Original Character, Do Steal: Askr Merlot
RedReaper
The Rabbithole's Gatekeeper
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Original Character, Do Steal: Askr Merlot
Conceptually, he's a bit ("bit") OP, (hence so many limits on him) but I really couldn't get this idea of "Well, what if AJT Merlot got the job done? How would that work based on the parameters given--Gero like methods and goal in RWBY? What is his Perfect Cell?" And I got this.
Bringing over the Askr Merlot bit from SB as my first act on QQ.
- Name: Askr Merlot
- Allusion: Frankenstein's Monster, Frankenstein
- Naming Process: Frankenstein's Monster in the Original Novel by Mary Shelly references his existence to be "Frankenstein's Adam," alluding to Abrahamic Faith's First Man, created by God. Considering Atlas is more concerned with Germany, though, and the pre-existing Adam, this has been switched to focus on Germanic Faiths, and thus their First Man. Askr. Which means "Ash Tree," in Old Norse. Thus fulfilling the Color Naming Rule whilst maintaining his Frankenstein's Monster allusion.
- Age: 17 Physically and Mentally, Unknown (Many of Years) Chronologically.
- Background: According to Andrew, his Merlot's goal was specifically the evolution of Man through Grimm as well as engineering the ultimate lifeform, taking inspiration from more modern mad scientists who have dabbled in biology like Doctor Gero from Dragon Ball, alongside his want to alter the Grimm to benefit humanity. As such, Askr is the answer to the question: What if Merlot succeeded in his project in secret, on a backburner. Merlot started the project back, many years ago during his tenure at Mount Glenn. However, at the Fall it was believed that everything within was lost. Merlot, and everyone else, was wrong. In that time the creature had been growing, developing into its desired state as it accumluated various Grimm and Human DNA, becoming the next step in Human Evolution. Recently freed from the containment deep within Mountain Glenn after total completion, in the few labs untouched by devastation, Askr's mind has implanted memories and knowledge to sidestep a part of the learning process, such as language, or motor functions. These include subroutines such as allies of Merlot in the chance that the Doctor is dead. The top of that list was Arthur Watts, who Askr tracked down (as Frankenstein's Monster did his own father) in an attempt to both understand himself as well as seek warmth and comfort. Watts used this to his advantage, manipulating Merlot's Monster into being his Loyal Enforcer, alongside utilizing his control over the Grimm given to him by Salem to influence and control the Grimm parts of Askr. This makes him a tragic, potentially redeemable, but also relentless and soulless figure to combat against. Currently being slowly lead to believe that Salem is his "Mommy," alongside Watts as his Father, though his Human Half manifests resistance at times and forces the process to be slow.
The Spin on Frankenstein's Monster, being, what if when Frankenstein came to life, the Father that shunned him and caused his descent was dead (leaving him malleable to another's influence?) In the same way that Red Riding Hood hunts the Wolf instead, Frankenstein's Monster in Askr is left adrift without the story's essential chase, yet still holds that unyielding desire for another to love him. Both paternally and romantically. - Emblem: Electric Bolt Split with Stitches
- Weapon: "Artificial Danger" - Barbed wire that has been made with Dustweave Metal, conducting the power of the Grimm, Aura, and Semblances.
- Semblance: Multiple - Kindred Link (Donor, Raven Branwen), Total Body Control (Donor, Isabel Arc), ??? (Donor, Nick Arc), Proto-Burn (Donor, Taiyang Xiao-Long), Misfortune (Donor, Qrow Branwen), ??? (Summer Rose), Aura Vision, (Donor, Arjun), Aura Orbs (Donor, Saia), and Telekinesis (Donor, Glynda Goodwitch). Potentially More. UNIQUE "SEMBLANCE:" Grimm Biology.
- Created with the Samples of DNA from the nearby Grimm and Huntsmen, Askr is one of the very few to have multiple Semblances. His abilities with them, equals the capablity of the sample when it was taken (Past Selves of STRQ, Isabel, and Glynda). This means later/current iterations or training will exceed his completely.
- He can only use one Semblance at a time, with the exception of Total Body Control, which is passive.
- Has Arc, Branwen, and Nick's Constitution, meaning monstrous stamina and endurance with incredible talent.
- While his body is designed to handle using multiple Semblances, it still is extremely strenuous for his artificial body, and thus overuse can lead to (temporary) Death of his Human Side, losing all access to Semblances, Aura, and rational thought.
- His Semblances can evolve on paper, but in practice this is impossible due to the fact the necessary requirements to cause evolution is unique per person and Semblance, which his mind is not suited to.
- His Aura can be used in conjunction with Grimm Physiology, unlike Cinder (and making him uniquely resistant to the Silver Eyes), but acts as a balancer between his Human and Grimm halves. And once he loses his Aura, he becomes incredibly vulnerable to the Silver Eyes. Moreso than even normal Grimm, liable to be instantly vaporized in comparison to Grimm, which are only petrified.
- Thanks to Summer's Influence, he has the Silver Eyes. That said, due to his nature his Silver Eyes are stronger and can bypass his own Silver Eyes defenses, meaning reflecting it back on him damages him considerably.
- His Grimm Physiology gives him unique bonuses, similar to Frankenstein's Monster, with minimized to no eating needs, no regard for personal temperature, or need for sleep. Similarly, he has improved sensory ability, can detect negative emotion, etc. Additionally, he can leverage it alongside his Total Body Control to utilize Grimm abilities, such as manifesting a Deathstalker's Poison Stinger, or a Borbatusk's plated armor. He can use this to become a Chimera of sorts, and without TBC, but without TBC and his rational mind it's inefficient and incapable of being more than a black mass of limbs.
- If his Grimm side is temporarily killed whilst he is not utilizing his Aura to defend it, his Human Side will overwhelm the Grimm side, losing access to all his Grimm Physiology benefits.
- As part of the Grimm, he is suspectible to high levels of negativity, which impairs mental ability and sensory, reducing hearing, sense of smell, touch (which works as a double sided sword by reducing ability to feel pain), as well as taste. Additionally, it gives him tunnel vision and reduces logical/cognitive thinking.
- He has all the weaknesses of the Original Grimm or Semblance User.
- Not every bit of the Grimm and Semblances are capable of working together. Like body parts, some outright reject each other due to raw incompatibility. This can range from inability to merge abilities together to physical re-actions that cause significant internal damage. Some Grimm do not function with other Grimm, some Semblances do not function with other Semblances, and some Grimm and Semblances cannot be combined with each other.
- He is drawn to the Relics like the Grimm are, making him both an asset and a liability, as he works as both radar and a creature liable to being trapped by being baited by a Relic.
- Manually can manipulate himself to engage the Merlot mutations, but doing so progressively reduces Human capabilities.
- Incapable of being evolved to take in more, though Watts is working on that.
- Despite intensive use of Female DNA and the ability to use Total Body Control (which whilst never utilized to do so, presumably can alter gender), Askr cannot become a Maiden.
- Appearance: Image
- Outfit: Image
- Personality: Stoic and professional on the outside most of the time, but internally is similar to Penny in that he is childish and desires warmth. Desperately craves validation. When on the attack, is relentless and thanks to his immaturity, petty. Deeply loves Salem, Watts and Merlot, and is truly affected by any insult against him from them. Is not concerned with anything except exploring the world and the goals of his caretaker. Hates whoever he is told to hate. Utterly relentless in battle. Is somewhat gulliable, but loses this trait over time. Likely to fall hard for Penny if they ever met. Thanks to Nick, has bursts of goofiness.
Conceptually, he's a bit ("bit") OP, (hence so many limits on him) but I really couldn't get this idea of "Well, what if AJT Merlot got the job done? How would that work based on the parameters given--Gero like methods and goal in RWBY? What is his Perfect Cell?" And I got this.
Bringing over the Askr Merlot bit from SB as my first act on QQ.