Darkened
Experienced.
- Joined
- Mar 1, 2014
- Messages
- 3,552
- Likes received
- 7,931
Darkened: Is Piper of Hamelin part of that "relies on instruments" category? One of the draws behind it (for me at least) was that it had only one key attribute.
Most skills require primarily charisma. However, its primary vehicle for using skills is going to be music, particularly from wind instruments. It's not really dependent on affinity in that you won't have a lot of skills that key off affinity, however that doesn't mean affinity won't have strong benefits.
It relies on instruments in the same way a conventional swordsman relies on a sword. Which is to say, you'll do a lot better when you have a really good one, but you're mostly going to be using active skills that rely on charisma rather than affinity.
Of course, you can see the fact that 'sufficient money and affinity=more power" as a bonus rather than a drawback.
Darkened, would you mind talking about the advantages and disadvantages of Azure Mountain Path Sage?
Also. if we choose to investigate adoption opportunities, could we then change it to Indentiture or Army service?
Possibly, but if you do so, your may or may not end up earning some enmity.
Azure Mountain Path Sage has the best level of anti-illusion ability as well as incredible analytical skills, allowing you to learn enemy weaknesses and strengths before anyone notices. Ultimately it's best used as a defense focused class who predicts and adapts for enemy abilities, use a variety of low key buffs in concert to change the flow of the battle before the fight even starts. It also possesses many very short term counter skills, like (element) negation which is a buff of a duration of only a few seconds that can completely negate one element's damage for a small group.
On the other hand, it has no direct offensive skills and its ability to help allies succeed against foes with no particular tricks or special skills isn't as high. Likewise, properly judging the enemy is important.