- the shipyard
Churning out fishing ships, and seems to be doing fine. No clear indication of improvement, though might be good in combination to the next one, by making a better design for going longer and farther, into the deep sea area.
- a fishing ship
Fishing is giving good income, and is part of the staple consumption. Zelda thinks that there is a market for deep-water fish. On the other Zora's flipper, we are not too sure about mutations to aquatic lifeforms. The Zora is a good example of might-be, actually.
- on a train
No mention of trouble, but Zelda pin-points it as the one with the most far-reaching problem if it ever fails for any reason. Doing an audit there might be good business sense.
- the plane factory
The one with the most problem, on the other hand, crafting planes probably require better skilled workers and that might make them feel entitled to better wage (which might not be wrong). Aeronautics has always been a big thing, and having a good break there might be just the thing that Zelda's father requires.
- the steel mill
Doing pretty well, though there will always be grumbling about minimum wage. Unclear what we can do there to make a difference.
- OH YES.
- Yes
- No
While No probably won't get a vote, taking an OH YES might be detrimental to showing an adult and mature outlook to Zelda's Father.
. . . Can we call him Mister King?
Ahem. Anyway, on the other octorock tentacle, Zelda is indeed still a child, so a childish outburst/enthusiasm might not be amiss. So... Pick with your heart, I guess.