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I guess to me a Kronk Vamp just goes a bit against the theme of Vampire, the whole "you are damned" part and "It doesn't matter how hard you try, you are a monster" So I wouldn't do that. But that just personal preference.
I know

but a fair few vampires in VTM are perfectly fine with their condition and spend most of it having fun.

I tend to focus more on conflicts between vampires.

Partly because my players already act monstrous in RPGs

Cyberpunk

Medtech Player: I am going to bomb this mall

Fixer: I am going to collect a few glass bottles, put them in a bag, smash the bag against the ground multiple times, and tell the cop we captured that if she doesn't do what we want, she will be drinking glass.

DnD

Warlord: So, how do we make sure we get the most money possible by war profiteering?

Cthulhu

Professor: Let's molest the boundary of life and death to make a zombie workforce
 
I know

but a fair few vampires in VTM are perfectly fine with their condition and spend most of it having fun.

No of them are good people (as far as I know). Or in other words, having fun and being a monster isn't mutual exclusive.


But I know that feeling, e.g. I can't introduce any kind of demons or dark gods in my Campaigns any more, without some of my players trying to strike a deal with them (and they aren't really good a bartering for deals).

Also now I'm interested with what your players would come up with in Mage,because you can be has horrible as you are creative, or 40k, because Chaos Gods.
 
No of them are good people (as far as I know). Or in other words, having fun and being a monster isn't mutual exclusive.


But I know that feeling, e.g. I can't introduce any kind of demons or dark gods in my Campaigns any more, without some of my players trying to strike a deal with them (and they aren't really good a bartering for deals).

Also now I'm interested with what your players would come up with in Mage,because you can be has horrible as you are creative, or 40k, because Chaos Gods.
they are slow to learn game systems

in general though, they are less long drawn out plan and more improv

mostly because they don't actually stick to their plans, even if they spend multiple sessions planning something

the most creative thing they diid was make a bunch of bombs to put underneath a megacorp's building to make it collapse inn on itself.

this involved a lot of fuck ups including trying to make the bombs in their suite inside of Caesar's Palace, while also wanting to transport the big ass drums of explosives around INSIDE OF CAESAR'S PALACE, getting organs ripped out by the genetically engineered alligators in the sewers, rushing down halls that they knew had machine gun emplacements (this caused a player to lose their legs and need replacements), and just...letting people go running to warn the corporation that the players had infiltrated the building.
 
Also now I'm interested with what your players would come up with in Mage,because you can be has horrible as you are creative, or 40k, because Chaos Gods.

Black Crusade (the 40K Chaos RPG) actually has you on a fairly tight leash - if you accumulate 100 Corruption (which you get from the more FUN stuff, like dueling other Champions, and which gives you Chaos Mutations) before you have 100 Infamy (i.e. Clout, 75 Infamy in Easy Mode) you turn into a Chaos Spawn instead of a Demon Prince. And then there is of course surviving that long - if all else fails (and the GM lets you) you can burn Infamy to miraculously survive things that should kill you, which of course means you need even more Infamy to make up for that. The REAL fun starts when you turn into a Possessed - because then you also need to get rid of the demon again before you hit 100 Corruption, or it takes over. Plus you have Demon Weapons that might suffer a containment breach, Demon Engines that might turn against you (and are quite expensive to build if you want a good one) and of course all the mortal servants of Chaos, and everybody else that wants to stop you.

It's really fun, though. :D
 
Black Crusade (the 40K Chaos RPG) actually has you on a fairly tight leash - if you accumulate 100 Corruption (which you get from the more FUN stuff, like dueling other Champions, and which gives you Chaos Mutations) before you have 100 Infamy (i.e. Clout, 75 Infamy in Easy Mode) you turn into a Chaos Spawn instead of a Demon Prince. And then there is of course surviving that long - if all else fails (and the GM lets you) you can burn Infamy to miraculously survive things that should kill you, which of course means you need even more Infamy to make up for that. The REAL fun starts when you turn into a Possessed - because then you also need to get rid of the demon again before you hit 100 Corruption, or it takes over. Plus you have Demon Weapons that might suffer a containment breach, Demon Engines that might turn against you (and are quite expensive to build if you want a good one) and of course all the mortal servants of Chaos, and everybody else that wants to stop you.

It's really fun, though. :D
I had Cthulhu stuff in my cyberpunk setting and was using black crusade mechanics

the players had insane infamy (I kept it as a mechanic they didn't know) due to constantly making the area rain with mutagenic blood, selling the stuff, burning down large sections of cities with EMPs around the areas just outside of gang territory, mass murder, forming terrorist groups, accidentally creating cults, and fighting god machine AIs

Also one time they gave an enemy mutagens to see what would happen and ended up with multiple portals to the dreamlands opening up and sucking people inside of it

Everywhere they went there was a trail of bodies and the Medtech offered up the souls of her kills to a khorne equivalent while making a deal with Shub Niggurath to give birth to a new species of bio mechanical Asuras

The Fixer organized a mass murder and multiple riots across the city to steal a copy of the necronomicon, lined up the witnesses, and shot them all, all while disguising it as anti corporate terrorism by students
 
So on the way to work, I'm right now reading the "Time of Judgement" Sourcebook. And I personally feel like there are some really good story ideas in there. So I have a question for all of you, what's you're all favourite story scenario in "Time of Judgement" Storyline (as in from the Gehenna, the Apocalypse, Ascension and Time of Judgement Source Books)?

And I guess if I put a question like this here, I also should answer it myself. This will be unpopular, but I really like the Wormwood story from the Gehenna Book. I will (most likely) never run this one, because I don't normally run Chronicles, where that scennario would fit. It's something I would never play, but something I would like to read about. Seeing Characters struggle with the scenario of god simply saying he has enough and is about to switch the off switch on the whole vampire-situation. I think the scenario has a lot of room to develop and explore characters, while telling a pretty mature story, dealing with guilt, conscience, forgiveness and going on in a hopeless situation (because let's be real are there really any vampires out there that didn't have done horrible things and shouldn't be smited?) So that is my pick.
 
So on the way to work, I'm right now reading the "Time of Judgement" Sourcebook. And I personally feel like there are some really good story ideas in there. So I have a question for all of you, what's you're all favourite story scenario in "Time of Judgement" Storyline (as in from the Gehenna, the Apocalypse, Ascension and Time of Judgement Source Books)?

And I guess if I put a question like this here, I also should answer it myself. This will be unpopular, but I really like the Wormwood story from the Gehenna Book. I will (most likely) never run this one, because I don't normally run Chronicles, where that scennario would fit. It's something I would never play, but something I would like to read about. Seeing Characters struggle with the scenario of god simply saying he has enough and is about to switch the off switch on the whole vampire-situation. I think the scenario has a lot of room to develop and explore characters, while telling a pretty mature story, dealing with guilt, conscience, forgiveness and going on in a hopeless situation (because let's be real are there really any vampires out there that didn't have done horrible things and shouldn't be smited?) So that is my pick.
I am running a heavily modified version of Fair is Foul

Mekhet, Ennoia, Malkav, Malakai, Churka (Ravnos), and Arikel are the six kids of Lilith who Caine "Killed" and the entire thing is an apocalyptic family drama with said children all kind of wanting Lilith to die due to the methods she uses in "Teaching" them as children.

Because BDSM torture with no safe word isn't exactly ingratiating.

The players, despite all of the incredibly sussy things involved in everyone, did a lot of stuff they shouldn't have

Like use magical items to summon Mekhet, who warned them about Lilith worshippers, alongside Ilyes, who they knew was a Lilith worshipper and tried to blood bond one of the player characters.

And assumed that this wouldn't end in bad things.

Mekhet: Okay, no *calls over Lasombra to tentacle Ilyes* What made you think that this was a good idea?

And them clearing the way to the Throne of Enoch at the top of Caine's palace so that Mekhet could control the underworld city

Mekhet: *summons the city on top of a human one to puree the humans, vampires, and other supernaturals into enough blood for Ventru to awaken*

Players: Why would he do that?

Me: He told you he was going to do that

Players: Oh, right. We forgot.

Horrific Family Issues is the theme of the entire game with: the Gangrel player being embroiled in the issues of Helena and the other Dioscuri, along with a recurring thing of Gangrel going "are you winning son" which has slowly led to the reveal that Aajav has engineered the Camarilla-Sabbat war into a never ending battle for him to play with, with Gangrel actually making up large portions of both sides yet remaining as one of the most populous clans while others often lose major figures, meaning that yes The Gangrel Have Always Been Winning. The Tremere player has learned about the Saulot and Tzimisce trying to take over Tremere problem, all of the factions in her clan, and how the Baali are Saulot's descendants. Also she deals with her Mage granddaughter and has a sorceress mother about to be hounding her for having run away from home, along with having a human adoptive son. The Toreador player is currently running from her mass murdering Stalinist sire who has death squads trying to murder everyone she cares about and drag her back, said death squads also Nuked the underworld.
 
"Wormwood" is definitely a great scenario. And the only non-combat-focused scenario. Hell, I think out of all Gehenna scenarios of various splats it's the one with minimal combat.
But I also enjoyed "the Crucible of God", it is truly epic in scale. So it's between them in my opinion, for VTM.

But my overall favorite Time of Judgement scenario is "Judgement" from Mage the Ascension. Its good end is basically the best ending. Everything in it is nearly perfect. My second favorite would be, ironically, "A Whimper, Not a Bang". Mostly because it is a bittersweet ending leading to the Mage the Awakening.

My least favorite scenarios are...basically all the Werewolf scenarios. Mostly because all of them fundamentally fucks over Humanity in the end. Not that I hate them, but it's more like a personal grudge against it. They are epic. Just the endings are not for me. (Though one of them have the best easter egg, The Wyrm X The Weaver shipping)

I am also fond of Demon the Fallen ToJs, they are pretty fun.

Mekhet, Ennoia, Malkav, Malakai, Churka (Ravnos), and Arikel are the six kids of Lilith who Caine "Killed" and the entire thing is an apocalyptic family drama with said children all kind of wanting Lilith to die due to the methods she uses in "Teaching" them as children.

Because BDSM torture with no safe word isn't exactly ingratiating.
Yeah, people ask why Cain doesn't like Lilith and fucked her over and while I am always the first one to say Cain is an arrogant fuck boi with unmatched Greed, Envy and Pride but Lilith got it coming. Not only because she thought teaching Cain was a good idea but also because teaching him through suffering.

I really wonder what was Lilith thinking.

(because let's be real are there really any vampires out there that didn't have done horrible things and shouldn't be smited?)

Funny enough yeah, lots of Humanity 10 vampires even some Methuselahs exist.

Like Menele, the best boi.
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"Wormwood" is definitely a great scenario. And the only non-combat-focused scenario. Hell, I think out of all Gehenna scenarios of various splats it's the one with minimal combat.
But I also enjoyed "the Crucible of God", it is truly epic in scale. So it's between them in my opinion, for VTM.

But my overall favorite Time of Judgement scenario is "Judgement" from Mage the Ascension. Its good end is basically the best ending. Everything in it is nearly perfect. My second favorite would be, ironically, "A Whimper, Not a Bang". Mostly because it is a bittersweet ending leading to the Mage the Awakening.

My least favorite scenarios are...basically all the Werewolf scenarios. Mostly because all of them fundamentally fucks over Humanity in the end. Not that I hate them, but it's more like a personal grudge against it. They are epic. Just the endings are not for me. (Though one of them have the best easter egg, The Wyrm X The Weaver shipping)

I am also fond of Demon the Fallen ToJs, they are pretty fun.


Yeah, people ask why Cain doesn't like Lilith and fucked her over and while I am always the first one to say Cain is an arrogant fuck boi with unmatched Greed, Envy and Pride but Lilith got it coming. Not only because she thought teaching Cain was a good idea but also because teaching him through suffering.

I really wonder what was Lilith thinking.



Funny enough yeah, lots of Humanity 10 vampires even some Methuselahs exist.

Like Menele, the best boi.
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Basically, the way I go with things.

Caine, arrogant fuck up, but also really self-absorbed into his own despair and feelings (goes off to wander in self-punishment after the fall of enoch, placing the entire blame of it on himself, which leads to the fuck up which is the second city).

Lilith, arrogant fuck up who doesn't acknowledge her own failings and has a twisted idea of how to "teach people" and believes that she deserves love.

Like, she gets angry about people not loving her when she knows that there is a curse on her that directly causes that very thing.

Seriously though.

Caine when realizing that the Crone his mind controlling him: Okay, stake this bitch and leave her out for the sun, that'll work. *tried to solve the problem, kind of fucked up because he didn't finish the job*

Caine when realizing that the Baali are a thing: Everyone, we are killing these things. Don't talk to them, don't sleep with them, I'm putting two of my most competent people directly on the job of wiping them out. *one of said people probably made the group, the other likely ended up with his subordinates infiltrated from the very start, the Baali founders end up inside of the city*

His attempts to fix his mistakes lead to fuck ups but he at least does try.

For Menele, i retconned stuff to be closer to Greek Mythology with him being one of the Atreidae, and managing to dodge the whole horrible ending curse everyone in them have.

Plus, you know, wrestling a precog shapeshifter god and beating a prophecy out of him.

In a mirror of the Lilith-Caine battle, they are lovers who had a falling out and have been at each other's throats since then.
 
I am running a heavily modified version of Fair is Foul
But is it your favourite, story wise. Because as I said I probably will never run wormwood but from the overall story it's my favourite.

"Wormwood" is definitely a great scenario. And the only non-combat-focused scenario. Hell, I think out of all Gehenna scenarios of various splats it's the one with minimal combat.
But I also enjoyed "the Crucible of God", it is truly epic in scale. So it's between them in my opinion, for VTM.
I think Crucible is better Scenario to run on a table, because it less "heavy" and can fit in (almost) every chronicle.

But my overall favorite Time of Judgement scenario is "Judgement" from Mage the Ascension. Its good end is basically the best ending. Everything in it is nearly perfect. My second favorite would be, ironically, "A Whimper, Not a Bang". Mostly because it is a bittersweet ending leading to the Mage the Awakening.

I dislke "Judgement" exactly for how "clean" it is, it ties down all the main storyline, answers most of the major questions and in the end you also can get the perfect ending, it's just to much Hollywood Ending to me, I guess. But I agree that "A Whimper, Not a Bang" is great, have run a slightly modified version of it, back in the day. It was great.
My least favorite scenarios are...basically all the Werewolf scenarios. Mostly because all of them fundamentally fucks over Humanity in the end. Not that I hate them, but it's more like a personal grudge against it. They are epic. Just the endings are not for me. (Though one of them have the best easter egg, The Wyrm X The Weaver shipping)

I am also fond of Demon the Fallen ToJs, they are pretty fun.
Honestly, I don't care werewolf. I never really got into it, so I never really cared for the apocalypse book. The Demon once looks nice, so far.

Funny enough yeah, lots of Humanity 10 vampires even some Methuselahs exist.

Like Menele, the best boi.
I mean he enslaved and controlled his Child via the Blood Bond, for years. Pretty sure you could say, that that counts under horrible things.
 
I dislke "Judgement" exactly for how "clean" it is, it ties down all the main storyline, answers most of the major questions and in the end you also can get the perfect ending, it's just to much Hollywood Ending to me, I guess.
Funny enough, that's similar to what I feel for "Hell on Earth" scenario. Mostly because of how "dirty" it is and how everything sucks. Plus all the railroading. It's basically Grimdark ending

I mean he enslaved and controlled his Child via the Blood Bond, for years. Pretty sure you could say, that that counts under horrible things.
Depends, the degree he used that control might as well be nothing since the difference between normal Blood Bond servants of Kindred and Critias is night and day. Normally you would get zealots blinded in their love to their kindred.

Not to mention he still has Humanity 10, he might as well be a Saint. It's not like the Humanity system changed that much from the 1st edition.
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So yeah, I would consider Menele to be one of the most deserving of forgiveness.
 
Funny enough, that's similar to what I feel for "Hell on Earth" scenario. Mostly because of how "dirty" it is and how everything sucks. Plus all the railroading. It's basically Grimdark ending


Depends, the degree he used that control might as well be nothing since the difference between normal Blood Bond servants of Kindred and Critias is night and day. Normally you would get zealots blinded in their love to their kindred.

Not to mention he still has Humanity 10, he might as well be a Saint. It's not like the Humanity system changed that much from the 1st edition.
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So yeah, I would consider Menele to be one of the most deserving of forgiveness.
The degree of Menele's influence over Critias and Ublo-Satha is generally "Hang out in the same area as me when I'm asleep, make sure nothing bad happens." His most overt actions is when he has been uncovered by people while still in torpor and people are running around with intent to probably diablerize whilst Helen is up and active eating her own kids. And when it comes to that it is basically "Damian, move me, maybe get another person to subtly influence to counteract Helena"

there is the implication that he had influence over Critias to attempt to diablerize a really fucking crazy guy who plays "Chess" by challenging people with the wager being his blood and soul and having the two of them select people to be human/vampire chess pieces.

But when there is a guy doing that kind of shit, the nudge of "Hey, try to eat this guy since" is almost a net good given that it will prevent more people from getting ganked. Plus it was to counteract Helena, and Critias already had the ever present threat of Tyler trying to get him alone in a room to eat.

Plus, part of Humanity ten is feeling absolutely fucking horrible about it when you make decisions which cause suffering, even if you know that this is the only way you can think of to solve the problem.

Overall though, Menele is acting under the assumption of "Helena is going to start shit again." And when somebody chases you across the ocean and genocides the native population in the name of killing you, yeah you expect that to continue.
 
Funny enough, that's similar to what I feel for "Hell on Earth" scenario. Mostly because of how "dirty" it is and how everything sucks. Plus call the railroading. It's basically Grimdark ending
Understandable.


Depends, the degree he used that control might as well be nothing since the difference between normal Blood Bond servants of Kindred and Critias is night and day. Normally you would get zealots blinded in their love to their kindred.

Not to mention he still has Humanity 10, he might as well be a Saint. It's not like the Humanity system changed that much from the 1st edition.
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So yeah, I would consider Menele to be one of the most deserving of forgiveness.
I can't really find the quote, I was sure it was in the OG Chicago book, but didn't he also go into Frenzy and destroyed Pompeii after Carthago got destroyed. I guess he regained a lot Humanty since then. Just to be clear I'm not arguing, that he can't be forgive, I'm just saying he did some horrible things. Like killing thousand of civilians and enslaving his child.
 
I can't really find the quote, I was sure it was in the OG Chicago book, but didn't he also go into Frenzy and destroyed Pompeii after Carthago got destroyed. I guess he regained a lot Humanty since then. Just to be clear I'm not arguing, that he can't be forgive, I'm just saying he did some horrible things. Like killing thousand of civilians and enslaving his child.
Yes, though the Pompeii thing was a active thing he did with Thaumaturgy

On the slavery thing though.

Ancient Greek.

On that vein, Critias has a thing for attractive young men that are his students, and likes to have them come to parties/philosophical discussions while he wears a toga.

Eromenos.

There are some implications on that when it comes to Damien
 
Understandable.
I can't really find the quote, I was sure it was in the OG Chicago book, but didn't he also go into Frenzy and destroyed Pompeii after Carthago got destroyed. I guess he regained a lot Humanty since then. Just to be clear I'm not arguing, that he can't be forgive, I'm just saying he did some horrible things. Like killing thousand of civilians and enslaving his child.
Oh yeah, he was so heartbroken that he was willing to endanger himself to bring down Helen for her betrayal.
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It's ironic he had this much self-control when many vampires get into Frenzy because someone disrespected them.
 
On the slavery thing though.

Ancient Greek.
That argument only really counts, if you don't know better. But he does, he lived long enough and seen enough to know that slavery is wrong, even more so slavery that kind controls and take away (parts of) the victims free will. My personal head Canon always was that he realized that what he did was wrong but could stop, because than he would have to deal with fallout. So he always tells himself he will stop it, as some as Helena is destroyed, but right now he can't stop because he needs to focus completely on her. So he lies to himself telling himself it is necessary and that he will stop once everything is over, while feeling guilty about it all the time (but that still doesn't make it right). But again that is only my head Canon about the whole situation.
 
I don't think so. Nephandi, the Book of the Fallen, and Technocracy, Technocracy Reloaded, is out.

Next one is most likely the Traditions book. But still has at least a year before it's out.
 
Origin of Mummies! or "The Slap Fight between Osiris and Set with Gaia and the Wyrm as cheerleaders"
You know what, I also want to celebrate the release of Mummy 2E with my own Mummy post. In fact, I will do a humorous post because I am in a humorous mood. Double In fact, I am also in a writing mood so this will be long too!

Let's learn about Mummy History!

Our tale beings in a far far away land called...Egypt. But this ain't your Modern Egypt nor Medieval Egypt or even Ancient Egypt.

It's Ancient Ancient Egypt, also known as Khem. So ancient that everywhere you look there was a God relaxing, some Antediluvians or even Second Generation chilling and Mages being Mages.
In this far away ancient ancient land, there was a Magical Kingdom! Ruled by Great King Osiris after Ra decided he will pull an Ozai aka becoming a God and thus not needing something as insignificant as a kingdom and thus left it to Osiris.
But there was a darkness watching from the side, Set who is Osiris' younger brother. He coveted the throne from Osiris and his sister-queen Isis.
...maybe it was because he also thought incest was yucky but probably not seeing as he is also fucking his sister too. Anyway, I digress. Seeing that Set was brooding in the corner and murmuring something about wanting the throne. Osiris banished Set into the desert, dooming our brave hero villain to a cruel and certain death because have you seen how harsh a desert is?

Now free to bang his sister-queen in peace, Osiris unknowingly set up his own death...multiple times...and Mummyhood...and Godhood.

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After enjoying the benefits of not having a goth like Set in his court, an even bigger goth arrived at his court. Someone he should have learned not to trust seeing as his name was Typhon and as pale and cold as marble. Probably dressed in all black too. Not to mention possibly a Second Generation Vampire.
But this time, Osiris was intrigued by this stranger and thus he allowed this stranger to visit him privately every night, making Isis jealous. After four months of visiting, Osiris decided to take the plunge. He wanted to become a goth like Typhon. Because Typhon convinced him that there were dire threats and dangers lurking in the shadows and the only way to understand and defeat them was to become one with the darkness!

The next day he regretted it and become a loner. Not wanting anyone, especially Ra to see him because how else he could explain to his dad that he went behind his back and used his credit card for the hot topic clothes and piercings (Also not to burn but eh)
This was a lesson to not let strangers, especially those who only visit at night and talk about the power of darkness, convince you to change your whole lifestyle.
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Then a Wizard arrives! Just like Gandalf said, a Wizard arrives precisely when he means to and this time Thoth came to rescue!

Thoth, the Master Wizard, The Bird Face, Psychopomp, Hermes, and possibly the most competent guy in the entire World of Darkness seeing that Egypt was about to get fucked arrived just in time to do some damage control.
Seeing Osiris silently brooding in the corner in the shadows and shaking his head in disappointment, he turned to the worried sister-queen Isis and asked her if she wanted to learn some real, powerful magic.

Just like any rational person would do in this situation, Isis agreed because who wouldn't? Oh and Nephthys was also there. (Who is Set's wife by the way. Why didn't she go along with Set I have no idea. It would have been a nice contrast against Osiris-Isis power couple)
After rolling the big magic wheel on which type of magic to invent and teach, it settled on Nomenclature and thus Thoth taught them the true names of all things and how to understand/use them. Not to mention he was giving freebies on other magics so he taught some of them as well.

After months of teaching while bashing his head and saying "It's LeviOsa, Not LevioSA!" he gave them their Bachelor's Degree in Nomenclature along with some honorary awards for some other types of magic before leaving while murmuring about some "Order" or something
Possibly because Osiris was glaring at him from the shadows seeing as spending lots of time with someone else's wife is pretty suspicious.
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After seeing Thoth leave, Osiris sighs in relief and relaxes. Seeing their king is in the mood, his servants brings him a golden coffin casket with a "Lay in me! Totally not a trap!" sign on it.
Just like any rational being would do when presented with a coffin casket, Osiris lays in it. Unsurprisingly, it's a TRAP! Unfortunately Thoth wasn't there to slap Osiris silly.

Servants close the casket and before Osiris could escape Set dramatically steps out of the shadows because he is a tryhard at being cool and seals the casket shut with his goth powers. He also become a high goth with even more expensive clothes than Osiris while in exile. Not to mention he joined a cool ass gang named "Wyrm Rules! Apophis Branch"

He then hurls the coffin to the Nile while cackling "You merely adopted the dark; I was born in it, molded by it!" with dramatic lighting in the background.

Thus The Throne of Egypt was his.

Set: 1 - Osiris: 0
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Seeing this Isis and her merry band of adventurers go on an epic adventure to bring separate factions together to face the great darkness that is Sauron Set in the background. Sobek and his Werelizards, Bubasti the Werecats, Silent Striders the Werewolfs primarily.

After getting their help, she uses her magic to find Osiris and his gaudy prison in the river. After digging around in the mud for a few hours she finally finds it.
Unfortunately, another dramatic reveal happens, Set steps out from...the mud I suppose, and cackles in glee while ripping Osiris to 14 different pieces and yeeting them away in front of Isis and her son Horus. (He personally made sure to yeet Osiris's dick into the mouth of a fish by the way, this will be relevant later.)

Osiris's blood and most likely dark makeup seep into the Nile that day. Antediluvian' death forever staining Egypt and tying it to the Land of the Dead.

Set: 2- Osiris: 0

Traumatizing the wife and son pair, Set imprisons them and starts torturing them nightly to get his kicks (Oh and he fucks up Sobek and his Werelizards and even turning Sobek into an Abomination but that's a different book)
After particularly fucking up Horus while plucking his eye he goes to have his beauty sleep. Seeing the big bad is sleeping, the allies of Isis and Horus comes to save them. Which is good because Horus is barely alive and only thanks to Isis and her magical powers.

Crushed by Set both mentally and physically, they are crashing in the home of Mestha, a humble and probably the bravest farmer in the world. Dejected they eat some cold pizza while trying to come up with a plan to deal with the big bully Set. They basically need a miracle to happen.
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And a miracle happens as the mega chad Thoth senses their overwhelming defeat from across the world and gets frustrated enough to give them even more help through a dream sequence. This time in the form known as the proto Spell of Live.
In order to bring back Osiris to life, they need to get all the pieces of Exodia Osiris together. After assembling the jigsaw puzzle that is Osiris, they realize just like always 1 piece is missing. His phallus. Though it is solved when Isis places a replacement...object with a blush.

Finally Osiris rises! But he is not the same as before.

After dying he met a chill guy named Anubis and shared a beer with him. Who in turn invited other ancient spirits and gods to their table to get their ass drunk. Listening to their drunk wisdom (and probably some background nudging from dearest daddy Ra) he becomes a normal person again..
Combined with the proto Spell of Life, he comes back to life fully. Becoming the first Mummy.

After coming back to life, Osiris realizes the potential of this cheat bestowed by Thoth and develops the Spell of Life V1. May have bugs like not having fertility. Possibly intentional because Osiris wants to feel good by having every mummy dickless like him.
Because he is brave to a fault, the humble farmer Mestha volunteered to be the second official Mummy after Osiris. It worked.
Now it was time to use it on Horus because he was in huge amounts of pain and was only kept from dying thanks to Isis's magic.

Unfortunately, while it worked Horus was still in a coma. Because Set also stole a portion of his soul along with his eye. Maybe for collection purposes, maybe to eat it or maybe just to fuck with him. Who knows.
Now at this moment Set made his move. He ain't going to let the Heroes power up even more.
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Laughing maniacally Set led his army of darkness to the resting place of Osiris and his Osirian League. It was one-sided.

In order, Set first slaughtered his sister-wife Nephthys by tearing out her heart with his bare hands and crushing it as her magic was not enough to even slow him down. Then he clashed with Osiris which ended up with Osiris biting the dust by turning to dust. (As in Set literally used a force similar to the heart of the sun or ground zero of a Nuclear Explosion to destroy Osiris' body permanently) Then he laughed at the magic of Isis while soaking through all of her magical abilities and basically one-shotted her. (While this was happening he also slaughtered his way through Bubasti Werecats and Silent Strider Werewolfs and cursed them.)

Set: 5 - Osiris: 0

Just before Set could deliver the killing blow to Isis and end the very last threat to his rule, Horus wakes up from the coma and attacks. Basically castrates Set with a sneak attack. While Set is down, clutching his groin. Horus destroys his eye which was in the possession of Set to release that part of his soul. Apparently, Set ripped Horus' eye to collect it, and apparently, he takes it along with everywhere he goes? Even a battle like this? I don't want to judge but that's weird Set.

Set: 5 - Osiris: 0 - Horus: 0.5? (Only because he castrated his opponent. Though Set was already sterile since he was a vampire and could continue to create children with his embrace)

Anyway, seeing as Set was still alive and already healing and another sneak attack is unlikely to succeed, they bravely advance away from Set. To lay the foundations of Set's defeat with Osirian Leauge. Set on the other than slew his followers that were in the battle because he was a sore loser and couldn't let anyone spread the tales of his defeat. (Though why would he be considered to be defeated when he only got wounded by a sneak attack and continued to rule Egypt for a long ass time while destroying 80-90% of the opposition is my question)
And that's how Mummies and Osirian Leauge were first created! (And how Sobek turned into an abomination along with how Bubasti and Silent Striders were cursed by Set)

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I hope you liked this humorous overview of the beginning of Mummy history. Because I certainly had fun writing this.
 
Changing Breeds or "Bears, Cats, Lizards oh my!" Part 2
It's been a while since I gave Werewolfs some love so let's continue talking about Fera.
...now thinking about it, that's kinda ironic.

Anyway, last time we ended with Bastet aka Werecats (and Werelions, Jaguars, Panthers but you get the gist). Might as well continue with Corax, the Wereravens!

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They are the scouts, spies and of course, the newspaper boy of Gaia. Just like how Werewolfs were created to be the hunters and warriors, the Wereravens were born to wander the earth and uncover the secrets of it. And talk about it...a lot. As in they probably share your dirty secret about how you ate 40 cakes in one sitting with everyone in under an hour.
They are mostly loners, where every Raven is for themselves but once a while they gather in Parlements, a meeting of a large amount of Wereravens. For what? To tell each other their stories, gossip and mostly brag about who got the best tale and secret. The Parlements of Ravens are where a Corax gets their Renown, Glory and Wisdom awarded..or stripped away. Especially the foolish ones.
Funny enough, they are least likely Weres to change into their Crinos warform unless it's life and death. Because talking is hard, they feel like they look awkward and they need to flap their wings to walk upright if they don't want to fly. Though mostly because they can't talk well.

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Now being Wereravens, they are different from Werewolfs. That's obvious. But they have some hilarious traits.

First, they are even more athletic than Werewolves, having a reduced difficulty in Athletics rolls. This comes with the drawback that they are probably the most vulnerable Werecreatures to Bashing damage.

Second, after creating them Gaia handed the rest of the work to Helios rather than Luna, and thus they are vulnerable to Gold rather than Silver.

Third, a Wereraven can get info from a dead being by eating their eye. It's honestly a bit disturbing so don't let Werewolves see it. They are already gunning for your bird meat and it will just add to the fire.

Fourth, when I said you talk a lot, I meant it. Wereravens are infamous for their inability to shut their beak, especially at the wrong moment. I am willing to bet that half the reason why Werewolfs hunted them down is because of all the embarrassing, probably Glory, Wisdom and Honour lowering, secrets they randomly blurted out. (The example they gave is hilarious too, a kinfolk having a secret relationship with your mate would bring great, and I mean great shame to that Werewolf. )
Last but not least, their biggest weakness. They love shiny things. A lot. As in you can most likely pursue whatever topic you want from a Wereraven with some shiny stuff. Doesn't even need to be silver. You see a shiny thing, you need that shiny thing. It could be a coin, silver, diamonds, aluminum cans, bronze. If you fail the willpower roll, you will single-mindedly focus on it.

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Now, they have different groups among them, but my favorite is the Sun Lost. They are probably the most daring explorers in WTA. They are the guys who dare to explore Deep Umbra aka Deep Universe. Teeming with Alien Races, eldritch creatures, space monsters, Nephandi and their nephandic fortress worlds and much more.
The Sun Lost are rarely seen on Earth and when they return they usually bring very important news.


Speaking of rare, let's talk about Werebears.
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When Gaia created Werebears, she created them as the guides, parents and the sages of the Fera. Gurahl knew about the balance and the cycle of life and death innately and were granted one of the most potent gifts by Gaia. The ability to bring the dead to life. Though their other gifts are nothing to scoff at, like calming the rage of a Werecreature, easing the negative emotions, healing the nature you name it.
At first, everything was perfect. The Fera worked together in harmony for Gaia just like Gaia intended. Then the Garou grew jealous and demanded that Gurahl give their Gifts and Rituals, especially the secret of Rebirth, to them. Gurahl being wise enough to realize that Werewolfs only wanted it to bring back every dead warrior to continue to fight and basically ignore the cycle of life and death, declined.

The result? Well...Werewolfs destroyed entire tribes of Gurahl and torturing anyone they captured alive for their secrets. They succeed in killing most Gurahl but they never got the Gift of Rebirth. Not one Gurahl gave it to them even under the threat of torture and death.
These days their numbers are incredibly low and they are barely hanging there but they are still present in WoD.

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They are made to be the guides and parents of the Fera but that doesn't mean they don't have incredible fighting skills. They are even better than Garou one on one. They are slow to anger and Rage but when they do Rage, they RAGE! They are especially hard to put down. (I think they are the only humanoid that can have more than 15 Health Levels. Using Rage of course)
Be careful of Mama Bears.

Other than this, they have the same traits as Werewolfs. Oh, and they start with Willpower 6.

As a side note, they have one of the best names for a gathering. Powwows, held during summer to gather different tribes of Gurahl together and share stories, art and information. It's a vital event for the cubs of Gurahl who needs to learn about the world.

(Also, some werewolves have a really low opinion of them, especially the Red Talons. Let me quote one for example; "The bears died, but they did not really, and they hid, and now they seek to lecture us? Sanctimonious creatures who do not deserve our support.")

Lastly, at least for this post, let's see the Kitsunes.


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The youngest children of Gaia aka The First Goddess and perhaps because of that, the most rebellious one. In fact, their tale begins with how they tried everything and every trick to get their freedom from Gaia. They didn't want to serve Gaia nor do her bidding, nearly getting smited by angry Gaia before Luna aka the Silver Lady interfered on their behalf.
But in return for serving Gaia with the best of their ability, Gaia promised that she would make them best at something, make sure that Kitsune would survive through the Sixth Age aka the Modern Times and lastly, after the Sixth Age, they would have their freedom.

As anyone who knows about Werewolf: The Apocalypse probably guessed, Gaia basically hoodwinked them. Kitsune are incredibly confident that they will survive with Gaia's promise and even looking forward to its ending. They are mostly seen in Asia and majorly involved with the Beast Courts rather than all the European/American shenanigans.

Anyway, they are masters of manipulation and incredibly skilled in matters of Intrigue. Wereravens, Wererats and Werecats might be the best spies but Werefoxes are the best spymasters.

Speaking of Traits, they are incredibly different from other Weres.
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The first major difference; Kitsunes don't cause Delirium. Why? Because they are the youngest and thus didn't have any part in controlling humanity nor in culling humans. Thus we as Humans don't have Kitsune PTSD.

The second major difference; Kitsunes are like Hunters. They don't have regeneration. So they treat non-bashing damage as Lethal. There is no Agg damage for them. Only Bashing and Lethal. But unlike Hunters they have entire communities and Gifts dedicated to healing, they have +1 Free Dexterity at character creation and Kitsunes can't botch Athletics rolls to dodge! AND they can soak all types of damage! So they are not pity-inducing like Hunters.

The third major difference; Kitsunes pretty much never die of old age. Even the least powerful one can live up to 200. And each time they rank up they double their lifespan as they get additional tails. Just a Rank 3 Kitsune with 3 Tails, if we say their base lifespan was 100 years, can live up to 800 Years.

That's it for this post. I think this will be a 4 Part series so don't worry Werewolf fans, there are more to come. Next will be Mokole aka the Werelizards!
So, which one is your favorite? Which one would you play as? Which one would you rather make a mortal enemy out of?
 
Is anyone here willing to Co-Write a Mage the Awakening (or Mage the Ascension) story with me?

I am thinking of making another Nasuverse/CofD crossover or even a Nasuverse/oWoD crossover. Is anyone interested?
 
Now I wonder what base stats to use for space marines etc. in a oWoD/40K crossover.

I'd say Space Marines have Strength, Dexterity and Stamina 6, and can advance them to 7, Primarchs have 8 and can advance them to 9. Social and Mental stats can be advanced to 6 but do not start there.
Primarchs can advance Mental to 8.

Eldar have a free +1 to all stats except Strength, Stamina and Intelligence (because they are fools in their own way) and can advance their Social and Mental stats to 7.

Orks have a max Strength of 7, Max stamina of 6 and Max dexterity of 3 (Meks and Flashgits can circumvent that), Social max is 2 (though they use Physical for social interactions with other Orks)
and have a Waaagh system similar to the Rage and Gnosis system of Fera (but using a single resource and being less versatile). Unlike other races they have no Physical and Mental upper limit after char gen.

Nids are all over the place, Crons have massively increased Stamina (6, 7, 8) depending on their chassis (but low Social due to their insanity), Chaos works like Formori (Slaanesh is the 4th head of the Wyrm).
 
Now I wonder what base stats to use for space marines etc. in a oWoD/40K crossover.

I'd say Space Marines have Strength, Dexterity and Stamina 6, and can advance them to 7, Primarchs have 8 and can advance them to 9. Social and Mental stats can be advanced to 6 but do not start there.
Primarchs can advance Mental to 8.

Eldar have a free +1 to all stats except Strength, Stamina and Intelligence (because they are fools in their own way) and can advance their Social and Mental stats to 7.

Orks have a max Strength of 7, Max stamina of 6 and Max dexterity of 3 (Meks and Flashgits can circumvent that), Social max is 2 (though they use Physical for social interactions with other Orks)
and have a Waaagh system similar to the Rage and Gnosis system of Fera (but using a single resource and being less versatile). Unlike other races they have no Physical and Mental upper limit after char gen.

Nids are all over the place, Crons have massively increased Stamina (6, 7, 8) depending on their chassis (but low Social due to their insanity), Chaos works like Formori (Slaanesh is the 4th head of the Wyrm).

Doesn't the Wyrm already have a 'Defiler' head?
 
Bruva Lives! *stomp!* *stomp!*


I love fact that Games Workshop might own WH40k but they don't own personas that Alfa and the rest of the crew had created for the 40k characters. So now they are legally distinctive but the same in spirit. And there are some mythology gags here and there. Like Markus getting punched in the eye.

Animation and sound is delightful. Storytelling is top notch and jokes are funny.

And I never shipped anyone from TTS, but I find Markus and Kitten to be an incredibly cute couple.

I can not wait to see more.
 
Bruva Lives! *stomp!* *stomp!*


I love fact that Games Workshop might own WH40k but they don't own personas that Alfa and the rest of the crew had created for the 40k characters. So now they are legally distinctive but the same in spirit. And there are some mythology gags here and there. Like Markus getting punched in the eye.

Animation and sound is delightful. Storytelling is top notch and jokes are funny.

And I never shipped anyone from TTS, but I find Markus and Kitten to be an incredibly cute couple.

I can not wait to see more.

Yep, I can't wait to see all the drug-fueled hunter shenanigans Big D and his family will go through.
 

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