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Lovecraftian inspirations from the real life, science, history and culture - You can use them in Your own story for free

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Lovecraftian inspirations
Lovecraftian New

Adeptus

Getting out there.
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Download: https://adeptus7.itch.io/lovecraftian-inspirations-from-real-life-and-beliefs

The free brochure is intended primarily for Game Masters who play games in systems inspired by Lovecraft's works, such as Call of Cthulhu or Delta Green. However, I hope that other fans of cosmic horror will also find something for themselves here. The interesting facts presented here may also be entertaining for people who do not know the work of The Loner of Providence, but some of the references may be unclear to them.
The article contains several anecdotes – either from real history or from beliefs that exist in the real world, and suggestions on how they can be related to the Cthulhu mythology.

You have my permit to use all those ideas as You wish, in Your scenario, game, book, podcast, video, without the need to reward or mention me in any way.

Below is the table of contents:

GREEK MYTHOLOGY

Typhon – a classic but forgotten abomination

Zeus – embodied energy

In his house underground, dead Hades waits in sleep

Apollo – beautiful, deadly light

Hermes is the gate, Hermes is the key

Erysichton – slayer of living trees, eater of self

NORDIC MYTHOLOGY

A jotun is not the same as a giant, but it can be made into an abomination

Odyn = Nodens, Loki = Nyarlathotep

Or is Odin an abomination?

Einherjers and Odin the human

POLISH FOLKLORE AND LEGENDS

Jan Twardowski – the first man on the Moon

Silent night, starry night

Church in Trzęsacz – Deep ones do not leave their own, even after death

WESTERN EUROPEAN FOLKLORE

The Monstrous German Pied Piper

Ys – Deep Ones princess vs clan of eldritch saints

Jentilak and a Christmas cutthroat

Dragons come in every shape and size

TRUE (OK, SLIGHTLY FAR-FETCHED) HISTORY

Invasion of the Sea Peoples

Greater Germanic Antarctica

The emperor out of the time

The Indus civilization

Order of the Nine Angles – sometimes reality is just as bad and mad as a horror

TRUE (SERIOUSLY) SCIENCE

Mad mathematicians

Humans like ants, ants like zombies

Halny and other foehn winds – the whisper of the wind brings madness

There is more to dimensions than dimensional shamblers

ABRAHAMIC BELIEFS

Covenant with God and Melchizedek

Succubi/incubi, aliens and a sorcerer-pope

Double faith

Stone from the sky, genies and angels
 
Heh, so to further prove that I am not a bot and that brochure is not a scam, I am publishing fragment of it.

Double faith is a phenomenon when the same person/group of people de facto professes two religions - usually one openly, the other secretly. It should not be confused with syncretism, when a follower openly mixes elements from different religions. For example, a Roman saying "Zeus and Jupiter are basically the same god, it doesn't matter in which temple I worship him or under what name" is an example of syncretism. However, a man who openly goes to church and sings hymns to the Christian God, and then returns home to secretly worship the old pagan gods of his ancestors, is an example of double faith. As you can easily guess, bifaith occurs most often where monotheistic religions, which do not tolerate competition, begin to dominate, but old beliefs are still alive. A two-liner can sincerely profess both religions, along the lines of "Does the great Lord God really mind if I make an offering to the deity of our river from time to time? But these preachers are pain in the ass…" or he may hate one of the religions and practice it only for show.

It is particularly interesting when there is a specific combination of bi-faith and sykcretism, when a believer literally practices both religions at the same time. For example, when saying "Glory to the Lord God and Mary, the Mother of God", he means "Actually, it is glory to the Heavenly God of Thunder and the Mother Goddess of the Earth." Using the Christian cross, he treats it as a Celtic symbol of the Sun or an Egyptian ankh.

As you can easily guess, such a concept creates great opportunities to introduce Mythical cults pretending to be part of mainstream religions. After all, even the cult of Celestial Wisdom known from the story "The Haunter of Darkness" took on the name of a "church" and made its temple look like a Christian one.

Examples:

- a secluded village where the inhabitants, like villagers in general, are very devout - although their religious practices differ from the orthodox mainstream. At first, only minor differences are visible, which can be put down to local folklore, but as time goes on, the blasphemous nature of the local heresy becomes more and more obvious. Players may appear in the village by accident, or maybe circumstances brought them there? Maybe their friend went missing in the area (was sacrificed) or contact with the Great Old Ones caused phenomena worth investigating? Is the local parish priest also the priest of the cult, or is he the only person in the village who does not realize that his flock are not good Christians at all?

- a contemplative monastery inhabited by monks staying away from the sinful world. Players come here to read a rare book kept in the local library, or to visit a friend who has joined a monastery. The monks are silent (except perhaps for the abbot or a monk delegated to contact with the laity), and much of the monastery - including, oddly enough, the chapel/church - is closed to lay people ("so as not to disturb the atmosphere of contemplation"). Characters familiar with theology or occultism will notice strange symbols woven into the reliefs and sacred images decorating the monastery.

- charismatic Christian group – oooo, charismatic groups are horror material in themselves. Exorcisms, trance techniques, obsession with "spiritual warfare", speaking in languages unknown to humanity, revelations, meeting outside the "main" services, often greater authority of the group leader (often the exorcist) than some bishop or pope... A figure familiar with linguistics may associate that in the case of this particular group, "speaking in tongues" is not typical singing gibberish - it is actually a language, it has a specific structure, but it is not related to any speech known to science.

- a group of genealogy researchers - from what I know, Judaism and Mornomism are faiths that strongly pay attention to lineages, so they may be a good cover for the group of Deep Ones who are actually trying to find lost hybrid lines.

Here are examples of specific doctrines that may be followed by groups of Mythical cultists pretending to be followers of mainstream religions:

- Azathoth is the creator of the universe, incomprehensible, distant. Nyarlathotep is a spawn of Azathoth, and a part of his being that takes human form and communicates with mortals. Yog-Sothoth is often indicated as the supreme being, in seeming contradiction to Azathoth's position, he is omnipresent, pervades everything, is a source of secret knowledge and revelations, and resembles energy rather than being. They are what the group members mean when they say "Glory to the Triune God, Father, Son and Holy Spirit!"

- the group has a clear obsession with fire. Jesus and the angels are always depicted as figures in flames. There are quotations referring to fire in sermons, such as Hb 12:29; cf. Deut 4:24; Isaiah 33:14, Deut 4:24, Rev 1:14. They may also quote a quote from St. Augustine of Hippo "Even the nature of eternal fire is undoubtedly good, although it is intended as a future punishment for the damned. Because isn't a beautiful fire bursting with flame, alive, alert and luminous? (…) It is absurd to praise fire for shining and blame it for burning, because those who do so take into account not the nature of fire, but their own comfort and discomfort: they want to see, they do not want to burn. And they won't think about it, that the same light is so nice to them, sometimes harmful to sick eyes because it is not suitable for them, and the heat of fire is so unpleasant for them, but for some creatures it is necessary and useful for life because it is suitable for it" or Origen, who wrote about spiritual fire, "does not allow us to have any desire for earthly things and converts us to a different love. Therefore, he who loves these things, even if he has to give up everything, mocks pleasure and fame and even sacrifices life itself; and he does all this with great ease. The heat of this fire, if it penetrates the soul, removes all indolence and makes the one it embraces lighter than a feather. The temple is filled with candles, especially compared to other churches. The community celebrates Holy Saturday (when in the Catholic Church in front of the churches large bonfires are lit with great enthusiasm) and Pentecost (when the Holy Spirit descended on the Apostles in the form of tongues of fire). In reality, the group worships Cthugha, and his angels (specifically seraphim, whose name comes from the Hebrew "lehisaref", meaning "to burn") are fire vampires.

- the group has another obsession – stars. The temple is decorated with carefully reproduced maps of the night sky, with some celestial bodies marked in a special way - they have no major significance from the point of view of any "normal" religion, but a person familiar with the Mythos may recognize their significance. The group's favorite quotes include: Judges 5:20, Ps 8:3-4, Deuteronomy 1:10, Job 38:31-33, 1 Cor 15:40-41, Mt 2:1-8, Job 38:7, Rev 22:16, Rev 1:16, Dan 12:13, Rev 9:1. The cross is always decorated with additional arms to look like a star. If you prefer, for example, pseudo-Judaism to pseudo-Christianity, fragments of the New Testament fall out of the quotes, and the star cross is replaced with the special devotion to the Star of David. Of course, the group is another variation on the Church of the Starry Wisdom.

- the group's teaching strongly emphasizes the concepts of "transfiguration" and "new birth." There is a concept that people turn into angels after death (which is present in both pop culture and folk Christianity, but is a heresy from the point of view of the teachings of most sects). Favorite quotes are, for example, 1 Jn 3:2, Mt 22:29-33, Mk 12:25, Jn 3, Jn 1:12-13. The group has great respect for the apocryphal Book of Enoch (Enoch is only mentioned in the canonical Bible, but according to extra-biblical beliefs, after his ascension, this patriarch was turned into Metatron, the greatest angel in heaven). They may also repeat a maxim that sounds blasphemous in the ears of modern Christians, but is attributed to various Fathers of the Church, such as St. Athanasius or Irenaeus of Lyons: "God became man so that man might become God." A characteristic feature of this group is that its members, after reaching a certain level of initiation, disappear, which the group can explain in various ways - "he went to preach the Word in distant lands", "devotes himself to prayer in isolation", "left our community and did not we know what happened to him." What really is the "transfiguration" that makes these members disappear? Maybe they are turning into blasphemous monsters kept in the basement of the temple? Maybe their bodies disappear and their minds unite with the deity (or, contrary to the believers' faith, they are also annihilated)? Perhaps they are sacrificed, and the otherworldly beings summoned by this ritual are mistakenly recognized by other worshipers as a new form of sacrificed brothers? Maybe they are simply devoured, with the hope that by uniting with the "angels" they will receive some of their glory?
 

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