Oh. Was gonna make a commentary about... Oh, well, why not?
Meta-wise, we know Zelda is most likely the recipient of the Triforce of Wisdom and is the chosen/favored of Nayru. As it is, in character, we only know that she has a total (limits unproven) eidetic memory. This grants young Zelda the an unparalleled opportunity to really delve into static knowledge lessons, since she will memorize everything she reads.
This really opens up the option of History, and the cliche of not repeating the failures of the past.
Of course, that only gives her the theories and the facts (and perhaps opinions and bias of the writers of said history books), not the practical application of it.
Now this is where Mathematics comes in, as Math is not just applying formulas to a problem, but also trains parameter-recognition and problem-solving. Static problems with known parameters will be so easily solved, but once Zelda is introduced to math problems couched on real world terms, then she will start to really be pushed.
Also brought to the attention is the probability that Math is the introductory subject to Science subjects, which might have good applications on a Fallout setting.
Now, practical application also highlights a problem with eidetic memory. With perfect recall, once one delved deep into past knowledge, then almost all problems can be solved by the book, so to speak. But what about the small number of unknown circumstances and condition?
History and Math might cover such problems, in between problem-solving and past-strategies/tactics, one might develop the ability to parse, adapt, and/or combine previous solutions when faced with new problems.
On the other hand, perfect recall stunts creativity somewhat.
For instance, Zelda might memorize musical notations, pitch, harmony, dance steps, poise and pose, with an eery precision. Muscle memory might slow her down until properly trained, but once shown a picture, a technique, a dance, or a song, with practice, Zelda can probably recreate it down to the smallest details.
This is not to say what art that Zelda exhibits would not have 'soul'. Far from it, in fact, her art will have 'soul', just that it is the 'soul' of the ones that Zelda plagiarized.
Now, the decision to make her own impression of an art compared to just copying is probably going to be voters' pick, but most art at the base level is imitation. It is not until intermediary stage that one is expected to show personal touches, or 'soul', after all.
Dance, Music, Drawing, Poetry, and Literature, a number of these skills might have secondary applications (Drawing > Spatial Intuition; Dance > Kinesthetic; Music > Charm; Poetry & Literature > Myths), but the primary expression for Art is kind of wasted on the perfect memory of Zelda.
Getting past Arts and any secondary application of them, we have Foreign Languages and Handwriting.
Now, Foreign Languages is a door to first contact situations. Of course, against races or mutants with totally unknown language, this might be practically useless, but the introductory to language barrier might -
might- open up Diplomacy subjects. Handwriting is... Uh, well, part and parcel of written Diplomacy, but again, against targets with different alphabet or no reading/writing skills, then it is practically useless.
Of course, combination between Foreign Languages and Handwriting might help decode stuff like ancient manuscripts and such from the various ruins of the world, but that is abit reaching and require more investment, I guess.
For those who take the time to read this essay that comes from out of nowhere, I give you my thanks.
CAVEAT: This is all pure assumptions from my part.
