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Stand Name: Because of You
Stand Name: Because of You

Ability: Presence Insertion

Desc: The user can insert their presence into others by making them appear to be allies, enemies or make it something recognizable, or to just manipulate them. The user can insert their presence into objects as well.

Condition: Rubbing your Thumb

Limit: Conflicting facts and memories may cause paradoxes and breakdowns in the target.

Range: 18m
Power: B
Speed: C
Range: D
Durability: B
Precision: A
Potential: B



stand that are perfect for spy or scammer
 
Stand Name: Incredible
Stand Name: Incredible

Ability: Hyper Motion

Desc: The user can instantly change any/all linear motion directions and move in any direction, and go from running to crawling, flying to bouncing and so on. They can also change the speed of their motion, speeding or slowing instantly, so they don't need to gather momentum or care about inertia.
Condition: Hip

Limit: Still is bound to the physical forces and resistances that affect them.

Range: 157m
Power: D
Speed: D
Range: A
Durability: C
Precision: A
Potential: C




Good for parkouring
 
Stand Name: End of Me

Ability: Cold Energy Manipulation

Desc: The user can create, shape and manipulate extremely cold energy capable of freezing anything it comes into contact with. This energy can be composed of an extremely cold gas such as air, or a magical energy.

Condition: Opening a drawer

Limit: [Fabry Disease ](https://www.medicinenet.com/fabry_disease_symptoms_and_signs/symptoms.htm)

Range: 30m
Power: D
Speed: C
Range: C
Durability: C
Precision: D
Potential: E


Stand Name: Purple Hills

Ability: Multi Hive Mind

Desc: User has multiple minds (and/or souls) in many/multiple bodies that are all connected to and shared between each other. This allows them to work collectively for the whole of the group and allows each member act as a parallel processor, acting like a normal hive mind, but they can also have multiple different minds/souls/consciousness in each of their bodies as well.
Condition: Move lower-left eyelid (isolated)

Limit: [Iron Deficiency ](https://www.medicinenet.com/iron_deficiency_symptoms_and_signs/symptoms.htm)

Range: 42m
Power: B
Speed: C
Range: B
Durability: D
Precision: A
Potential: B


Stand Name: Cinderella Man

Ability: Chemical Artillery

Desc: The user can either use various ranged weaponry such as slingshots, bows, guns, cannons etc, as a conduit for chemical-based abilities or impose those effects on ranged weapons to enhance them.

Condition: Doing Laundry

Limit: Useless without ranged weapon conduit.

Range: 6m
Power: A
Speed: E
Range: E
Durability: A
Precision: B
Potential: A
 
Stand Name: Rumavirsi
Stand Name: Rumavirsi
Ability: Fictional Lordship
Desc: User possess complete control over any/all fiction/fantasy/unreality, including fictional characters, powers, objects, creations, locations/environment/worlds, verses, etc.
Condition: Groin
Limit: Users of Fictional Transcendence are immune.
Range: 15m
Power: D
Speed: E
Range: D
Durability: B
Precision: C
Potential: E

I have won.
 
Stand Name: Don't Stop Me Now
Ability: Event Negation
Desc: The user of this power can take any event that has happened and revert it back to the state that it was previously in, as if the event never happened, thus effectively undoing any changes that occurred in said event. This could range from something as simple as regenerating an arm that has already been severed and incinerated and the wound already sealed off, to rejecting death itself for resurrection.
Condition: At users will
Limit: May need to be activated voluntarily, so if the user is disabled, it cannot work.
Range: 154m

Power: E
Speed: C
Range: A
Durability: C
Precision: B
Potential: C

*ゴゴゴゴ/Menacing "You never acquired a stand." ゴゴゴゴ/Menacing*

Stand Name: The Man Who Sold the World
Ability: Strong Soul
Desc: User has a strong soul that is equivalent to the power of many souls which comes in handy in situations that test one's spiritual fortitude and grants spiritual abilities. The user's soul is unable to be bound by anything and lives free without anything holding it back. It is also strengthened by the user's desire to get what they want, no matter the cost.
Condition: At users will
Limit: [Fatty Liver Disease ](https://www.medicinenet.com/fatty_liver_disease_symptoms_and_signs/symptoms.htm)
Range: 1m

Power: D
Speed: E
Range: E
Durability: D
Precision: E
Potential: B
 
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Stand Name: Wolf Totem.

Ability: Frigokinetic Invisibility.

Description: User is invisible if they are in/on/touching snow.

Activation: Stess.

Limit: user has to be in/touching snow.

Range: 12m

Power: B
Speed: A
Range: D
Durability: A
Precision: C
Potential: D
This would probably make for a neat Enemy Stand User
________________________________________________________

Stand Name: Cities On Flame With Rock And Roll.

Ability: Alternate Timeline Creation.

Info: The user can create alternate timelines that are drastically different to the original timeline, such as someone's death or birth. The user can change the future as a result of changing a past event to create the alternate timeline. The very differences may be very subtle or very big depending on what the user changes.

Activation: At will.

Limit: May be hard or even impossible to restore original timeline.

Range: 246m.

Power: E

Speed: A

Range: A

Durability: E

Precision: C

Potential: C

Yeah, this is a final boss Stand.
 
Stand Name: My Shit's F****d Up
Stand Name: My Shit's F****d Up

Ability: Forge Manipulation

Desc: User can create, shape and manipulate refineries, forges, and everything in them, including all the aspects of refineries, from the purely physical ones and also mythical/conceptual ones.

Condition: Scalp

Limit: Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user.
Range: 39m
Power: B
Speed: B
Range: B
Durability: E
Precision: A
Potential: E


This fits me well enough.
I'd probably end up trying to use my ability to make money, only to fail to account for the effects of the refineries on their workers, and end up with: "My Shit's F****d Up".

Most likely fate = helping to power up the heroes by making them special equipment or "refining" them or their abilities, only to get killed by the boss or the dragon of the series to escalate the stakes before I can do enough to ensure victory.
 
I did two tries:

Name: Pleased to Chill
Ability: Aspect Manifestation
Info: User can summon a physical manifestation of a certain part or facet of oneself, another person, an object or even conceptual principles. These manifestation can come in any shape or size and can be literally anything, but they tend to look similar to the person that they were summoned from.
Method of Activation: Forehead
Limit / More Susceptible To: The darker side of one's personality might try to get rid of the main personality.
Range: 16m

I forgot to note down the stats

Still this is a pretty cool power





Stand Name: Tornado
Ability: Planetary Artillery
Desc: The user can use various ranged weaponry such as slingshots, bows, guns, cannons etc, as a conduit for planetary powers to either enhance the weapons' firing capabilities, or channel powers into the weapons.
Condition: Face
Limit: [Farsightedness (Hyperopia) ](https://www.medicinenet.com/farsightedness_hyperopia_symptoms_and_signs/symptoms.htm)
Range: 93m

Power: D
Speed: B
Range: A
Durability: C
Precision: B
Potential: C

This is a pretty cool one too; the limit actually might end up being beneficial for a sniper type Stand so could be fun to work with as long as you can arrange a suitable weapon; the lower power stat is unfortunate though, as it's unlikely to be taking many opponents out in the first shot.
 
Stand Name: Owner of a Lonely Heart
Stand Name: Owner of a Lonely Heart
Ability: Object Possession
Desc: The user can possess various objects and manipulate them. Some users may be able to possess various objects at once. For example if the user possessed a telephone they could listen in on phone calls. This power is very useful for the user to hide in a tight situation.
Condition: Nostril
Limit: [Porphyria ](https://www.medicinenet.com/porphyria_symptoms_and_signs/symptoms.htm)
Range: 48m
Power: D
Speed: A
Range: B
Durability: B
Precision: B
Potential: B

Fiest one I get and the power even goes with the name of the song. Also the generator is really good. Usually the stats they give don't make any sense with the power they give but this one seems to be fairly consistent.
 
Stand Name: The Lighthouse
Ability: Ascended Transcendent Demon Physiology
Desc: The user either is or can transform into an Ascended Transcendent Demon: a demon that has held various dark powers but ascended to wield holy powers. Strangely, users not only keep their power but still have access to demonic powers as well as angelic ones even though the user is not a full-fledged angel.
Condition: At users will
Limit: May be vulnerable to the effects of Divine Power Absorption, Divine Power Negation, Divine Energy Absorption, Divinity Nullification or Transcendent Negation.
Range: 49m

Power: C
Speed: A
Range: B
Durability: C
Precision: E
Potential: E

Certainly beats the ability to turn things into milk or eggs (Yes, I was baffled when I rolled those as well)
 
Stand Name: Theme of Ms. Okudera
Ability: Spatial Flight
Desc: User can control their location in space, and can use this to levitate or fly by preventing their location from altering as it would do if one succumbed to gravity and fell. They can also control the direction and speed of their flight by changing the location.
Condition: Drinking
Limit: Weak against Flight Negation.
Range: 33m
Power: A
Speed: A
Range: C
Durability: C
Precision: B
Potential: A




Stand Name: Disappeared Town
Ability: Artificial Element Transmutation
Desc: The user can transmute matter into synthetic substances (rubber, plastic, glass, etc.).
Condition: Whole body
Limit: May be limited to synthetic material.
Range: 3m
Power: A
Speed: D
Range: E
Durability: E
Precision: A
Potential: D

undefinedAbility: Anti-Magic Symbiosis
Desc: The user can gain powers by hosting or bonding with anti-magic beings/forces. The entity can have various origins (divine, demonic, spiritual, etc.). It can even be a being that is made up of magic-nullifying energy or power. Whatever the source of its being, by linking to the entity, the host is able to wield potent anti-magic power capable of disrupting spells, negating magical entities or even destroying magical energy or mana itself
Condition: At users will
Limit: Power may be useless against non-magical being.
Range: 60m
Power: D
Speed: D
Range: A
Durability: C
Precision: A
Potential: C


Stand Name: Who Will Know
Ability: Multiple Hearts
Desc: User has multiple hearts which do not have to physically be in the body, they can also be spiritually/mentally present, in other location etc. They may be able to power up their abilities, improving combat, mental or physical capabilities, etc.
Condition: Crack your ankle
Limit: A carry over effect if the second heart perishes, and was in the middle of an enhanced ability.
Range: 167m
Power: D
Speed: B
Range: A
Durability: E
Precision: C
Potential: B

 
Stand Name: Apocalypse 1992
Ability: Wax Shield Construction
Desc: The user can construct shields and shield-like objects out of wax to defend themselves from any attacks.
Condition: Driving
Limit: Shields have limited size and can only protect what is behind them.
Range: 15m

Power: B
Speed: E
Range: D
Durability: B
Precision: B
Potential: C
____
Stand Name: Wynona's Big Brown D.Va
Ability: Friction Independence
Desc: The user can operate and function without friction, needing no friction to be able to walk, move or hold onto things normally. Without friction, it is impossible to hold onto something or even move or walk across a surface.
Condition: Stab yourself
Limit: [Chronic Fatigue Syndrome]
Range: 9m

Power: E
Speed: B
Range: E
Durability: A
Precision: D
Potential: B
 
Stand Name: Country Roads
Ability: Past Erasure
Desc: The user can isolate and completely erase time and/or certain periods in the past, allowing them to effectively cause the affected target have no past at all, and even if they still exist somehow when their past is erased, no one knows who they are, they have no connections to anyone, etc.
Condition: At users will
Limit: User must be able to concentrate carefully to find which time points to erase in order to avoid dealing significant damage to the Time-Space Continuum.
Range: 218m
Power: A
Speed: A
Range: A
Durability: E
Precision: C
Potential: A
 
Stand Name: The Last Night
Ability: Mentifery
Desc: The user can bend reality according to their own or another person's imagination and/or thoughts; changes can be made by them to any and all aspects of reality, allowing them to achieve nearly anything by simply conceiving it.
Condition: At users will
Limit: Self-control is a necessity, whether the ability is inherent, learned or attained.
Range: 12m

Power: A
Speed: D
Range: D
Durability: C
Precision: B
Potential: B
 
I'll give it a try.

Stand Name: Does Your Mother Know

Ability: Explosive Identification

Desc: The user is able to make anything explode or combust by saying the name of the desired subject at hand. By calling the title of an object, the user can cause that object to explode, regardless of what amount of that object is present at the moment. For example, in the situation a user is surrounded by opponents wearing helmets, all they would need to say is the word "Helmets" to make every helmet present randomly explode.

Condition: Shoulder

Limit: Must know the identification of an object or subject matter to cause an object to explode.

Range: 235m

Power: D
Speed: E
Range: A
Durability: A
Precision: D
Potential: C

Broken as fuck with this kind of Range.
 
Stand Name: Uncaged
Ability: Insomnia Inducement
Desc: User can cause target to lose their ability to sleep, which has detrimental effects on organisms that rely on sleep for personal health or psychological ease. Over time effects include various levels of mental deprecation, insanity and potentially death.
Condition: At users will
Limit: [Bleeding Varices ](https://www.medicinenet.com/bleeding_varices_symptoms_and_signs/symptoms.htm)
Range: 183m
Power: B
Speed: A
Range: A
Durability: C
Precision: B
Potential: D
this is my favorite


Stand Name: Friends With Benefits
Ability: Copy-Cat Attack
Desc: The user has the ability to copy and trace one's attacks in front and/or behind one's attack.
Condition: At users will
Limit: May only be usable on one target at a time.
Range: 163m
Power: E
Speed: D
Range: A
Durability: A
Precision: D
Potential: B


Stand Name: Debris
Ability: Window Generation
Desc: User can create windows of all types, sizes, materials, etc. from nothing or by shaping the existing matter or energy. They can also create windows that let one see into another universe/reality/timeline if they wish to do so.
Condition: Smoking
Limit: May only create certain types of windows.
Range: 20m
Power: B
Speed: B
Range: D
Durability: D
Precision: C
Potential: D

Stand Name: Goodbye
Ability: Water Boundary
Desc: The user can separate/block any water from anything and everything else. When this power is used, it makes it impossible for matter and waves to react with, enter, leave, move through, or be absorbed by the separated water or for any energy to be transferred to and from the separated water, or simply for any alteration/interaction to occur with the separated water.
Condition: At users will
Limit: May not be able to control what the water separates from.
Range: 47m
Power: E
Speed: C
Range: B
Durability: B
Precision: A
Potential: C

Stand Name: Blacklight District
Ability: Power Division
Desc: The user can divide their own or others' powers into different powers, skills or talents, which in turn makes it harder for those who can copy or steal powers or determine what the user's powers are in some way to read, copy or steal the exact powers of the target, as they are divided into separate powers, skills or talents.
Condition: At users will
Limit: May not be able to be merged back into one power.
Range: 14m
Power: E
Speed: E
Range: D
Durability: C
Precision: A
Potential: C

 
Stand Name: Country Roads
Stand Name: Country Roads
Ability: Underworld Path
Desc: User can open a pathway to the underworld/hell to link that world to the one the user calls it from.
Condition: Palm
Limit: Opening such path may release unknown entities to the other side.
Range: 16m
Power: A
Speed: B
Range: D
Durability: A
Precision: B
Potential: D
 
Stand Name: Stylo
Stand Name: Stylo
Ability: Weapon Empowerment
Desc: User becomes stronger, faster, more durable, etc. when near or using weapons, possibly unlocking abilities related to the affinity and enhancing their existing powers. Some users may be able to draw sustenance from weapons or even slow or stop aging.
Condition: Pinky finger
Limit: May lose strength if there are no weapons to use.
Range: 30m
Power: A
Speed: A
Range: C
Durability: C
Precision: A
Potential: C
 
undefinedAbility: Magnetic Magic
Desc: The user is able to perform a variety of magical spells and feats that manipulate magnetic fields.
Condition: Heel
Limit: Magic Negation
Range: 14m
Power: A
Speed: E
Range: D
Durability: E
Precision: A
Potential: E

Not sure what to do with this though... seems weak and easy to manoeuvre/dodge. (Or is it more of a love child of metalica and red magician?)
 
Stand Name: I Look to You
Ability: Divine Power Absorption
Desc: The user can absorb and/or steal the powers of deities, rendering them powerless and mortal, while the user becomes a god themselves.
Condition: Skipping
Limit: May overload with the stolen powers. The user's body may become unstable as a result. If killed the powers return to their original owners.
Range: 35m
Power: B
Speed: E
Range: C
Durability: C
Precision: B
Potential: A

.... I'm the final boss now!
 
Stand Name: I Look to You
Ability: Divine Power Absorption
Desc: The user can absorb and/or steal the powers of deities, rendering them powerless and mortal, while the user becomes a god themselves.
Condition: Skipping
Limit: May overload with the stolen powers. The user's body may become unstable as a result. If killed the powers return to their original owners.
Range: 35m
Power: B
Speed: E
Range: C
Durability: C
Precision: B
Potential: A

.... I'm the final boss now!
Super Guy, from asdf movie: No.
 
Stand Name: Touch the Sky

Ability: Power Manifestation

Desc: User acts as a physical manifestation or personification of a certain power or concept, which they can manipulate in varying degrees, up to and including practical nigh-omnipotence. Most users are strongly affected by the power they embody, in appearance, personality, etc.

Condition: Scratch and itch

Limit: May be weak to opposing forces or concepts.

Range: 38m

Power: A
Speed: B
Range: B
Durability: D
Precision: D
Potential: D

Neat! I like the name.

:D
 
Stand Name: 40:1
Ability: Mass Magnification
Desc: The user can increase/magnify the mass of organic and inorganic matter, for example making something as light as a pebble become as heavy as a boulder.
Condition: At users will
Limit: May only be able to affect only a certain amount of mass.
Range: 1m
Power: D
Speed: D
Range: E
Durability: C
Precision: B
Potential: B

Simple in principle, useful, lots of room to get creative. This is a protag stand if ever there was one.

Stand Name: The Last Stand
Ability: Binding
Desc: User is able to bind, imprison, paralyze and/or otherwise stop targets moving normally and possibly completely freezing them where they were. It can be achieved using various means including energy-based or physical restrains or mental effects.
Condition: Move chess pieces
Limit: [Middle East Respiratory Syndrome (MERS) Symptoms](https://www.medicinenet.com/middle_east_respiratory_syndrome_mers_symptoms/symptoms.htm)
Range: 19m
Power: C
Speed: D
Range: D
Durability: E
Precision: B
Potential: B

This one is a minor villain stand, maybe a midboss. Someone bedridden with MERS but still able to stop the heroes in their tracks with his magic chessboard is a striking image.

Stand Name: Carolus Rex
Ability: Teleportation Prediction
Desc: The user is able to predict the movements of those using Teleportation, allowing them to predict where their opponent will appear next.
Condition: Whole body
Limit: May have troubles dealing with those teleporting a long distance, even if they know where they are.
Range: 24m
Power: A
Speed: A
Range: D
Durability: C
Precision: B
Potential: A

Solid punchghost with a situationally useful special power? That says Bad Guy's right hand to me.

Stand Name: Camouflage
Ability: Apocalyptic Empowerment
Desc: Users become stronger, faster, more durable, etc. when they come in contact with apocalyptic entities or forces, possibly unlocking abilities related to the affinity and enhancing the existing powers. Some users may be able to draw sustenance from apocalyptic entities or force or even slow or stop aging.
Condition: At users will
Limit: May only be empowered by a specific type of apocalyptic force.
Range: 47m
Power: B
Speed: A
Range: B
Durability: A
Precision: B
Potential: B

THERE we go; that's an endboss stand. Apocalypse cultist/crazed survivalist, able to empower himself and those around him the closer it comes to his perceived End Times, is how I'm seeing this.
 
Stand Name: Country Roads
Ability: Stealth Combat
Desc: User can combine stealth with physical fighting, allowing them to make surprise attacks on opponents and attack without being seen or caught. They can sneak around an opponent unnoticed and strike when they have the chance, move around their opponent while possibly playing tricks or doing stealthy attacks on them, etc.
Condition: Shoulder
Limit: Efficiency depends on the user's own level of skill.
Range: 37m

Power: B
Speed: A
Range: C
Durability: A
Precision: A
Potential: B
_____
Stand Name: Still I'm Sad
Ability: Possibility Reconstruction
Desc: User can produce a new possible outcome/event from using fragments or an entirety of already existing probabilities from the no-ending void of alternate outcomes/realities/etc. as components to use, build, and add a new possibility to the boundless pool.
Condition: Pinching your Ear
Limit: Users of Choicifery are immune.
Range: 211m

Power: B
Speed: D
Range: A
Durability: D
Precision: B
Potential: D

This one I'm writing down.
 
...
I keep getting the edgiest stuff

Pearl Harbor Love Story
Activation: Whole Body
Power: Sexual enslavement
POwer B Range E Durability E Precision B Potential D Speed A
what the fuck?

Broken Heart Tears
Past Creation
Power E Speed E Potential A Precision B Durability C Range D

Eternity
Darkness empowerment
POwer A Range A Durability A Precision B Potential B Speed AThe user can act as the physical manifestation or personification of Darkness, the all-encompassing void which acts as the counterbalance to light. The darkness manifested is made of pure negativity/Dark Energy and/or lack of illumination. The user of this ability is essentially tapping into the core of different forms of darkness itself to assert their dominion.

Light the Wold
Divine Monster Creation
Potential B Power B Speed C Range B Durability C Precision E
 
Last edited:
I did a few tries, with the band Steam Powered Giraffe, seeing what I'd get:

Stand Name: Overdrive
Ability: Crystal Embodiment
Desc: The user becomes a physical manifestation or personification of the element of crystal. As a result, the user has limitless control over and immunity to it.
Condition: At users will
Limit: Distance, mass, precision, etc. depend upon of the knowledge, skill, and strength of the user.
Range: 198m
Power: C
Speed: D
Range: A
Durability: A
Precision: D
Potential: E
_____

Stand Name: The Suspender Man
Ability: Inspiration Negation
Desc: The user can impair the creative process in anybody, making them unable to form ideas that they would otherwise had, or simply make inspiration harder.
Condition: At users will
Limit: [Inverted Nipple](https://www.medicinenet.com/inverted_nipple/symptoms.htm)
Range: 25m
Power: D
Speed: E
Range: C
Durability: C
Precision: C
Potential: E
_____

Stand Name: Love World of Love
Ability: Superior Traits Combination
Desc: User can combine and copy the best traits and aspects of several things to get the best out of all of them without flaws on themselves, others, or create something new with the aspects and traits, whether lifeform, style/type, etc. They could combine/copy the strength of a weightlifter, the speed of a track runner, the agility of an acrobat, and the skill of a martial artist, combine the best of every martial arts to create the ultimate martial art or combine several super-powers into one.
Condition: Forehead
Limit: May have a time-limit for how long the powers/skills/attacks/movements are retained.
Range: 120m
Power: B
Speed: D
Range: A
Durability: D
Precision: A
Potential: C
_____

Stand Name: One-Way Ticket
Ability: Psammokinetic Creature Creation
Desc: User is able to create beings of sand or shape existing sand into wanted shapes and purposes. They can grant the beings varying levels of independence (controlled, automatons/programmed, semi-independent) and existence (momentary to permanent) and delete the creature once they are done with them.
Condition: At users will
Limit: May have a limit for how long the created beings exist.
Range: 3m
Power: B
Speed: B
Range: E
Durability: C
Precision: B
Potential: E
_____

Stand Name: Weird Weird West
Ability: Brain Empowerment
Desc: Users become stronger, faster, more durable, etc. when they come in contact with or are near the brain of oneself and/or others, possibly unlocking abilities related to the affinity and enhancing the existing powers. Some users may be able draw sustenance from the brains or even slow or stop aging.
Condition: At users will
Limit: May be limited to certain categories of brains, species, gender, intelligence, etc.
Range: 248m
Power: C
Speed: A
Range: A
Durability: B
Precision: B
Potential: A
_____

Stand Name: Circuitry
Ability: Mirror Mimicry
Desc: User with this ability either is or can transform into mirrors, or other reflective surfaces. Users' transformed form is anatomically identical to their normal form, aside of being made of mirrors, in which case it contains all to organs and is somewhat vulnerable to attacks. Alternately the user can transform into homogeneous matter, without any part of their form being more important than the other.
Condition: At users will
Limit: Most physical mirrors are fragile.
Range: 11m
Power: A
Speed: C
Range: E
Durability: E
Precision: E
Potential: D
_____

Stand Name: Only Human
Ability: Dream Embodiment
Desc: Users have the power to be the embodiment of dreams and have complete control of their dreams and the dreams of others.They can attack or protect others in dreams as well as affecting the real world to some degree via dreams or daydreams. Users may have little to no power in the real world but can still affect the dreams of others even if they themselves are not asleep. Users gain power from dreams and can live on in dreams if they are killed in the real world.
Condition: Pinky finger
Limit: User may not be able to affect daydreamers.
Range: 13m
Power: D
Speed: B
Range: D
Durability: E
Precision: C
Potential: B
 
Stand Name: Arsène Lupin
Ability: True Illusion
Desc: The user can create illusions so powerful they outweigh reality. They can induce illusions into others and themselves, and freely shift the phenomenon from illusion to reality and back at any moment. They can change people, places, locations, rooms, events, etc, bring anything forth out of nowhere, make anything vanish without a trace, etc.
Condition: Pinky finger
Limit: The illusion may have "escape" or "weak" points.
Range: 115m

Power: C
Speed: B
Range: A
Durability: B
Precision: B
Potential: C
 
Stand Name: Feather
Ability: God Summoning
Desc: The user can summon gods/deities from other worlds to help them fight.
Condition: Ear
Limit: Without precautions, deities may turn against their summoner.
Range: 6m
Power: E
Speed: B
Range: E
Durability: C
Precision: B
Potential: C

Typed in Nujabes for the name
 
Stand Name: St. Anger
Ability: Force Contact.
Desc: The user can bypass/negate the intangible/immaterial nature of forces such as magnetism, gravity, and electricity and treat them as if they were solid objects without being physically harmed.
Method of activation: hip(I do something with my hips? Kinda unclear)
Limit: fatigue and tiredness.

Power: B

Speed: A

Range: D

Durability: A

Precision: D

Potential: A

So a pretty powerful stand, not exactly final boss material, but something fought somewhere before the final boss. Or the Stand of the guy who acts as the final boss of the first half of the story.
 

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