Malcolmo said:
Kay.
So if we're going to end up fighting him how do we intend to do so barring the obvious like do not let him get close and trying to obstruct his movement? We don't really have all that much in terms of options in this regard.I was countering the idea that this was likely to be the best chance we'd ever have. And while looking for a perfect opportunity at the expense of decent ones is a bad idea I'm fairly sure we can find opportunitys which are a lot better then this one.
Again, the plan is basically.
Step One: Fire a Shieldbreaker at Tetsu
IF Tetsu still mobile, GOTO 2
ELSE: Keep Shooting until he dies
Step Two: Grapeshot against Tetsu while he's orienting on us, peppering him with firepower
IF Tetsu still mobile, GOTO 3
ELSE: Keep shooting until he dies.
Step Three: Impactor Jump backwards, timed to trigger just after he's committed to a charge, as judged by our superhuman prediction and awareness. He will either have to break off and take a serious pile of damage doing so, or run facefirst into a Stopping Power 4 enhanced anti-Witch round.
IF Tetsu still
Alive, GOTO 4
ELSE: Destroy the Soul Gem and move on.
Step Four: Whether he gets hit by the Impactor or breaks off, Tetsu is no longer in full control of his movement, use a Silver Bullet on him to finish the job.
IF Tetsu still alive. Begin evasion and interior combat strategies.
ELSE:
Confirm destruction of the soul gem
Straightforward, simple, has several levels of redundancy, and if he's still alive at the end of that, then at the very least, he should be nearly tapped out of energy from all the healing and enhancement his Soulgem would have been mainlining.