Roarky
Less likely to be a father than my little sister
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Krein said:[X] The land of Shrines. Austere, picturesque landscape and you'll infuriate possibly countless monks and pilgrims if you harvest the natural resources too freely, but who would seriously look for a pack of ninja-criminals here?
The most interesting choice.
If by interesting, you mean struggle throughout the early and possibly middle game periods to acquire the bare minimum resources for the village to flourish, than sure. River would be the best for resources, but also the worst for remaining undiscovered. The other three all have their issues, however, I'll admit. Rice has a daimyo that is behaving oddly, which would make any interaction with the country's political side... unpredictable. Not a desirable thing for a newly forming village, but there are ways that could be worked around.
Fruit Trees could make our own forces unreliable, so that is the true worst option in my opinion, but there might be happiness benefits that could mitigate that. That leads us to Bear, which has the same strength and weakness in a lot of ways. Giant bears. That could be awesome or terrible depending on how it effects things. It could mean a lower civilian population, but higher level ninja. It could lead to riding bears, or the awesome potential of the village being hidden in the awesome fossilized corpse of an awesome Giant Bear. Did I mention that that could be awesome?
Joking aside though, I do like the option of Bear most, since there is little enough chance of being discovered and ample resources. However, I'm sure any other option would have its own advantages and disadvantages that I have not even considered. If you think of any, let me know, because I am perfectly willing to let myself be swayed if the argument is valid.
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