of the Keep
Done. You'll probably hear back next turn.
Order: Make sure your mistresses are happy
Both girls are a bit unhappy that you won't let them get pregnant. They're very intimidated by Zarana and her coterie, and are afraid that once you marry her you won't have any use for them anymore. Having your children would at least reassure them that you'll continue to take care of them even if you're too busy with your hot wife and her kinky minions to have time for boring village girls.
Order: Talk to Dita about what she plans on doing after rescuing and redeeming/purifying Tavi
Travel the world righting wrongs and fighting evil together? Probably working with the Chosen, of course. Maybe they can find some interesting heroes to hang out with, or join the Pharaoh's crusade down in Africa for a few years.
News: Chosen Activity
Emma visits once to get her armor repaired and heal up for a few days, since she managed to get two fingers bitten off. She gets falling-down drunk on her first night in the castle, and you find her stagering along the parapet singing foreign songs and cursing in three languages. You were getting ready to deliver a blistering lecture, but when she caught sight of you she immediately burst into tears and started drunkenly rambling about a cellar full of kids she couldn't save in time...
After that Emma is pretty embarassed around you, and spends the rest of her 3-day visit mostly with Dita.
News: New Adventures
You receive a letter from Aunt Gavrilla detailing several new adventure leads (see 'Menace in Verzi', 'The Howling Peak' and 'The Silent Stalker'). None of these are critical issues, but a favorable resolution to any of them would be good for the family.
News: Family Intrigue
Your father, grandfather and Gavrilla had a family planning conference in Zarand last month, and made several decisions about future alliances. Your proposal to marry Zarana to secure an alliance with Balzar has been approved, and your father plans to meet with Baron Balzar (who happens to be in the capital) this month to negotiate the details.
Meanwhile, everyone is surprised and encouraged by the fact that Chesna has somehow managed to catch the eye of Girgo Czene, the heir of the Czene family. He's 22 and has been resisting marriage in favor of the decadent persuits the Czenes are generally known for, but apparently Chesna's open-minded attitude and vast tracts of land have changed his mind. It now looks like there's a real chance of convincing the Czenes to cement a marriage alliance, which would be well worth the price of eventually losing Pischia.
Finally, the idea of having Boris marry Ezti has been discussed and is generally considered promising. Boris has already met Baron Hatvan's daughter and isn't terribly impressed with her, so he's interested in meeting this 'badass country babe' you've discovered.
News - Local Events
You receive a brief but polite letter from Baron Rogatica thanking you for your timely information, and assuring you that the beastman problem has been dealt with by his rangers.